cb4fb8e4ae
* GUI Canvas: get current font height routine * Dolphin: new start screen. GUI: new multiline element. * Dolphin: up state version to reset it for everyone * Dolphin: take maximum of idle screen height * Dolphin: frames on first start screen.
107 lines
2.0 KiB
C
107 lines
2.0 KiB
C
#pragma once
|
|
|
|
#include <stdint.h>
|
|
#include <gui/icon.h>
|
|
#include <assets_icons_i.h>
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
typedef enum {
|
|
ColorWhite = 0x00,
|
|
ColorBlack = 0x01,
|
|
} Color;
|
|
|
|
typedef enum { FontPrimary = 0x00, FontSecondary = 0x01, FontGlyph = 0x02 } Font;
|
|
|
|
typedef struct Canvas Canvas;
|
|
|
|
/*
|
|
* Canvas width
|
|
* @return width in pixels.
|
|
*/
|
|
uint8_t canvas_width(Canvas* canvas);
|
|
|
|
/*
|
|
* Canvas height
|
|
* @return height in pixels.
|
|
*/
|
|
uint8_t canvas_height(Canvas* canvas);
|
|
|
|
/*
|
|
* Get current font height
|
|
* @return height in pixels.
|
|
*/
|
|
uint8_t canvas_current_font_height(Canvas* canvas);
|
|
|
|
/*
|
|
* Clear canvas, clear rendering buffer
|
|
*/
|
|
void canvas_clear(Canvas* canvas);
|
|
|
|
/*
|
|
* Set drawing color
|
|
*/
|
|
void canvas_set_color(Canvas* canvas, Color color);
|
|
|
|
/*
|
|
* Set drawing font
|
|
*/
|
|
void canvas_set_font(Canvas* canvas, Font font);
|
|
|
|
/*
|
|
* Draw string at position of baseline defined by x, y.
|
|
*/
|
|
void canvas_draw_str(Canvas* canvas, uint8_t x, uint8_t y, const char* str);
|
|
|
|
/*
|
|
* Draw stateful icon at position defined by x,y.
|
|
*/
|
|
void canvas_draw_icon(Canvas* canvas, uint8_t x, uint8_t y, Icon* icon);
|
|
|
|
/*
|
|
* Draw stateless icon at position defined by x,y.
|
|
*/
|
|
void canvas_draw_icon_name(Canvas* canvas, uint8_t x, uint8_t y, IconName name);
|
|
|
|
/*
|
|
* Draw xbm icon of width, height at position defined by x,y.
|
|
*/
|
|
void canvas_draw_xbm(
|
|
Canvas* canvas,
|
|
uint8_t x,
|
|
uint8_t y,
|
|
uint8_t w,
|
|
uint8_t h,
|
|
const uint8_t* bitmap);
|
|
|
|
/*
|
|
* Draw dot at x,y
|
|
*/
|
|
void canvas_draw_dot(Canvas* canvas, uint8_t x, uint8_t y);
|
|
|
|
/*
|
|
* Draw box of width, height at x,y
|
|
*/
|
|
void canvas_draw_box(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height);
|
|
|
|
/*
|
|
* Draw frame of width, height at x,y
|
|
*/
|
|
void canvas_draw_frame(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height);
|
|
|
|
/*
|
|
* Draw line from x1,y1 to x2,y2
|
|
*/
|
|
void canvas_draw_line(Canvas* canvas, uint8_t x1, uint8_t y1, uint8_t x2, uint8_t y2);
|
|
|
|
/*
|
|
* Draw glyph
|
|
*/
|
|
void canvas_draw_glyph(Canvas* canvas, uint8_t x, uint8_t y, uint16_t ch);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|