c97d766e5b
* fix stack size, file listing works * fix scrollbar, update docs * cut long filenames * Dolphin: overhaul unlocking logic, unlocked message added * furi - added common_defines.h, minor macro cleanup; fix scrollbar type conversion * remove door opening animation * adaptive long file name shortening, item icons, invert selection * archive: browser tab, file types (beta); scenes: fix sleep emote * dont trim unknown extensions * fix string_size usage * array container for file list, fixes * better path handling * archive: renaming, adding to favorites worksl scrollbar fix: limit min bar height to 1px to prevent disappearance on large lists Co-authored-by: あく <alleteam@gmail.com>
73 lines
1.5 KiB
C
73 lines
1.5 KiB
C
#pragma once
|
|
|
|
#include "dolphin.h"
|
|
#include "dolphin_state.h"
|
|
#include "dolphin_views.h"
|
|
|
|
#include <furi.h>
|
|
#include <api-hal.h>
|
|
#include <gui/gui.h>
|
|
#include <gui/view_dispatcher.h>
|
|
#include <gui/canvas.h>
|
|
#include <menu/menu.h>
|
|
|
|
#include <assets_icons.h>
|
|
#include <stdint.h>
|
|
|
|
#define UNLOCK_RST_TIMEOUT 500 // keypress counter reset timeout (ms)
|
|
#define HINT_TIMEOUT_L 3 // low refresh rate timeout (app ticks)
|
|
#define HINT_TIMEOUT_H 40 // high refresh rate timeout (app ticks)
|
|
|
|
typedef enum {
|
|
DolphinEventTypeDeed,
|
|
DolphinEventTypeSave,
|
|
DolphinEventTypeTick,
|
|
} DolphinEventType;
|
|
|
|
typedef struct {
|
|
DolphinEventType type;
|
|
union {
|
|
DolphinDeed deed;
|
|
};
|
|
} DolphinEvent;
|
|
|
|
struct Dolphin {
|
|
// Internal message queue
|
|
osMessageQueueId_t event_queue;
|
|
// State
|
|
DolphinState* state;
|
|
// Menu
|
|
ValueMutex* menu_vm;
|
|
// Scene
|
|
FuriThread* scene_thread;
|
|
// GUI
|
|
Gui* gui;
|
|
ViewDispatcher* idle_view_dispatcher;
|
|
View* idle_view_first_start;
|
|
View* idle_view_main;
|
|
View* idle_view_dolphin_stats;
|
|
View* idle_view_down;
|
|
View* idle_view_meta;
|
|
View* view_hw_mismatch;
|
|
View* view_lockmenu;
|
|
ViewPort* lock_viewport;
|
|
Icon* lock_icon;
|
|
|
|
bool locked;
|
|
uint8_t lock_count;
|
|
uint32_t lock_lastpress;
|
|
osTimerId_t timeout_timer;
|
|
};
|
|
|
|
// Temporary
|
|
const IconName idle_scenes[] = {A_Wink_128x64, A_WatchingTV_128x64};
|
|
|
|
Dolphin* dolphin_alloc();
|
|
|
|
void dolphin_free(Dolphin* dolphin);
|
|
|
|
/* Save Dolphin state (write to permanent memory)
|
|
* Thread safe
|
|
*/
|
|
void dolphin_save(Dolphin* dolphin);
|