a024e470b7
* SubGhz: the functions of saving loading KeeLog have been modified, saving KeeLog is prohibited * SubGhz: Fix displaying Nice FlorS in the Raed scene * SubGhz: Fix displaying Faac SLH in the Raed scene * SubGhz: Fix displaying iDo in the Raed scene * SubGhz: Fix displaying Star Line in the Raed scene * SubGhz: Fix displaying Nice Flo in the Raed scene, added save and load functions. (testing needed, no remote control) * SubGhz: subghz_beginadded common encoder upload signal * SubGhz: add Came encoder * SubGhz: modified pricenton encoder, fix view transmitter hide the "Send" button if there is no encoder * SubGhz: add nice flo encoder, need testing no remote control * SubGhz: add gate_tx encoder * SubGhz: add nero_sketch encoder * SubGhz: add keelog encoder * SubGhz: add long upload upload while the button is pressed while releasing the transfer is over, with a check for sticking (maximum 200 upload repetitions) * SubGhz: fix max upload * SubGhz: Fix structure subghz add encoder * SubGhz: add generating and sending a dynamic keelog key, refactoring the code * SubGhz: add notifications * SubGhz: add creating a new remote control (Pricenton, Nice Flo 12bit, Nice Flo 24bit, CAME 12bit, CAME 24bit, Gate TX, DoorHan) * SubGhz: Fix load file, fix scene start * Subghz: Fix show key * SubGhz: Fix subghz_cli * SubGhz: Fix furi-hal-subghz * Format sources * SubGhz: standard notification scheme, fix broken assert in DMA. * SubGhz: move level alignment logic to furi-hal-subghz, fix spelling, cleanup. Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
92 lines
3.5 KiB
C
92 lines
3.5 KiB
C
#include "../subghz_i.h"
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enum SubmenuIndex {
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SubmenuIndexAnalyze,
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SubmenuIndexRead,
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SubmenuIndexSaved,
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SubmenuIndexStatic,
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SubmenuIndexTest,
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SubmenuIndexAddManualy,
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};
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void subghz_scene_start_submenu_callback(void* context, uint32_t index) {
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SubGhz* subghz = context;
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view_dispatcher_send_custom_event(subghz->view_dispatcher, index);
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}
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const void subghz_scene_start_on_enter(void* context) {
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SubGhz* subghz = context;
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if(subghz->state_notifications == NOTIFICATION_STARTING_STATE) {
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subghz->state_notifications = NOTIFICATION_IDLE_STATE;
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}
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submenu_add_item(
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subghz->submenu,
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"Analyze",
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SubmenuIndexAnalyze,
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subghz_scene_start_submenu_callback,
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subghz);
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submenu_add_item(
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subghz->submenu, "Read", SubmenuIndexRead, subghz_scene_start_submenu_callback, subghz);
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submenu_add_item(
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subghz->submenu, "Saved", SubmenuIndexSaved, subghz_scene_start_submenu_callback, subghz);
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submenu_add_item(
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subghz->submenu,
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"Add manually",
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SubmenuIndexAddManualy,
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subghz_scene_start_submenu_callback,
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subghz);
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submenu_add_item(
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subghz->submenu, "Static", SubmenuIndexStatic, subghz_scene_start_submenu_callback, subghz);
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submenu_add_item(
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subghz->submenu, "Test", SubmenuIndexTest, subghz_scene_start_submenu_callback, subghz);
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submenu_set_selected_item(
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subghz->submenu, scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneStart));
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view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewMenu);
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}
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const bool subghz_scene_start_on_event(void* context, SceneManagerEvent event) {
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SubGhz* subghz = context;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == SubmenuIndexAnalyze) {
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scene_manager_set_scene_state(
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subghz->scene_manager, SubGhzSceneStart, SubmenuIndexAnalyze);
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scene_manager_next_scene(subghz->scene_manager, SubGhzSceneAnalyze);
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return true;
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} else if(event.event == SubmenuIndexRead) {
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scene_manager_set_scene_state(
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subghz->scene_manager, SubGhzSceneStart, SubmenuIndexRead);
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scene_manager_next_scene(subghz->scene_manager, SubGhzSceneRead);
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return true;
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} else if(event.event == SubmenuIndexSaved) {
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scene_manager_set_scene_state(
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subghz->scene_manager, SubGhzSceneStart, SubmenuIndexSaved);
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scene_manager_next_scene(subghz->scene_manager, SubGhzSceneSaved);
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return true;
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} else if(event.event == SubmenuIndexAddManualy) {
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scene_manager_set_scene_state(
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subghz->scene_manager, SubGhzSceneStart, SubmenuIndexAddManualy);
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scene_manager_next_scene(subghz->scene_manager, SubGhzSceneSetType);
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return true;
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} else if(event.event == SubmenuIndexStatic) {
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scene_manager_set_scene_state(
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subghz->scene_manager, SubGhzSceneStart, SubmenuIndexStatic);
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scene_manager_next_scene(subghz->scene_manager, SubGhzSceneStatic);
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return true;
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} else if(event.event == SubmenuIndexTest) {
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scene_manager_set_scene_state(
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subghz->scene_manager, SubGhzSceneStart, SubmenuIndexTest);
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scene_manager_next_scene(subghz->scene_manager, SubGhzSceneTest);
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return true;
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}
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}
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return false;
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}
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const void subghz_scene_start_on_exit(void* context) {
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SubGhz* subghz = context;
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submenu_clean(subghz->submenu);
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}
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