flipperzero-firmware/applications/notification/notification_settings_app.c
Georgii Surkov 917be9c6d3
[FL-2430] Automatic Desktop Locking (#1101)
* Add Auto Lock Time setting
* Update .gitignore
* Add value_index toolbox module
* Auto locking basic implementation
* Better AutoLock implementation, edge cases and cleanup
* Fix NULL pointer crash
* Turn off backlight shortly in locked mode
* Re-enable auto lock after pin lock
* Correctly handle start when pin locked
* Use timer to hide locked hint
* Use a single state variable instead of multiple bools
* Do not call update callback recursively
* Allow input when the Unlocked hint is shown
* Add a delay to backlight switch off while locking
* Better user input handling
* Switch backlight off after pin timeout
* Correct grammar in notification settings

Co-authored-by: あく <alleteam@gmail.com>
2022-04-14 15:20:41 +03:00

188 lines
6.5 KiB
C

#include <furi.h>
#include "notification_app.h"
#include <gui/modules/variable_item_list.h>
#include <gui/view_dispatcher.h>
#include <lib/toolbox/value_index.h>
#define MAX_NOTIFICATION_SETTINGS 4
typedef struct {
NotificationApp* notification;
Gui* gui;
ViewDispatcher* view_dispatcher;
VariableItemList* variable_item_list;
} NotificationAppSettings;
static const NotificationSequence sequence_note_c = {
&message_note_c5,
&message_delay_100,
&message_sound_off,
NULL,
};
#define BACKLIGHT_COUNT 5
const char* const backlight_text[BACKLIGHT_COUNT] = {
"0%",
"25%",
"50%",
"75%",
"100%",
};
const float backlight_value[BACKLIGHT_COUNT] = {
0.0f,
0.25f,
0.5f,
0.75f,
1.0f,
};
#define VOLUME_COUNT 5
const char* const volume_text[VOLUME_COUNT] = {
"0%",
"25%",
"50%",
"75%",
"100%",
};
const float volume_value[VOLUME_COUNT] = {0.0f, 0.25f, 0.5f, 0.75f, 1.0f};
#define DELAY_COUNT 6
const char* const delay_text[DELAY_COUNT] = {
"1s",
"5s",
"15s",
"30s",
"60s",
"120s",
};
const uint32_t delay_value[DELAY_COUNT] = {1000, 5000, 15000, 30000, 60000, 120000};
#define VIBRO_COUNT 2
const char* const vibro_text[VIBRO_COUNT] = {
"OFF",
"ON",
};
const bool vibro_value[VIBRO_COUNT] = {false, true};
static void backlight_changed(VariableItem* item) {
NotificationAppSettings* app = variable_item_get_context(item);
uint8_t index = variable_item_get_current_value_index(item);
variable_item_set_current_value_text(item, backlight_text[index]);
app->notification->settings.display_brightness = backlight_value[index];
notification_message(app->notification, &sequence_display_on);
}
static void screen_changed(VariableItem* item) {
NotificationAppSettings* app = variable_item_get_context(item);
uint8_t index = variable_item_get_current_value_index(item);
variable_item_set_current_value_text(item, delay_text[index]);
app->notification->settings.display_off_delay_ms = delay_value[index];
notification_message(app->notification, &sequence_display_on);
}
static void led_changed(VariableItem* item) {
NotificationAppSettings* app = variable_item_get_context(item);
uint8_t index = variable_item_get_current_value_index(item);
variable_item_set_current_value_text(item, backlight_text[index]);
app->notification->settings.led_brightness = backlight_value[index];
notification_message(app->notification, &sequence_blink_white_100);
}
static void volume_changed(VariableItem* item) {
NotificationAppSettings* app = variable_item_get_context(item);
uint8_t index = variable_item_get_current_value_index(item);
variable_item_set_current_value_text(item, volume_text[index]);
app->notification->settings.speaker_volume = volume_value[index];
notification_message(app->notification, &sequence_note_c);
}
static void vibro_changed(VariableItem* item) {
NotificationAppSettings* app = variable_item_get_context(item);
uint8_t index = variable_item_get_current_value_index(item);
variable_item_set_current_value_text(item, vibro_text[index]);
app->notification->settings.vibro_on = vibro_value[index];
notification_message(app->notification, &sequence_single_vibro);
}
static uint32_t notification_app_settings_exit(void* context) {
return VIEW_NONE;
}
static NotificationAppSettings* alloc_settings() {
NotificationAppSettings* app = malloc(sizeof(NotificationAppSettings));
app->notification = furi_record_open("notification");
app->gui = furi_record_open("gui");
app->variable_item_list = variable_item_list_alloc();
View* view = variable_item_list_get_view(app->variable_item_list);
view_set_previous_callback(view, notification_app_settings_exit);
VariableItem* item;
uint8_t value_index;
item = variable_item_list_add(
app->variable_item_list, "LCD Backlight", BACKLIGHT_COUNT, backlight_changed, app);
value_index = value_index_float(
app->notification->settings.display_brightness, backlight_value, BACKLIGHT_COUNT);
variable_item_set_current_value_index(item, value_index);
variable_item_set_current_value_text(item, backlight_text[value_index]);
item = variable_item_list_add(
app->variable_item_list, "Backlight Time", DELAY_COUNT, screen_changed, app);
value_index = value_index_uint32(
app->notification->settings.display_off_delay_ms, delay_value, DELAY_COUNT);
variable_item_set_current_value_index(item, value_index);
variable_item_set_current_value_text(item, delay_text[value_index]);
item = variable_item_list_add(
app->variable_item_list, "LED Brightness", BACKLIGHT_COUNT, led_changed, app);
value_index = value_index_float(
app->notification->settings.led_brightness, backlight_value, BACKLIGHT_COUNT);
variable_item_set_current_value_index(item, value_index);
variable_item_set_current_value_text(item, backlight_text[value_index]);
item = variable_item_list_add(
app->variable_item_list, "Volume", VOLUME_COUNT, volume_changed, app);
value_index =
value_index_float(app->notification->settings.speaker_volume, volume_value, VOLUME_COUNT);
variable_item_set_current_value_index(item, value_index);
variable_item_set_current_value_text(item, volume_text[value_index]);
item =
variable_item_list_add(app->variable_item_list, "Vibro", VIBRO_COUNT, vibro_changed, app);
value_index = value_index_bool(app->notification->settings.vibro_on, vibro_value, VIBRO_COUNT);
variable_item_set_current_value_index(item, value_index);
variable_item_set_current_value_text(item, vibro_text[value_index]);
app->view_dispatcher = view_dispatcher_alloc();
view_dispatcher_enable_queue(app->view_dispatcher);
view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
view_dispatcher_add_view(app->view_dispatcher, 0, view);
view_dispatcher_switch_to_view(app->view_dispatcher, 0);
return app;
}
static void free_settings(NotificationAppSettings* app) {
view_dispatcher_remove_view(app->view_dispatcher, 0);
variable_item_list_free(app->variable_item_list);
view_dispatcher_free(app->view_dispatcher);
furi_record_close("gui");
furi_record_close("notification");
free(app);
}
int32_t notification_settings_app(void* p) {
NotificationAppSettings* app = alloc_settings();
view_dispatcher_run(app->view_dispatcher);
notification_message_save_settings(app->notification);
free_settings(app);
return 0;
}