flipperzero-firmware/applications/gui/modules/widget_elements/widget_element_i.h
gornekich ecff31d228
[FL-1643] NFC emv assets (#661)
* assets: add EMV AID table for NFC app
* file-worker: add searching for value by the key
* nfc: add emv parser helpers
* assets: add country and currency codes
* nfc: add country and currency code parsing
* emv_decoder: add country and currency code support
* nfc: add AID. currency and country display
* nfc: rework bank_card view
* nfc: add currency and country save
* assets: change emv chip asset
* nfc: change asset in bank card
* gui: add frame element to widget
* nfc: add bank card frame, add documentation
* rfal: fix long APDU command emulation
* nfc: fix typos
* Scripts ReadMe: assets delivery command

Co-authored-by: あく <alleteam@gmail.com>
Co-authored-by: DrZlo13 <who.just.the.doctor@gmail.com>
2021-08-20 22:56:43 +03:00

56 lines
1.3 KiB
C
Executable File

#pragma once
#include <furi.h>
#include <gui/view.h>
typedef enum {
GuiButtonTypeLeft,
GuiButtonTypeCenter,
GuiButtonTypeRight,
} GuiButtonType;
typedef void (*ButtonCallback)(GuiButtonType result, void* context);
typedef struct WidgetElement WidgetElement;
typedef struct Widget Widget;
struct WidgetElement {
// generic draw and input callbacks
void (*draw)(Canvas* canvas, WidgetElement* element);
bool (*input)(InputEvent* event, WidgetElement* element);
// free callback
void (*free)(WidgetElement* element);
// generic model holder
void* model;
// pointer to widget that hold our element
Widget* parent;
};
/* Create string element */
WidgetElement* widget_element_string_create(
uint8_t x,
uint8_t y,
Align horizontal,
Align vertical,
Font font,
const char* text);
/* Create button element */
WidgetElement* widget_element_button_create(
GuiButtonType button_type,
const char* text,
ButtonCallback callback,
void* context);
/* Create icon element */
WidgetElement* widget_element_icon_create(uint8_t x, uint8_t y, const Icon* icon);
/* Create frame element */
WidgetElement* widget_element_frame_create(
uint8_t x,
uint8_t y,
uint8_t width,
uint8_t height,
uint8_t radius);