ad421a81bc
* FS-Api: removed datetime manipulation functions and most of the file flags * Filesystem: common proxy api * Filesystem: renamed to Storage. Work has begun on a glue layer. Added functions for reentrance. * Storage: sd mount and sd file open * Storage: sd file close * Storage: temporary test app * Storage: free filedata on close * Storage: sd file read and write * Storage: added internal storage (LittleFS) * Storage: renamed internal commands * Storage: seek, tell, truncate, size, sync, eof * Storage: error descriptions * Storage: directory management api (open, close, read, rewind) * Storage: common management api (stat, fs_stat, remove, rename, mkdir) * Dolphin app and Notifications app now use raw storage. * Storage: storage statuses renamed. Implemented sd card icon. * Storage: added raw sd-card api. * Storage settings: work started * Assets: use new icons approach * Storage settings: working storage settings * Storage: completely redesigned api, no longer sticking out FS_Api * Storage: more simplified api, getting error_id from file is hidden from user, pointer to api is hidden inside file * Storage: cli info and format commands * Storage-cli: file list * Storage: a simpler and more reliable api * FatFS: slightly lighter and faster config. Also disabled reentrancy and file locking functions. They moved to a storage service. * Storage-cli: accommodate to the new cli api. * Storage: filesystem api is separated into internal and common api. * Cli: added the ability to print the list of free heap blocks * Storage: uses a list instead of an array to store the StorageFile. Rewrote api calls to use semaphores instead of thread flags. * Storage settings: added the ability to benchmark the SD card. * Gui module file select: uses new storage api * Apps: removed deprecated sd_card_test application * Args lib: support for enquoted arguments * Dialogs: a new gui app for simple non-asynchronous apps * Dialogs: view holder for easy single view work * File worker: use new storage api * IButton and lfrrfid apps: save keys to any storage * Apps: fix ibutton and lfrfid stack, remove sd_card_test. * SD filesystem: app removed * File worker: fixed api pointer type * Subghz: loading assets using the new storage api * NFC: use the new storage api * Dialogs: the better api for the message element * Archive: use new storage api * Irda: changed assest path, changed app path * FileWorker: removed unused file_buf_cnt * Storage: copying and renaming files now works between storages * Storage cli: read, copy, remove, rename commands * Archive: removed commented code * Storage cli: write command * Applications: add SRV_STORAGE and SRV_DIALOGS * Internal-storage: removed * Storage: improved api * Storage app: changed api pointer from StorageApp to Storage * Storage: better file_id handling * Storage: more consistent errors * Loader: support for NULL icons * Storage: do nothing with the lfs file or directory if it is not open * Storage: fix typo * Storage: minor float usage cleanup, rename some symbols. * Storage: compact doxygen comments. Co-authored-by: あく <alleteam@gmail.com>
128 lines
3.3 KiB
C
128 lines
3.3 KiB
C
#pragma once
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#include <furi.h>
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#include <gui/canvas.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/****************** COMMON ******************/
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typedef struct DialogsApp DialogsApp;
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/****************** FILE SELECT ******************/
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/**
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* Shows and processes the file selection dialog
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* @param context api pointer
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* @param path path to directory
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* @param extension file extension to be offered for selection
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* @param selected_filename buffer where the selected filename will be saved
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* @param selected_filename_size and the size of this buffer
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* @param preselected_filename filename to be preselected
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* @return bool whether a file was selected
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*/
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bool dialog_file_select_show(
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DialogsApp* context,
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const char* path,
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const char* extension,
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char* result,
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uint8_t result_size,
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const char* preselected_filename);
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/****************** MESSAGE ******************/
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/**
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* Message result type
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*/
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typedef enum {
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DialogMessageButtonBack,
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DialogMessageButtonLeft,
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DialogMessageButtonCenter,
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DialogMessageButtonRight,
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} DialogMessageButton;
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/**
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* Message struct
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*/
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typedef struct DialogMessage DialogMessage;
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/**
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* Allocate and fill message
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* @return DialogMessage*
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*/
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DialogMessage* dialog_message_alloc();
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/**
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* Free message struct
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* @param message message pointer
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*/
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void dialog_message_free(DialogMessage* message);
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/**
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* Set message text
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* @param message message pointer
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* @param text text, can be NULL if you don't want to display the text
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* @param x x position
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* @param y y position
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* @param horizontal horizontal alignment
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* @param vertical vertical alignment
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*/
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void dialog_message_set_text(
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DialogMessage* message,
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const char* text,
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uint8_t x,
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uint8_t y,
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Align horizontal,
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Align vertical);
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/**
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* Set message header
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* @param message message pointer
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* @param text text, can be NULL if you don't want to display the header
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* @param x x position
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* @param y y position
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* @param horizontal horizontal alignment
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* @param vertical vertical alignment
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*/
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void dialog_message_set_header(
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DialogMessage* message,
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const char* text,
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uint8_t x,
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uint8_t y,
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Align horizontal,
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Align vertical);
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/**
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* Set message icon
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* @param message message pointer
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* @param icon icon pointer, can be NULL if you don't want to display the icon
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* @param x x position
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* @param y y position
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*/
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void dialog_message_set_icon(DialogMessage* message, const Icon* icon, uint8_t x, uint8_t y);
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/**
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* Set message buttons text, button text can be NULL if you don't want to display and process some buttons
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* @param message message pointer
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* @param left left button text, can be NULL if you don't want to display the left button
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* @param center center button text, can be NULL if you don't want to display the center button
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* @param right right button text, can be NULL if you don't want to display the right button
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*/
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void dialog_message_set_buttons(
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DialogMessage* message,
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const char* left,
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const char* center,
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const char* right);
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/**
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* Show message from filled struct
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* @param context api pointer
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* @param message message struct pointer to be shown
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* @return DialogMessageButton type
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*/
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DialogMessageButton dialog_message_show(DialogsApp* context, const DialogMessage* message);
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#ifdef __cplusplus
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}
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#endif |