flipperzero-firmware/applications/irda/scene/irda-app-scene-learn-done-after.cpp
あく a7283280ef
GUI: Icons and IconsAnimation refactoring. Switch assets to new Icon Api (#566)
* GUI: Icons and IconsAnimation refactoring. Switch assets to new Icon API.
* Gui: icon and animation draw now do not accept null pointer
* Format Sources
* Fix no debug build
* Furi: stricter checks in memmgr
2021-07-07 11:57:49 +03:00

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948 B
C++

#include "../irda-app.hpp"
#include <gui/modules/popup.h>
void IrdaAppSceneLearnDoneAfter::on_enter(IrdaApp* app) {
auto view_manager = app->get_view_manager();
auto popup = view_manager->get_popup();
popup_set_icon(popup, 0, 30, &I_IrdaSendShort_128x34);
popup_set_text(
popup, "Get ready!\nPoint flipper at target.", 64, 16, AlignCenter, AlignCenter);
popup_set_callback(popup, IrdaApp::popup_callback);
popup_set_context(popup, app);
popup_set_timeout(popup, 1500);
popup_enable_timeout(popup);
view_manager->switch_to(IrdaAppViewManager::ViewType::Popup);
}
bool IrdaAppSceneLearnDoneAfter::on_event(IrdaApp* app, IrdaAppEvent* event) {
bool consumed = false;
if(event->type == IrdaAppEvent::Type::PopupTimer) {
app->switch_to_next_scene(IrdaApp::Scene::Remote);
consumed = true;
}
return consumed;
}
void IrdaAppSceneLearnDoneAfter::on_exit(IrdaApp* app) {
}