8cfd0eab9e
* rfal: add state changed callback * furi_hal_nfc: add NFC-A emulation API * nfc: add emulation logger, refactor scenes * elements: fix text_box element * gui: fix text box module * nfc: remove unnecessary buffers * nfc: introduce emulation callback concept * nfc: format sources * bt settings: fix incorrect scene switch * bt settings: format sources * Debug: fix x2d import for python 3 * Gui: rename method name widget_clear to widget_reset * nfc: add nfca emulation handler * nfc: add global custom events enum * nfc: UID emulation Data -> Log * furi_hal_nfc: fix incorrect timings * u2f, badusb: widget_clear() -> widget_reset() Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
68 lines
2.5 KiB
C
68 lines
2.5 KiB
C
#include "../subghz_i.h"
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#include "../helpers/subghz_custom_event.h"
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void subghz_scene_need_saving_callback(GuiButtonType result, InputType type, void* context) {
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furi_assert(context);
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SubGhz* subghz = context;
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if((result == GuiButtonTypeRight) && (type == InputTypeShort)) {
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view_dispatcher_send_custom_event(subghz->view_dispatcher, SubghzCustomEventSceneStay);
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} else if((result == GuiButtonTypeLeft) && (type == InputTypeShort)) {
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view_dispatcher_send_custom_event(subghz->view_dispatcher, SubghzCustomEventSceneExit);
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}
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}
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void subghz_scene_need_saving_on_enter(void* context) {
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SubGhz* subghz = context;
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widget_add_string_multiline_element(
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subghz->widget, 64, 13, AlignCenter, AlignCenter, FontPrimary, "Exit to Sub-Ghz menu?");
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widget_add_string_multiline_element(
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subghz->widget,
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64,
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32,
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AlignCenter,
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AlignCenter,
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FontSecondary,
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"All unsaved will be\nlost.");
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widget_add_button_element(
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subghz->widget, GuiButtonTypeRight, "Stay", subghz_scene_need_saving_callback, subghz);
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widget_add_button_element(
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subghz->widget, GuiButtonTypeLeft, "Exit", subghz_scene_need_saving_callback, subghz);
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view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewWidget);
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}
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bool subghz_scene_need_saving_on_event(void* context, SceneManagerEvent event) {
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SubGhz* subghz = context;
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if(event.type == SceneManagerEventTypeBack) {
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subghz->txrx->rx_key_state = SubGhzRxKeyStateBack;
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scene_manager_previous_scene(subghz->scene_manager);
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return true;
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} else if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == SubghzCustomEventSceneStay) {
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subghz->txrx->rx_key_state = SubGhzRxKeyStateBack;
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scene_manager_previous_scene(subghz->scene_manager);
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return true;
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} else if(event.event == SubghzCustomEventSceneExit) {
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if(subghz->txrx->rx_key_state == SubGhzRxKeyStateExit) {
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subghz->txrx->rx_key_state = SubGhzRxKeyStateIDLE;
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scene_manager_search_and_switch_to_previous_scene(
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subghz->scene_manager, SubGhzSceneStart);
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} else {
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subghz->txrx->rx_key_state = SubGhzRxKeyStateIDLE;
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scene_manager_previous_scene(subghz->scene_manager);
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}
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return true;
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}
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}
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return false;
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}
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void subghz_scene_need_saving_on_exit(void* context) {
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SubGhz* subghz = context;
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widget_reset(subghz->widget);
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}
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