79920a3522
* File browser module and test app * nfc: Add support for saved files in subdirectories * nfc: Use helper function to get shadow path when loading data * File browser dialog integration pt.1 * File browser dialog integration pt.2 * Gui,Dialogs: drop file select * Correct use of dynamic string_t(string_ptr) Co-authored-by: Yukai Li <yukaili.geek@gmail.com> Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
327 lines
9.0 KiB
C++
327 lines
9.0 KiB
C++
/**
|
|
* @file infrared_app.h
|
|
* Infrared: Main infrared application class
|
|
*/
|
|
#pragma once
|
|
#include <map>
|
|
#include <infrared.h>
|
|
#include <furi.h>
|
|
#include <forward_list>
|
|
#include <stdint.h>
|
|
#include <notification/notification_messages.h>
|
|
#include <dialogs/dialogs.h>
|
|
#include <infrared_worker.h>
|
|
|
|
#include "scene/infrared_app_scene.h"
|
|
#include "scene/infrared_app_scene.h"
|
|
#include "infrared_app_view_manager.h"
|
|
#include "infrared_app_remote_manager.h"
|
|
#include "infrared_app_view_manager.h"
|
|
|
|
/** Main Infrared application class */
|
|
class InfraredApp {
|
|
public:
|
|
/** Enum to save scene state: edit element */
|
|
enum class EditElement : uint8_t {
|
|
Button,
|
|
Remote,
|
|
};
|
|
/** Enum to save scene state: edit action */
|
|
enum class EditAction : uint8_t {
|
|
Rename,
|
|
Delete,
|
|
};
|
|
/** List of scenes for Infrared application */
|
|
enum class Scene : uint8_t {
|
|
Exit,
|
|
Start,
|
|
Universal,
|
|
UniversalTV,
|
|
UniversalAudio,
|
|
UniversalAirConditioner,
|
|
Learn,
|
|
LearnSuccess,
|
|
LearnEnterName,
|
|
LearnDone,
|
|
AskBack,
|
|
Remote,
|
|
RemoteList,
|
|
Edit,
|
|
EditKeySelect,
|
|
EditRename,
|
|
EditDelete,
|
|
EditRenameDone,
|
|
EditDeleteDone,
|
|
};
|
|
|
|
/** Start application
|
|
*
|
|
* @param args - application arguments.
|
|
* Allowed argument is path to remote file.
|
|
* @retval 0 on success, error code otherwise
|
|
*/
|
|
int32_t run(void* args);
|
|
|
|
/** Switch to next scene. Put current scene number on stack.
|
|
* Doesn't save scene state.
|
|
*
|
|
* @param index - next scene index
|
|
*/
|
|
void switch_to_next_scene(Scene index);
|
|
|
|
/** Switch to next scene, but don't put current scene on
|
|
* stack. Thus calling switch_to_previous_scene() doesn't return
|
|
* to current scene.
|
|
*
|
|
* @param index - next scene index
|
|
*/
|
|
void switch_to_next_scene_without_saving(Scene index);
|
|
|
|
/** Switch to previous scene. Pop scenes from stack and switch to last one.
|
|
*
|
|
* @param count - how many scenes should be popped
|
|
* @retval false on failed, true on success
|
|
*/
|
|
bool switch_to_previous_scene(uint8_t count = 1);
|
|
|
|
/** Get previous scene in scene stack
|
|
*
|
|
* @retval previous scene
|
|
*/
|
|
Scene get_previous_scene();
|
|
|
|
/** Get view manager instance
|
|
*
|
|
* @retval view manager instance
|
|
*/
|
|
InfraredAppViewManager* get_view_manager();
|
|
|
|
/** Set one of text stores
|
|
*
|
|
* @param index - index of text store
|
|
* @param text - text to set
|
|
*/
|
|
void set_text_store(uint8_t index, const char* text...);
|
|
|
|
/** Get value in text store
|
|
*
|
|
* @param index - index of text store
|
|
* @retval value in text_store
|
|
*/
|
|
char* get_text_store(uint8_t index);
|
|
|
|
/** Get text store size
|
|
*
|
|
* @retval size of text store
|
|
*/
|
|
uint8_t get_text_store_size();
|
|
|
|
/** Get remote manager instance
|
|
*
|
|
* @retval remote manager instance
|
|
*/
|
|
InfraredAppRemoteManager* get_remote_manager();
|
|
|
|
/** Get infrared worker instance
|
|
*
|
|
* @retval infrared worker instance
|
|
*/
|
|
InfraredWorker* get_infrared_worker();
|
|
|
|
/** Get signal, previously got on Learn scene
|
|
*
|
|
* @retval received signal
|
|
*/
|
|
const InfraredAppSignal& get_received_signal() const;
|
|
|
|
/** Set received signal
|
|
*
|
|
* @param signal - signal
|
|
*/
|
|
void set_received_signal(const InfraredAppSignal& signal);
|
|
|
|
/** Switch to previous scene in one of provided in list.
|
|
* Pop scene stack, and find first scene from list.
|
|
*
|
|
* @param scenes_list - list of scenes
|
|
*/
|
|
void search_and_switch_to_previous_scene(const std::initializer_list<Scene>& scenes_list);
|
|
|
|
/** Set edit element value. It is used on edit scene to determine
|
|
* what should be deleted - remote or button.
|
|
*
|
|
* @param value - value to set
|
|
*/
|
|
void set_edit_element(EditElement value);
|
|
|
|
/** Get edit element
|
|
*
|
|
* @retval edit element value
|
|
*/
|
|
EditElement get_edit_element(void);
|
|
|
|
/** Set edit action value. It is used on edit scene to determine
|
|
* what action to perform - deletion or renaming.
|
|
*
|
|
* @param value - value to set
|
|
*/
|
|
void set_edit_action(EditAction value);
|
|
|
|
/** Get edit action
|
|
*
|
|
* @retval edit action value
|
|
*/
|
|
EditAction get_edit_action(void);
|
|
|
|
/** Get state of learning new signal.
|
|
* Adding new remote with 1 button from start scene and
|
|
* learning 1 additional button to remote have very similar
|
|
* flow, so they are joined. Difference in flow is handled
|
|
* by this boolean flag.
|
|
*
|
|
* @retval false if flow is in learning new remote, true if
|
|
* adding signal to created remote
|
|
*
|
|
*/
|
|
bool get_learn_new_remote();
|
|
|
|
/** Set state of learning new signal.
|
|
* Adding new remote with 1 button from start scene and
|
|
* learning 1 additional button to remote have very similar
|
|
* flow, so they are joined. Difference in flow is handled
|
|
* by this boolean flag.
|
|
*
|
|
* @param value - false if flow is in learning new remote, true if
|
|
* adding signal to created remote
|
|
*/
|
|
void set_learn_new_remote(bool value);
|
|
|
|
/** Button is not assigned value
|
|
*/
|
|
enum : int {
|
|
ButtonNA = -1,
|
|
};
|
|
|
|
/** Get current button index
|
|
*
|
|
* @retval current button index
|
|
*/
|
|
int get_current_button();
|
|
|
|
/** Set current button index
|
|
*
|
|
* @param current button index
|
|
*/
|
|
void set_current_button(int value);
|
|
|
|
/** Play success notification */
|
|
void notify_success();
|
|
/** Play red blink notification */
|
|
void notify_blink_read();
|
|
/** Light green */
|
|
void notify_green_on();
|
|
/** Disable green light */
|
|
void notify_green_off();
|
|
/** Blink on send */
|
|
void notify_blink_send();
|
|
|
|
/** Get Dialogs instance */
|
|
DialogsApp* get_dialogs();
|
|
|
|
/** Text input callback
|
|
*
|
|
* @param context - context to pass to callback
|
|
*/
|
|
static void text_input_callback(void* context);
|
|
|
|
/** Popup callback
|
|
*
|
|
* @param context - context to pass to callback
|
|
*/
|
|
static void popup_callback(void* context);
|
|
|
|
/** Signal sent callback
|
|
*
|
|
* @param context - context to pass to callback
|
|
*/
|
|
static void signal_sent_callback(void* context);
|
|
|
|
/** Main class constructor, initializes all critical objects */
|
|
InfraredApp();
|
|
/** Main class destructor, deinitializes all critical objects */
|
|
~InfraredApp();
|
|
|
|
string_t file_path;
|
|
|
|
/** Path to Infrared directory */
|
|
static constexpr const char* infrared_directory = "/any/infrared";
|
|
/** Infrared files extension (remote files and universal databases) */
|
|
static constexpr const char* infrared_extension = ".ir";
|
|
/** Max Raw timings in signal */
|
|
static constexpr const uint32_t max_raw_timings_in_signal = 512;
|
|
/** Max line length in Infrared file */
|
|
static constexpr const uint32_t max_line_length =
|
|
(9 + 1) * InfraredApp::max_raw_timings_in_signal + 100;
|
|
|
|
private:
|
|
/** Text store size */
|
|
static constexpr const uint8_t text_store_size = 128;
|
|
/** Amount of text stores */
|
|
static constexpr const uint8_t text_store_max = 2;
|
|
/** Store text here, for some views, because they doesn't
|
|
* hold ownership of text */
|
|
char text_store[text_store_max][text_store_size + 1];
|
|
/**
|
|
* Flag to control adding new signal flow.
|
|
* Adding new remote with 1 button from start scene and
|
|
* learning 1 additional button to remote have very similar
|
|
* flow, so they are joined. Difference in flow is handled
|
|
* by this boolean flag.
|
|
*/
|
|
bool learn_new_remote;
|
|
/** Value to control edit scene */
|
|
EditElement element;
|
|
/** Value to control edit scene */
|
|
EditAction action;
|
|
/** Selected button index */
|
|
uint32_t current_button;
|
|
|
|
/** Notification instance */
|
|
NotificationApp* notification;
|
|
/** Dialogs instance */
|
|
DialogsApp* dialogs;
|
|
/** View manager instance */
|
|
InfraredAppViewManager view_manager;
|
|
/** Remote manager instance */
|
|
InfraredAppRemoteManager remote_manager;
|
|
/** Infrared worker instance */
|
|
InfraredWorker* infrared_worker;
|
|
/** Signal received on Learn scene */
|
|
InfraredAppSignal received_signal;
|
|
|
|
/** Stack of previous scenes */
|
|
std::forward_list<Scene> previous_scenes_list;
|
|
/** Now acting scene */
|
|
Scene current_scene = Scene::Start;
|
|
|
|
/** Map of index/scene objects */
|
|
std::map<Scene, InfraredAppScene*> scenes = {
|
|
{Scene::Start, new InfraredAppSceneStart()},
|
|
{Scene::Universal, new InfraredAppSceneUniversal()},
|
|
{Scene::UniversalTV, new InfraredAppSceneUniversalTV()},
|
|
{Scene::Learn, new InfraredAppSceneLearn()},
|
|
{Scene::LearnSuccess, new InfraredAppSceneLearnSuccess()},
|
|
{Scene::LearnEnterName, new InfraredAppSceneLearnEnterName()},
|
|
{Scene::LearnDone, new InfraredAppSceneLearnDone()},
|
|
{Scene::AskBack, new InfraredAppSceneAskBack()},
|
|
{Scene::Remote, new InfraredAppSceneRemote()},
|
|
{Scene::RemoteList, new InfraredAppSceneRemoteList()},
|
|
{Scene::Edit, new InfraredAppSceneEdit()},
|
|
{Scene::EditKeySelect, new InfraredAppSceneEditKeySelect()},
|
|
{Scene::EditRename, new InfraredAppSceneEditRename()},
|
|
{Scene::EditDelete, new InfraredAppSceneEditDelete()},
|
|
{Scene::EditRenameDone, new InfraredAppSceneEditRenameDone()},
|
|
{Scene::EditDeleteDone, new InfraredAppSceneEditDeleteDone()},
|
|
};
|
|
};
|