flipperzero-firmware/applications/rpc/rpc_gui.c
SG 274c12fc56
[FL-2274] Inventing streams and moving FFF to them (#981)
* Streams: string stream
* String stream: updated insert/delete api
* Streams: generic stream interface and string stream implementation
* Streams: helpers for insert and delete_and_insert
* FFF: now compatible with streams
* MinUnit: introduced tests with arguments
* FFF: stream access violation
* Streams: copy data between streams
* Streams: file stream
* FFF: documentation
* FFStream: documentation
* FFF: alloc as file
* MinUnit: support for nested tests
* Streams: changed delete_and_insert, now it returns success flag. Added ability dump stream inner parameters and data to cout.
* FFF: simplified file open function
* Streams: unit tests
* FFF: tests
* Streams: declare cache_size constant as define, to allow variable modified arrays
* FFF: lib moved to a separate folder
* iButton: new FFF
* RFID: new FFF
* Animations: new FFF
* IR: new FFF
* NFC: new FFF
* Flipper file format: delete lib
* U2F: new FFF
* Subghz: new FFF and streams
* Streams: read line
* Streams: split
* FuriCore: implement memset with extra asserts
* FuriCore: implement extra heap asserts without inventing memset
* Scene manager: protected access to the scene id stack with a size check
* NFC worker: dirty fix for issue where hal_nfc was busy on app start
* Furi: update allocator to erase memory on allocation. Replace furi_alloc with malloc.
* FuriCore: cleanup memmgr code.
* Furi HAL: furi_hal_init is split into critical and non-critical parts. The critical part is currently clock and console.
* Memmgr: added ability to track allocations and deallocations through console.
* FFStream: some speedup
* Streams, FF: minor fixes
* Tests: restore
* File stream: a slightly more thread-safe version of file_stream_delete_and_insert

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-02-18 22:53:46 +03:00

274 lines
8.9 KiB
C

#include "flipper.pb.h"
#include "rpc_i.h"
#include "gui.pb.h"
#include <gui/gui_i.h>
#define TAG "RpcGui"
typedef struct {
Rpc* rpc;
Gui* gui;
ViewPort* virtual_display_view_port;
uint8_t* virtual_display_buffer;
bool virtual_display_not_empty;
} RpcGuiSystem;
static void
rpc_system_gui_screen_stream_frame_callback(uint8_t* data, size_t size, void* context) {
furi_assert(data);
furi_assert(size == 1024);
furi_assert(context);
RpcGuiSystem* rpc_gui = context;
PB_Main* frame = malloc(sizeof(PB_Main));
frame->which_content = PB_Main_gui_screen_frame_tag;
frame->command_status = PB_CommandStatus_OK;
frame->content.gui_screen_frame.data = malloc(PB_BYTES_ARRAY_T_ALLOCSIZE(size));
uint8_t* buffer = frame->content.gui_screen_frame.data->bytes;
uint16_t* frame_size_msg = &frame->content.gui_screen_frame.data->size;
*frame_size_msg = size;
memcpy(buffer, data, size);
rpc_send_and_release(rpc_gui->rpc, frame);
free(frame);
}
static void rpc_system_gui_start_screen_stream_process(const PB_Main* request, void* context) {
furi_assert(request);
furi_assert(context);
RpcGuiSystem* rpc_gui = context;
rpc_send_and_release_empty(rpc_gui->rpc, request->command_id, PB_CommandStatus_OK);
gui_set_framebuffer_callback(
rpc_gui->gui, rpc_system_gui_screen_stream_frame_callback, context);
}
static void rpc_system_gui_stop_screen_stream_process(const PB_Main* request, void* context) {
furi_assert(request);
furi_assert(context);
RpcGuiSystem* rpc_gui = context;
gui_set_framebuffer_callback(rpc_gui->gui, NULL, NULL);
rpc_send_and_release_empty(rpc_gui->rpc, request->command_id, PB_CommandStatus_OK);
}
static void
rpc_system_gui_send_input_event_request_process(const PB_Main* request, void* context) {
furi_assert(request);
furi_assert(request->which_content == PB_Main_gui_send_input_event_request_tag);
furi_assert(context);
RpcGuiSystem* rpc_gui = context;
InputEvent event;
bool invalid = false;
switch(request->content.gui_send_input_event_request.key) {
case PB_Gui_InputKey_UP:
event.key = InputKeyUp;
break;
case PB_Gui_InputKey_DOWN:
event.key = InputKeyDown;
break;
case PB_Gui_InputKey_RIGHT:
event.key = InputKeyRight;
break;
case PB_Gui_InputKey_LEFT:
event.key = InputKeyLeft;
break;
case PB_Gui_InputKey_OK:
event.key = InputKeyOk;
break;
case PB_Gui_InputKey_BACK:
event.key = InputKeyBack;
break;
default:
// Invalid key
invalid = true;
break;
}
switch(request->content.gui_send_input_event_request.type) {
case PB_Gui_InputType_PRESS:
event.type = InputTypePress;
break;
case PB_Gui_InputType_RELEASE:
event.type = InputTypeRelease;
break;
case PB_Gui_InputType_SHORT:
event.type = InputTypeShort;
break;
case PB_Gui_InputType_LONG:
event.type = InputTypeLong;
break;
case PB_Gui_InputType_REPEAT:
event.type = InputTypeRepeat;
break;
default:
// Invalid type
invalid = true;
break;
}
if(invalid) {
rpc_send_and_release_empty(
rpc_gui->rpc, request->command_id, PB_CommandStatus_ERROR_INVALID_PARAMETERS);
return;
}
FuriPubSub* input_events = furi_record_open("input_events");
furi_check(input_events);
furi_pubsub_publish(input_events, &event);
furi_record_close("input_events");
rpc_send_and_release_empty(rpc_gui->rpc, request->command_id, PB_CommandStatus_OK);
}
static void rpc_system_gui_virtual_display_render_callback(Canvas* canvas, void* context) {
furi_assert(canvas);
furi_assert(context);
RpcGuiSystem* rpc_gui = context;
if(!rpc_gui->virtual_display_not_empty) {
canvas_set_font(canvas, FontPrimary);
canvas_draw_str_aligned(canvas, 64, 20, AlignCenter, AlignCenter, "Virtual Display");
canvas_draw_str_aligned(canvas, 64, 36, AlignCenter, AlignCenter, "Waiting for frames...");
return;
}
canvas_draw_xbm(canvas, 0, 0, canvas->width, canvas->height, rpc_gui->virtual_display_buffer);
}
static void rpc_system_gui_start_virtual_display_process(const PB_Main* request, void* context) {
furi_assert(request);
furi_assert(context);
RpcGuiSystem* rpc_gui = context;
if(rpc_gui->virtual_display_view_port) {
rpc_send_and_release_empty(
rpc_gui->rpc,
request->command_id,
PB_CommandStatus_ERROR_VIRTUAL_DISPLAY_ALREADY_STARTED);
return;
}
// TODO: consider refactoring
// Using display framebuffer size as an XBM buffer size is like comparing apples and oranges
// Glad they both are 1024 for now
size_t buffer_size = canvas_get_buffer_size(rpc_gui->gui->canvas);
rpc_gui->virtual_display_buffer = malloc(buffer_size);
if(request->content.gui_start_virtual_display_request.has_first_frame) {
size_t buffer_size = canvas_get_buffer_size(rpc_gui->gui->canvas);
memcpy(
rpc_gui->virtual_display_buffer,
request->content.gui_start_virtual_display_request.first_frame.data->bytes,
buffer_size);
rpc_gui->virtual_display_not_empty = true;
}
rpc_gui->virtual_display_view_port = view_port_alloc();
view_port_draw_callback_set(
rpc_gui->virtual_display_view_port,
rpc_system_gui_virtual_display_render_callback,
rpc_gui);
gui_add_view_port(rpc_gui->gui, rpc_gui->virtual_display_view_port, GuiLayerFullscreen);
rpc_send_and_release_empty(rpc_gui->rpc, request->command_id, PB_CommandStatus_OK);
}
static void rpc_system_gui_stop_virtual_display_process(const PB_Main* request, void* context) {
furi_assert(request);
furi_assert(context);
RpcGuiSystem* rpc_gui = context;
if(!rpc_gui->virtual_display_view_port) {
rpc_send_and_release_empty(
rpc_gui->rpc, request->command_id, PB_CommandStatus_ERROR_VIRTUAL_DISPLAY_NOT_STARTED);
return;
}
gui_remove_view_port(rpc_gui->gui, rpc_gui->virtual_display_view_port);
view_port_free(rpc_gui->virtual_display_view_port);
free(rpc_gui->virtual_display_buffer);
rpc_gui->virtual_display_view_port = NULL;
rpc_gui->virtual_display_not_empty = false;
rpc_send_and_release_empty(rpc_gui->rpc, request->command_id, PB_CommandStatus_OK);
}
static void rpc_system_gui_virtual_display_frame_process(const PB_Main* request, void* context) {
furi_assert(request);
furi_assert(context);
RpcGuiSystem* rpc_gui = context;
if(!rpc_gui->virtual_display_view_port) {
FURI_LOG_W(TAG, "Virtual display is not started, ignoring incoming frame packet");
return;
}
size_t buffer_size = canvas_get_buffer_size(rpc_gui->gui->canvas);
memcpy(
rpc_gui->virtual_display_buffer,
request->content.gui_screen_frame.data->bytes,
buffer_size);
rpc_gui->virtual_display_not_empty = true;
view_port_update(rpc_gui->virtual_display_view_port);
}
void* rpc_system_gui_alloc(Rpc* rpc) {
furi_assert(rpc);
RpcGuiSystem* rpc_gui = malloc(sizeof(RpcGuiSystem));
rpc_gui->gui = furi_record_open("gui");
rpc_gui->rpc = rpc;
RpcHandler rpc_handler = {
.message_handler = NULL,
.decode_submessage = NULL,
.context = rpc_gui,
};
rpc_handler.message_handler = rpc_system_gui_start_screen_stream_process;
rpc_add_handler(rpc, PB_Main_gui_start_screen_stream_request_tag, &rpc_handler);
rpc_handler.message_handler = rpc_system_gui_stop_screen_stream_process;
rpc_add_handler(rpc, PB_Main_gui_stop_screen_stream_request_tag, &rpc_handler);
rpc_handler.message_handler = rpc_system_gui_send_input_event_request_process;
rpc_add_handler(rpc, PB_Main_gui_send_input_event_request_tag, &rpc_handler);
rpc_handler.message_handler = rpc_system_gui_start_virtual_display_process;
rpc_add_handler(rpc, PB_Main_gui_start_virtual_display_request_tag, &rpc_handler);
rpc_handler.message_handler = rpc_system_gui_stop_virtual_display_process;
rpc_add_handler(rpc, PB_Main_gui_stop_virtual_display_request_tag, &rpc_handler);
rpc_handler.message_handler = rpc_system_gui_virtual_display_frame_process;
rpc_add_handler(rpc, PB_Main_gui_screen_frame_tag, &rpc_handler);
return rpc_gui;
}
void rpc_system_gui_free(void* ctx) {
furi_assert(ctx);
RpcGuiSystem* rpc_gui = ctx;
furi_assert(rpc_gui->gui);
if(rpc_gui->virtual_display_view_port) {
gui_remove_view_port(rpc_gui->gui, rpc_gui->virtual_display_view_port);
view_port_free(rpc_gui->virtual_display_view_port);
free(rpc_gui->virtual_display_buffer);
rpc_gui->virtual_display_view_port = NULL;
rpc_gui->virtual_display_not_empty = false;
}
gui_set_framebuffer_callback(rpc_gui->gui, NULL, NULL);
furi_record_close("gui");
free(rpc_gui);
}