84410c83b5
* Desktop: cleanup headers * Get loader pubsub via record * [FL-2183] Dolphin refactoring 2022.01 * Restruct animations assets structure * Rename assets * Cleanup headers * Update Recording animation * Add BadBattery animation * Provide loader's pubsub via record * Fix load/unload animations * Scripts: add flipper format support, initial dolphin packager rework. Assets: internal and external dolphin. * Sync internal meta.txt and manifest.txt * Reorder, rename dolphin assets * Split essential generated assets * Add ReadMe for dolphin assets * Separate essential blocking animations * Scripts: full dolphin validation before packaging * Assets, Scripts: dolphin external resources packer * Github: update codeowners * Scripts: proper slots handling in dolphin animation meta * Scripts: correct frames enumeration and fix compiled assets. * [FL-2209] Add Dolphin Deeds points and many more * Remove excess frame_rate * Change dolphin assets directory * Scripts: add internal resource support to dolphin compiler * Scripts: add internal assets generation, renaming * Scripts: correct assert, renaming * Code cleanup, documentation, fixes * Update Levelup animations * Rename essential -> blocking * Fix Unlocked hint * Scripts: rewrite Templite compiller, replace regexps with token parser, split block types into code and variable blocks. Update dolphin templates. * Documentation: add key combos description and use information * Scripts: cleanup templit, more debug info and add dev comment Co-authored-by: あく <alleteam@gmail.com>
115 lines
4.3 KiB
C
115 lines
4.3 KiB
C
#include "../subghz_i.h"
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#include "../views/subghz_transmitter.h"
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#include <lib/subghz/protocols/subghz_protocol_keeloq.h>
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#include <dolphin/dolphin.h>
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void subghz_scene_transmitter_callback(SubghzCustomEvent event, void* context) {
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furi_assert(context);
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SubGhz* subghz = context;
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view_dispatcher_send_custom_event(subghz->view_dispatcher, event);
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}
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bool subghz_scene_transmitter_update_data_show(void* context) {
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SubGhz* subghz = context;
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if(subghz->txrx->protocol_result && subghz->txrx->protocol_result->get_upload_protocol) {
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string_t key_str;
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string_t frequency_str;
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string_t modulation_str;
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string_init(key_str);
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string_init(frequency_str);
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string_init(modulation_str);
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uint8_t show_button = 0;
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subghz->txrx->protocol_result->to_string(subghz->txrx->protocol_result, key_str);
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if((!strcmp(subghz->txrx->protocol_result->name, "KeeLoq")) &&
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(!strcmp(
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subghz_protocol_keeloq_get_manufacture_name(subghz->txrx->protocol_result),
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"Unknown"))) {
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show_button = 0;
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} else {
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show_button = 1;
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}
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subghz_get_frequency_modulation(subghz, frequency_str, modulation_str);
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subghz_transmitter_add_data_to_show(
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subghz->subghz_transmitter,
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string_get_cstr(key_str),
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string_get_cstr(frequency_str),
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string_get_cstr(modulation_str),
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show_button);
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string_clear(frequency_str);
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string_clear(modulation_str);
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string_clear(key_str);
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return true;
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}
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return false;
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}
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void subghz_scene_transmitter_on_enter(void* context) {
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SubGhz* subghz = context;
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DOLPHIN_DEED(DolphinDeedSubGhzSend);
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if(!subghz_scene_transmitter_update_data_show(subghz)) {
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view_dispatcher_send_custom_event(
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subghz->view_dispatcher, SubghzCustomEventViewTransmitterError);
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}
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subghz_transmitter_set_callback(
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subghz->subghz_transmitter, subghz_scene_transmitter_callback, subghz);
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subghz->state_notifications = SubGhzNotificationStateIDLE;
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view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewTransmitter);
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}
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bool subghz_scene_transmitter_on_event(void* context, SceneManagerEvent event) {
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SubGhz* subghz = context;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == SubghzCustomEventViewTransmitterSendStart) {
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subghz->state_notifications = SubGhzNotificationStateIDLE;
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if(subghz->txrx->txrx_state == SubGhzTxRxStateRx) {
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subghz_rx_end(subghz);
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}
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if((subghz->txrx->txrx_state == SubGhzTxRxStateIDLE) ||
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(subghz->txrx->txrx_state == SubGhzTxRxStateSleep)) {
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if(!subghz_tx_start(subghz)) {
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scene_manager_next_scene(subghz->scene_manager, SubGhzSceneShowOnlyRx);
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} else {
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subghz->state_notifications = SubGhzNotificationStateTX;
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subghz_scene_transmitter_update_data_show(subghz);
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}
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}
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return true;
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} else if(event.event == SubghzCustomEventViewTransmitterSendStop) {
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subghz->state_notifications = SubGhzNotificationStateIDLE;
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if(subghz->txrx->txrx_state == SubGhzTxRxStateTx) {
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subghz_tx_stop(subghz);
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subghz_sleep(subghz);
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}
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return true;
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} else if(event.event == SubghzCustomEventViewTransmitterBack) {
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subghz->state_notifications = SubGhzNotificationStateIDLE;
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scene_manager_search_and_switch_to_previous_scene(
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subghz->scene_manager, SubGhzSceneStart);
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return true;
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} else if(event.event == SubghzCustomEventViewTransmitterError) {
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string_set(subghz->error_str, "Protocol not found");
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scene_manager_next_scene(subghz->scene_manager, SubGhzSceneShowErrorSub);
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}
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} else if(event.type == SceneManagerEventTypeTick) {
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if(subghz->state_notifications == SubGhzNotificationStateTX) {
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notification_message(subghz->notifications, &sequence_blink_red_10);
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}
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return true;
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}
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return false;
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}
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void subghz_scene_transmitter_on_exit(void* context) {
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SubGhz* subghz = context;
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subghz->state_notifications = SubGhzNotificationStateIDLE;
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}
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