ebd158a823
* Lib: add random name library * Text_input: add default text clearing * All: rework all applications with new text_input API * Nfc: fix removing dev file on save_name scene enter * Lib: move all free radicals to toolbox and update API usage. Co-authored-by: あく <alleteam@gmail.com>
62 lines
2.0 KiB
C
Executable File
62 lines
2.0 KiB
C
Executable File
#include "../nfc_i.h"
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#include <lib/toolbox/random_name.h>
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#define SCENE_SAVE_NAME_CUSTOM_EVENT (0UL)
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void nfc_scene_save_name_text_input_callback(void* context) {
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Nfc* nfc = (Nfc*)context;
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view_dispatcher_send_custom_event(nfc->view_dispatcher, SCENE_SAVE_NAME_CUSTOM_EVENT);
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}
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const void nfc_scene_save_name_on_enter(void* context) {
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Nfc* nfc = (Nfc*)context;
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// Setup view
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TextInput* text_input = nfc->text_input;
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bool dev_name_empty = false;
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if(!strcmp(nfc->dev.dev_name, "")) {
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set_random_name(nfc->text_store, sizeof(nfc->text_store));
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dev_name_empty = true;
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} else {
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nfc_text_store_set(nfc, nfc->dev.dev_name);
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}
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text_input_set_header_text(text_input, "Name the card");
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text_input_set_result_callback(
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text_input,
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nfc_scene_save_name_text_input_callback,
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nfc,
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nfc->text_store,
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NFC_DEV_NAME_MAX_LEN,
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dev_name_empty);
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view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewTextInput);
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}
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const bool nfc_scene_save_name_on_event(void* context, SceneManagerEvent event) {
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Nfc* nfc = (Nfc*)context;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == SCENE_SAVE_NAME_CUSTOM_EVENT) {
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if(nfc->dev.dev_name) {
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nfc_device_delete(&nfc->dev);
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}
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memcpy(&nfc->dev.dev_name, nfc->text_store, strlen(nfc->text_store));
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if(nfc_device_save(&nfc->dev, nfc->text_store)) {
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scene_manager_next_scene(nfc->scene_manager, NfcSceneSaveSuccess);
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return true;
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} else {
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return scene_manager_search_previous_scene(nfc->scene_manager, NfcSceneStart);
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}
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}
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}
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return false;
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}
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const void nfc_scene_save_name_on_exit(void* context) {
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Nfc* nfc = (Nfc*)context;
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// Clear view
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text_input_set_header_text(nfc->text_input, NULL);
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text_input_set_result_callback(nfc->text_input, NULL, NULL, NULL, 0, false);
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}
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