4c05f67686
* Archive app: skip empty app folders, file menu in favorites tab, looped tab switching * refactoring * cleanup * better filepath trim * fix excessive view updates, various small optimizations * better list_offset calculation, favorites vargs) * revert poor fix Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
125 lines
4.2 KiB
C
125 lines
4.2 KiB
C
#include "../archive_i.h"
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#include "../helpers/archive_files.h"
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#include "../helpers/archive_favorites.h"
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#include "../helpers/archive_browser.h"
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#include "../views/archive_browser_view.h"
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static const char* flipper_app_name[] = {
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[ArchiveFileTypeIButton] = "iButton",
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[ArchiveFileTypeNFC] = "NFC",
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[ArchiveFileTypeSubGhz] = "Sub-GHz",
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[ArchiveFileTypeLFRFID] = "125 kHz RFID",
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[ArchiveFileTypeIrda] = "Infrared",
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};
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static void archive_run_in_app(
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ArchiveBrowserView* browser,
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ArchiveFile_t* selected,
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bool full_path_provided) {
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Loader* loader = furi_record_open("loader");
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string_t full_path;
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if(!full_path_provided) {
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string_init_printf(
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full_path, "%s/%s", string_get_cstr(browser->path), string_get_cstr(selected->name));
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} else {
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string_init_set(full_path, selected->name);
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}
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loader_start(loader, flipper_app_name[selected->type], string_get_cstr(full_path));
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string_clear(full_path);
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furi_record_close("loader");
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}
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void archive_scene_browser_callback(ArchiveBrowserEvent event, void* context) {
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ArchiveApp* archive = (ArchiveApp*)context;
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view_dispatcher_send_custom_event(archive->view_dispatcher, event);
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}
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void archive_scene_browser_on_enter(void* context) {
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ArchiveApp* archive = (ArchiveApp*)context;
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ArchiveBrowserView* browser = archive->browser;
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archive_browser_set_callback(browser, archive_scene_browser_callback, archive);
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archive_update_focus(browser, archive->text_store);
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view_dispatcher_switch_to_view(archive->view_dispatcher, ArchiveViewBrowser);
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}
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bool archive_scene_browser_on_event(void* context, SceneManagerEvent event) {
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ArchiveApp* archive = (ArchiveApp*)context;
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ArchiveBrowserView* browser = archive->browser;
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ArchiveFile_t* selected = archive_get_current_file(browser);
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const char* path = archive_get_path(browser);
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const char* name = archive_get_name(browser);
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bool known_app = is_known_app(selected->type);
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bool favorites = archive_get_tab(browser) == ArchiveTabFavorites;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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switch(event.event) {
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case ArchiveBrowserEventFileMenuOpen:
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archive_show_file_menu(browser, true);
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consumed = true;
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break;
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case ArchiveBrowserEventFileMenuClose:
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archive_show_file_menu(browser, false);
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consumed = true;
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break;
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case ArchiveBrowserEventFileMenuRun:
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if(known_app) {
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archive_run_in_app(browser, selected, favorites);
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}
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consumed = true;
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break;
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case ArchiveBrowserEventFileMenuPin:
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if(favorites) {
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archive_favorites_delete(name);
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archive_file_array_rm_selected(browser);
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} else if(known_app) {
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if(archive_is_favorite("%s/%s", path, name)) {
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archive_favorites_delete("%s/%s", path, name);
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} else {
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archive_file_append(ARCHIVE_FAV_PATH, "%s/%s\r\n", path, name);
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}
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}
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archive_show_file_menu(browser, false);
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consumed = true;
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break;
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case ArchiveBrowserEventFileMenuRename:
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if(known_app && !favorites) {
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scene_manager_next_scene(archive->scene_manager, ArchiveAppSceneRename);
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}
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consumed = true;
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break;
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case ArchiveBrowserEventFileMenuDelete:
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archive_delete_file(browser, browser->path, selected->name);
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archive_show_file_menu(browser, false);
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consumed = true;
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break;
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case ArchiveBrowserEventEnterDir:
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archive_enter_dir(browser, selected->name);
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consumed = true;
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break;
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case ArchiveBrowserEventExit:
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if(archive_get_depth(browser)) {
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archive_leave_dir(browser);
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} else {
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view_dispatcher_stop(archive->view_dispatcher);
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}
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consumed = true;
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break;
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default:
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break;
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}
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}
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return consumed;
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}
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void archive_scene_browser_on_exit(void* context) {
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// ArchiveApp* archive = (ArchiveApp*)context;
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}
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