b9a766d909
* Added support for running applications from SD card (FAPs - Flipper Application Packages) * Added plugin_dist target for fbt to build FAPs * All apps of type FlipperAppType.EXTERNAL and FlipperAppType.PLUGIN are built as FAPs by default * Updated VSCode configuration for new fbt features - re-deploy stock configuration to use them * Added debugging support for FAPs with fbt debug & VSCode * Added public firmware API with automated versioning Co-authored-by: hedger <hedger@users.noreply.github.com> Co-authored-by: SG <who.just.the.doctor@gmail.com> Co-authored-by: あく <alleteam@gmail.com>
56 lines
1.7 KiB
C
56 lines
1.7 KiB
C
#include "../nfc_i.h"
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#include "../helpers/nfc_generators.h"
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void nfc_scene_generate_info_dialog_callback(DialogExResult result, void* context) {
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Nfc* nfc = context;
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view_dispatcher_send_custom_event(nfc->view_dispatcher, result);
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}
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void nfc_scene_generate_info_on_enter(void* context) {
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Nfc* nfc = context;
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// Setup dialog view
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FuriHalNfcDevData* data = &nfc->dev->dev_data.nfc_data;
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DialogEx* dialog_ex = nfc->dialog_ex;
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dialog_ex_set_right_button_text(dialog_ex, "More");
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// Create info text
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string_t info_str;
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string_init_printf(
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info_str, "%s\n%s\nUID:", nfc->generator->name, nfc_get_dev_type(data->type));
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// Append UID
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for(int i = 0; i < data->uid_len; ++i) {
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string_cat_printf(info_str, " %02X", data->uid[i]);
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}
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nfc_text_store_set(nfc, string_get_cstr(info_str));
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string_clear(info_str);
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dialog_ex_set_text(dialog_ex, nfc->text_store, 0, 0, AlignLeft, AlignTop);
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dialog_ex_set_context(dialog_ex, nfc);
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dialog_ex_set_result_callback(dialog_ex, nfc_scene_generate_info_dialog_callback);
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view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewDialogEx);
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}
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bool nfc_scene_generate_info_on_event(void* context, SceneManagerEvent event) {
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Nfc* nfc = context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == DialogExResultRight) {
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scene_manager_next_scene(nfc->scene_manager, nfc->generator->next_scene);
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consumed = true;
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}
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}
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return consumed;
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}
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void nfc_scene_generate_info_on_exit(void* context) {
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Nfc* nfc = context;
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// Clean views
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dialog_ex_reset(nfc->dialog_ex);
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}
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