b835d7a451
* Furi: replace obsolete furiac_exit with osThreadExit, drop obsolete apis and test. Rename systemd to flipper and move to separate file, cleanup. ApiHal: Rename timebase to os and move freertos hooks there, move insomnia api to power module. * Furi: new thread helper * Furi: cleanup thread documentation * Flipper, AppLoader: update to use FuriThread. Update tasks signatures to match FuriThreadCallback signature. * F4: rename API_HAL_TIMEBASE_DEBUG to API_HAL_OS_DEBUG * Applications: rename FuriApplication to FlipperApplication, use FuriThreadCallback signature for apps. * C++ app template sample, new exit method
103 lines
2.6 KiB
C
103 lines
2.6 KiB
C
#pragma once
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#include <stdint.h>
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#include <stdbool.h>
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#include <cmsis_os2.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* FuriThreadState */
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typedef enum {
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FuriThreadStateStopped,
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FuriThreadStateStarting,
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FuriThreadStateRunning,
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} FuriThreadState;
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/* FuriThread anonymous structure */
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typedef struct FuriThread FuriThread;
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/* FuriThreadCallback
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* Your callback to run in new thread
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* @warning don't use osThreadExit
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*/
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typedef int32_t (*FuriThreadCallback)(void* context);
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/* FuriThread state change calback
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* called upon thread state change
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* @param state - new thread state
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* @param context - callback context
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*/
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typedef void (*FuriThreadStateCallback)(FuriThreadState state, void* context);
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/* Allocate FuriThread
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* @return FuriThread instance
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*/
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FuriThread* furi_thread_alloc();
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/* Release FuriThread
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* @param thread - FuriThread instance
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*/
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void furi_thread_free(FuriThread* thread);
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/* Set FuriThread name
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* @param thread - FuriThread instance
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* @param name - string
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*/
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void furi_thread_set_name(FuriThread* thread, const char* name);
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/* Set FuriThread stack size
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* @param thread - FuriThread instance
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* @param stack_size - stack size in bytes
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*/
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void furi_thread_set_stack_size(FuriThread* thread, size_t stack_size);
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/* Set FuriThread callback
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* @param thread - FuriThread instance
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* @param callback - FuriThreadCallback, called upon thread run
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*/
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void furi_thread_set_callback(FuriThread* thread, FuriThreadCallback callback);
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/* Set FuriThread context
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* @param thread - FuriThread instance
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* @param context - pointer to context for thread callback
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*/
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void furi_thread_set_context(FuriThread* thread, void* context);
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/* Set FuriThread state change callback
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* @param thread - FuriThread instance
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* @param callack - state change callback
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*/
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void furi_thread_set_state_callback(FuriThread* thread, FuriThreadStateCallback callback);
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/* Set FuriThread state change context
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* @param thread - FuriThread instance
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* @param context - pointer to context
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*/
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void furi_thread_set_state_context(FuriThread* thread, void* context);
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/* Start FuriThread
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* @param thread - FuriThread instance
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* @return true on success
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*/
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bool furi_thread_start(FuriThread* thread);
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/* Treminate FuriThread
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* @param thread - FuriThread instance
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* @return osStatus_t
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* @warning terminating statefull thread is dangerous
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* use only if you know what you doing
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*/
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osStatus_t furi_thread_terminate(FuriThread* thread);
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/* Join FuriThread
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* @param thread - FuriThread instance
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* @return osStatus_t
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*/
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osStatus_t furi_thread_join(FuriThread* thread);
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#ifdef __cplusplus
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}
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#endif
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