flipperzero-firmware/applications/bad_usb/bad_usb_app.c
Nikolay Minaylov d2c4f15af5
[FL-2226] BadUSB, U2F: missing assets error (#979)
* badusb, u2f: showing error screen if assets are missing
* BadUsb: remove dead code
* U2F: remove dead code

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-02-02 17:27:33 +03:00

118 lines
3.4 KiB
C

#include "bad_usb_app_i.h"
#include <furi.h>
#include <furi_hal.h>
#include <storage/storage.h>
static bool bad_usb_app_custom_event_callback(void* context, uint32_t event) {
furi_assert(context);
BadUsbApp* app = context;
return scene_manager_handle_custom_event(app->scene_manager, event);
}
static bool bad_usb_app_back_event_callback(void* context) {
furi_assert(context);
BadUsbApp* app = context;
return scene_manager_handle_back_event(app->scene_manager);
}
static void bad_usb_app_tick_event_callback(void* context) {
furi_assert(context);
BadUsbApp* app = context;
scene_manager_handle_tick_event(app->scene_manager);
}
static bool bad_usb_check_assets() {
Storage* fs_api = furi_record_open("storage");
File* dir = storage_file_alloc(fs_api);
bool ret = false;
if(storage_dir_open(dir, BAD_USB_APP_PATH_FOLDER)) {
ret = true;
}
storage_dir_close(dir);
storage_file_free(dir);
furi_record_close("storage");
return ret;
}
BadUsbApp* bad_usb_app_alloc() {
BadUsbApp* app = furi_alloc(sizeof(BadUsbApp));
app->gui = furi_record_open("gui");
app->notifications = furi_record_open("notification");
app->dialogs = furi_record_open("dialogs");
app->view_dispatcher = view_dispatcher_alloc();
app->scene_manager = scene_manager_alloc(&bad_usb_scene_handlers, app);
view_dispatcher_enable_queue(app->view_dispatcher);
view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
view_dispatcher_set_tick_event_callback(
app->view_dispatcher, bad_usb_app_tick_event_callback, 500);
view_dispatcher_set_custom_event_callback(
app->view_dispatcher, bad_usb_app_custom_event_callback);
view_dispatcher_set_navigation_event_callback(
app->view_dispatcher, bad_usb_app_back_event_callback);
view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
// Custom Widget
app->widget = widget_alloc();
view_dispatcher_add_view(
app->view_dispatcher, BadUsbAppViewError, widget_get_view(app->widget));
app->bad_usb_view = bad_usb_alloc();
view_dispatcher_add_view(
app->view_dispatcher, BadUsbAppViewWork, bad_usb_get_view(app->bad_usb_view));
if(bad_usb_check_assets()) {
scene_manager_next_scene(app->scene_manager, BadUsbSceneFileSelect);
} else {
scene_manager_next_scene(app->scene_manager, BadUsbSceneError);
}
return app;
}
void bad_usb_app_free(BadUsbApp* app) {
furi_assert(app);
// Views
view_dispatcher_remove_view(app->view_dispatcher, BadUsbAppViewFileSelect);
view_dispatcher_remove_view(app->view_dispatcher, BadUsbAppViewWork);
bad_usb_free(app->bad_usb_view);
// Custom Widget
view_dispatcher_remove_view(app->view_dispatcher, BadUsbAppViewError);
widget_free(app->widget);
// View dispatcher
view_dispatcher_free(app->view_dispatcher);
scene_manager_free(app->scene_manager);
// Close records
furi_record_close("gui");
furi_record_close("notification");
furi_record_close("dialogs");
free(app);
}
int32_t bad_usb_app(void* p) {
FuriHalUsbInterface* usb_mode_prev = furi_hal_usb_get_config();
furi_hal_usb_set_config(&usb_hid);
BadUsbApp* bad_usb_app = bad_usb_app_alloc();
view_dispatcher_run(bad_usb_app->view_dispatcher);
furi_hal_usb_set_config(usb_mode_prev);
bad_usb_app_free(bad_usb_app);
return 0;
}