8f9b2513ff
* SYSTEM: tickless mode with deep sleep. * Move FreeRTOS ticks to lptim2 * API: move all sumbodules init routines to one place. Timebase: working lptim2 at tick source. * API Timebase: lp-timer routines, timer access safe zones prediction and synchronization. FreeRTOS: adjust configuration for tickless mode. * NFC: support for tickless mode. * API Timebase: improve tick error handling in IRQ. Apploader: use insomnia mode to run applications. * BLE: prevent sleep while core2 starting * HAL: nap while in insomnia mode * init records work * try to implement record delete * tests and flapp * flapp subsystem * new core functions to get app stat, simplify core code * fix thread termination * add strdup to core * fix tests * Refactoring: remove all unusued parts, update API usage, aggreagate API sources and headers, new record storage * Refactoring: update furi record api usage, cleanup code * Fix broken merge for freertos apps * Core, Target: fix compilation warnings * Drop firmware target local * HAL Timebase, Power, Clock: semaphore guarded access to clock and power modes, better sleep mode. * SD-Filesystem: wait for all deps to arrive before adding widget. Core, BLE: disable debug dump to serial. * delete old app example-ipc * delete old app fatfs list * fix strobe app, add input header * delete old display driver * comment old app qr-code * fix sd-card test, add forced widget update * remove unused new core test * increase heap to 128k * comment and assert old core tests * fix syntax Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
267 lines
7.4 KiB
C
267 lines
7.4 KiB
C
#include "menu.h"
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#include <stdio.h>
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#include <stdbool.h>
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#include <furi.h>
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#include <gui/gui.h>
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#include <gui/elements.h>
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#include "menu_event.h"
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#include "menu_item.h"
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#include <assets_icons.h>
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struct Menu {
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MenuEvent* event;
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// GUI
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Widget* widget;
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Icon* icon;
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// State
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MenuItem* root;
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MenuItem* settings;
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MenuItem* current;
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};
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void menu_widget_callback(Canvas* canvas, void* context);
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ValueMutex* menu_init() {
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Menu* menu = furi_alloc(sizeof(Menu));
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// Event dispatcher
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menu->event = menu_event_alloc();
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ValueMutex* menu_mutex = furi_alloc(sizeof(ValueMutex));
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if(menu_mutex == NULL || !init_mutex(menu_mutex, menu, sizeof(Menu))) {
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printf("[menu_task] cannot create menu mutex\n");
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furiac_exit(NULL);
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}
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// Allocate and configure widget
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menu->widget = widget_alloc();
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// Open GUI and register fullscreen widget
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Gui* gui = furi_record_open("gui");
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gui_add_widget(gui, menu->widget, GuiLayerFullscreen);
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widget_enabled_set(menu->widget, false);
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widget_draw_callback_set(menu->widget, menu_widget_callback, menu_mutex);
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widget_input_callback_set(menu->widget, menu_event_input_callback, menu->event);
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return menu_mutex;
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}
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void menu_build_main(Menu* menu) {
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furi_assert(menu);
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// Root point
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menu->root = menu_item_alloc_menu(NULL, NULL);
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}
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void menu_item_add(Menu* menu, MenuItem* item) {
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menu_item_subitem_add(menu->root, item);
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}
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void menu_settings_item_add(Menu* menu, MenuItem* item) {
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menu_item_subitem_add(menu->settings, item);
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}
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void menu_draw_primary(Menu* menu, Canvas* canvas) {
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}
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void menu_draw_secondary(Menu* menu, Canvas* canvas) {
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}
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void menu_widget_callback(Canvas* canvas, void* context) {
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furi_assert(canvas);
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furi_assert(context);
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Menu* menu = acquire_mutex((ValueMutex*)context, 100); // wait 10 ms to get mutex
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if(menu == NULL) return; // redraw fail
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furi_assert(menu->current);
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canvas_clear(canvas);
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canvas_set_color(canvas, ColorBlack);
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size_t position = menu_item_get_position(menu->current);
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MenuItemArray_t* items = menu_item_get_subitems(menu->current);
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size_t items_count = MenuItemArray_size(*items);
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if(items_count) {
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MenuItem* item;
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size_t shift_position;
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// First line
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canvas_set_font(canvas, FontSecondary);
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shift_position = (0 + position + items_count - 1) % (MenuItemArray_size(*items));
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item = *MenuItemArray_get(*items, shift_position);
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canvas_draw_icon(canvas, 4, 3, menu_item_get_icon(item));
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canvas_draw_str(canvas, 22, 14, menu_item_get_label(item));
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// Second line main
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canvas_set_font(canvas, FontPrimary);
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shift_position = (1 + position + items_count - 1) % (MenuItemArray_size(*items));
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item = *MenuItemArray_get(*items, shift_position);
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canvas_draw_icon(canvas, 4, 25, menu_item_get_icon(item));
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canvas_draw_str(canvas, 22, 36, menu_item_get_label(item));
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// Third line
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canvas_set_font(canvas, FontSecondary);
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shift_position = (2 + position + items_count - 1) % (MenuItemArray_size(*items));
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item = *MenuItemArray_get(*items, shift_position);
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canvas_draw_icon(canvas, 4, 47, menu_item_get_icon(item));
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canvas_draw_str(canvas, 22, 58, menu_item_get_label(item));
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// Frame and scrollbar
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// elements_frame(canvas, 0, 0, 128 - 5, 21);
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elements_frame(canvas, 0, 21, 128 - 5, 21);
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// elements_frame(canvas, 0, 42, 128 - 5, 21);
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elements_scrollbar(canvas, position, items_count);
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} else {
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canvas_draw_str(canvas, 2, 32, "Empty");
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elements_scrollbar(canvas, 0, 0);
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}
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release_mutex((ValueMutex*)context, menu);
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}
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void menu_set_icon(Menu* menu, Icon* icon) {
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assert(menu);
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if(menu->icon) {
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icon_stop_animation(menu->icon);
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}
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menu->icon = icon;
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if(menu->icon) {
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icon_start_animation(menu->icon);
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}
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}
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void menu_update(Menu* menu) {
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furi_assert(menu);
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if(menu->current) {
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size_t position = menu_item_get_position(menu->current);
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MenuItemArray_t* items = menu_item_get_subitems(menu->current);
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size_t items_count = MenuItemArray_size(*items);
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if(items_count) {
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MenuItem* item = *MenuItemArray_get(*items, position);
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menu_set_icon(menu, menu_item_get_icon(item));
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}
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}
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menu_event_activity_notify(menu->event);
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widget_update(menu->widget);
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}
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void menu_up(Menu* menu) {
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furi_assert(menu);
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size_t position = menu_item_get_position(menu->current);
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MenuItemArray_t* items = menu_item_get_subitems(menu->current);
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if(position == 0) position = MenuItemArray_size(*items);
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position--;
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menu_item_set_position(menu->current, position);
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menu_update(menu);
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}
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void menu_down(Menu* menu) {
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furi_assert(menu);
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size_t position = menu_item_get_position(menu->current);
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MenuItemArray_t* items = menu_item_get_subitems(menu->current);
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position++;
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position = position % MenuItemArray_size(*items);
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menu_item_set_position(menu->current, position);
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menu_update(menu);
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}
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void menu_ok(Menu* menu) {
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furi_assert(menu);
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if(!menu->current) {
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widget_enabled_set(menu->widget, true);
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menu->current = menu->root;
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menu_item_set_position(menu->current, 0);
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menu_update(menu);
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return;
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}
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MenuItemArray_t* items = menu_item_get_subitems(menu->current);
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if(!items || MenuItemArray_size(*items) == 0) {
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return;
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}
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size_t position = menu_item_get_position(menu->current);
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MenuItem* item = *MenuItemArray_get(*items, position);
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MenuItemType type = menu_item_get_type(item);
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if(type == MenuItemTypeMenu) {
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menu->current = item;
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menu_item_set_position(menu->current, 0);
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menu_update(menu);
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} else if(type == MenuItemTypeFunction) {
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menu_item_function_call(item);
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}
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}
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void menu_back(Menu* menu) {
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furi_assert(menu);
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MenuItem* parent = menu_item_get_parent(menu->current);
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if(parent) {
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menu->current = parent;
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menu_update(menu);
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} else {
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menu_exit(menu);
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}
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}
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void menu_exit(Menu* menu) {
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furi_assert(menu);
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widget_enabled_set(menu->widget, false);
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menu->current = NULL;
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menu_update(menu);
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}
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void menu_task(void* p) {
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ValueMutex* menu_mutex = menu_init();
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MenuEvent* menu_event = NULL;
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{
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Menu* menu = acquire_mutex_block(menu_mutex);
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furi_check(menu);
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menu_build_main(menu);
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// immutable thread-safe object
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menu_event = menu->event;
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release_mutex(menu_mutex, menu);
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}
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furi_record_create("menu", menu_mutex);
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while(1) {
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MenuMessage m = menu_event_next(menu_event);
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Menu* menu = acquire_mutex_block(menu_mutex);
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if(!menu->current && m.type != MenuMessageTypeOk) {
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} else if(m.type == MenuMessageTypeUp) {
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menu_up(menu);
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} else if(m.type == MenuMessageTypeDown) {
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menu_down(menu);
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} else if(m.type == MenuMessageTypeOk) {
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menu_ok(menu);
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} else if(m.type == MenuMessageTypeLeft) {
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menu_back(menu);
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} else if(m.type == MenuMessageTypeRight) {
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menu_ok(menu);
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} else if(m.type == MenuMessageTypeBack) {
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menu_back(menu);
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} else if(m.type == MenuMessageTypeIdle) {
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menu_exit(menu);
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} else {
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// TODO: fail somehow?
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}
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release_mutex(menu_mutex, menu);
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}
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}
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