274c12fc56
* Streams: string stream * String stream: updated insert/delete api * Streams: generic stream interface and string stream implementation * Streams: helpers for insert and delete_and_insert * FFF: now compatible with streams * MinUnit: introduced tests with arguments * FFF: stream access violation * Streams: copy data between streams * Streams: file stream * FFF: documentation * FFStream: documentation * FFF: alloc as file * MinUnit: support for nested tests * Streams: changed delete_and_insert, now it returns success flag. Added ability dump stream inner parameters and data to cout. * FFF: simplified file open function * Streams: unit tests * FFF: tests * Streams: declare cache_size constant as define, to allow variable modified arrays * FFF: lib moved to a separate folder * iButton: new FFF * RFID: new FFF * Animations: new FFF * IR: new FFF * NFC: new FFF * Flipper file format: delete lib * U2F: new FFF * Subghz: new FFF and streams * Streams: read line * Streams: split * FuriCore: implement memset with extra asserts * FuriCore: implement extra heap asserts without inventing memset * Scene manager: protected access to the scene id stack with a size check * NFC worker: dirty fix for issue where hal_nfc was busy on app start * Furi: update allocator to erase memory on allocation. Replace furi_alloc with malloc. * FuriCore: cleanup memmgr code. * Furi HAL: furi_hal_init is split into critical and non-critical parts. The critical part is currently clock and console. * Memmgr: added ability to track allocations and deallocations through console. * FFStream: some speedup * Streams, FF: minor fixes * Tests: restore * File stream: a slightly more thread-safe version of file_stream_delete_and_insert Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
225 lines
7.5 KiB
C
225 lines
7.5 KiB
C
#include <furi.h>
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#include "notification_app.h"
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#include <gui/modules/variable_item_list.h>
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#include <gui/view_dispatcher.h>
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#define MAX_NOTIFICATION_SETTINGS 4
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typedef struct {
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NotificationApp* notification;
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Gui* gui;
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ViewDispatcher* view_dispatcher;
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VariableItemList* variable_item_list;
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} NotificationAppSettings;
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static const NotificationSequence sequence_note_c = {
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&message_note_c5,
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&message_delay_100,
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&message_sound_off,
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NULL,
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};
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#define BACKLIGHT_COUNT 5
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const char* const backlight_text[BACKLIGHT_COUNT] = {
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"0%",
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"25%",
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"50%",
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"75%",
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"100%",
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};
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const float backlight_value[BACKLIGHT_COUNT] = {
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0.0f,
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0.25f,
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0.5f,
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0.75f,
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1.0f,
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};
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#define VOLUME_COUNT 5
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const char* const volume_text[VOLUME_COUNT] = {
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"0%",
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"25%",
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"50%",
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"75%",
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"100%",
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};
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const float volume_value[VOLUME_COUNT] = {0.0f, 0.04f, 0.1f, 0.2f, 1.0f};
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#define DELAY_COUNT 6
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const char* const delay_text[DELAY_COUNT] = {
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"1s",
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"5s",
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"15s",
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"30s",
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"60s",
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"120s",
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};
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const uint32_t delay_value[DELAY_COUNT] = {1000, 5000, 15000, 30000, 60000, 120000};
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#define VIBRO_COUNT 2
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const char* const vibro_text[VIBRO_COUNT] = {
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"OFF",
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"ON",
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};
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const bool vibro_value[VIBRO_COUNT] = {false, true};
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uint8_t float_value_index(const float value, const float values[], uint8_t values_count) {
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const float epsilon = 0.01f;
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float last_value = values[0];
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uint8_t index = 0;
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for(uint8_t i = 0; i < values_count; i++) {
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if((value >= last_value - epsilon) && (value <= values[i] + epsilon)) {
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index = i;
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break;
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}
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last_value = values[i];
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}
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return index;
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}
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uint8_t uint32_value_index(const uint32_t value, const uint32_t values[], uint8_t values_count) {
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int64_t last_value = INT64_MIN;
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uint8_t index = 0;
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for(uint8_t i = 0; i < values_count; i++) {
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if((value >= last_value) && (value <= values[i])) {
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index = i;
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break;
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}
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last_value = values[i];
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}
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return index;
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}
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uint8_t bool_value_index(const bool value, const bool values[], uint8_t values_count) {
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uint8_t index = 0;
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for(uint8_t i = 0; i < values_count; i++) {
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if(value == values[i]) {
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index = i;
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break;
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}
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}
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return index;
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}
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static void backlight_changed(VariableItem* item) {
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NotificationAppSettings* app = variable_item_get_context(item);
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uint8_t index = variable_item_get_current_value_index(item);
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variable_item_set_current_value_text(item, backlight_text[index]);
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app->notification->settings.display_brightness = backlight_value[index];
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notification_message(app->notification, &sequence_display_on);
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}
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static void screen_changed(VariableItem* item) {
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NotificationAppSettings* app = variable_item_get_context(item);
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uint8_t index = variable_item_get_current_value_index(item);
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variable_item_set_current_value_text(item, delay_text[index]);
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app->notification->settings.display_off_delay_ms = delay_value[index];
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notification_message(app->notification, &sequence_display_on);
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}
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static void led_changed(VariableItem* item) {
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NotificationAppSettings* app = variable_item_get_context(item);
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uint8_t index = variable_item_get_current_value_index(item);
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variable_item_set_current_value_text(item, backlight_text[index]);
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app->notification->settings.led_brightness = backlight_value[index];
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notification_message(app->notification, &sequence_blink_white_100);
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}
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static void volume_changed(VariableItem* item) {
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NotificationAppSettings* app = variable_item_get_context(item);
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uint8_t index = variable_item_get_current_value_index(item);
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variable_item_set_current_value_text(item, volume_text[index]);
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app->notification->settings.speaker_volume = volume_value[index];
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notification_message(app->notification, &sequence_note_c);
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}
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static void vibro_changed(VariableItem* item) {
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NotificationAppSettings* app = variable_item_get_context(item);
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uint8_t index = variable_item_get_current_value_index(item);
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variable_item_set_current_value_text(item, vibro_text[index]);
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app->notification->settings.vibro_on = vibro_value[index];
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notification_message(app->notification, &sequence_single_vibro);
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}
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static uint32_t notification_app_settings_exit(void* context) {
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return VIEW_NONE;
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}
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static NotificationAppSettings* alloc_settings() {
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NotificationAppSettings* app = malloc(sizeof(NotificationAppSettings));
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app->notification = furi_record_open("notification");
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app->gui = furi_record_open("gui");
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app->variable_item_list = variable_item_list_alloc();
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View* view = variable_item_list_get_view(app->variable_item_list);
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view_set_previous_callback(view, notification_app_settings_exit);
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VariableItem* item;
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uint8_t value_index;
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item = variable_item_list_add(
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app->variable_item_list, "LCD backlight", BACKLIGHT_COUNT, backlight_changed, app);
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value_index = float_value_index(
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app->notification->settings.display_brightness, backlight_value, BACKLIGHT_COUNT);
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variable_item_set_current_value_index(item, value_index);
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variable_item_set_current_value_text(item, backlight_text[value_index]);
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item = variable_item_list_add(
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app->variable_item_list, "Backlight time", DELAY_COUNT, screen_changed, app);
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value_index = uint32_value_index(
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app->notification->settings.display_off_delay_ms, delay_value, DELAY_COUNT);
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variable_item_set_current_value_index(item, value_index);
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variable_item_set_current_value_text(item, delay_text[value_index]);
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item = variable_item_list_add(
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app->variable_item_list, "LED brightness", BACKLIGHT_COUNT, led_changed, app);
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value_index = float_value_index(
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app->notification->settings.led_brightness, backlight_value, BACKLIGHT_COUNT);
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variable_item_set_current_value_index(item, value_index);
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variable_item_set_current_value_text(item, backlight_text[value_index]);
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item = variable_item_list_add(
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app->variable_item_list, "Volume", VOLUME_COUNT, volume_changed, app);
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value_index =
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float_value_index(app->notification->settings.speaker_volume, volume_value, VOLUME_COUNT);
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variable_item_set_current_value_index(item, value_index);
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variable_item_set_current_value_text(item, volume_text[value_index]);
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item =
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variable_item_list_add(app->variable_item_list, "Vibro", VIBRO_COUNT, vibro_changed, app);
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value_index = bool_value_index(app->notification->settings.vibro_on, vibro_value, VIBRO_COUNT);
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variable_item_set_current_value_index(item, value_index);
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variable_item_set_current_value_text(item, vibro_text[value_index]);
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app->view_dispatcher = view_dispatcher_alloc();
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view_dispatcher_enable_queue(app->view_dispatcher);
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view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
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view_dispatcher_add_view(app->view_dispatcher, 0, view);
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view_dispatcher_switch_to_view(app->view_dispatcher, 0);
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return app;
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}
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static void free_settings(NotificationAppSettings* app) {
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view_dispatcher_remove_view(app->view_dispatcher, 0);
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variable_item_list_free(app->variable_item_list);
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view_dispatcher_free(app->view_dispatcher);
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furi_record_close("gui");
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furi_record_close("notification");
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free(app);
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}
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int32_t notification_settings_app(void* p) {
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NotificationAppSettings* app = alloc_settings();
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view_dispatcher_run(app->view_dispatcher);
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notification_message_save_settings(app->notification);
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free_settings(app);
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return 0;
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}
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