2daf65b62b
* Notification app: init * Notification app: separate message sequences * Notification app: rename notifications to notification * Notification app: rework api * Notification app: new sequences for charger * Power app: add state for better led handling * Power app: NotificationSequence type, notification led process * Blink app: use notifications * Notification app: sound and vibro notifications * Notification app: note messages * Notification app: more messages * Notification app: update note message generator * Blink app: fix state counter * Notification app: fix delay event * App sd-filesystem: notifications * App notifications: headers c++ compatibility * App notifications: Cmaj success chord sequence * App iButton: use notifications * App notification: display backlight notifications * App notification: add "display on" message to success and error sequences * App accessor: use notifications * App ibutton: guard onewire key read * Lib-RFAL: remove api_hal_light usage * App notification: add blocking mode, rework display api * Cli led command: use internal notification instead of direc access to leds. * App unit test: use notifications * App lfrfid: use notifications * Apps: close notification record * App subghz: rough use of notifications * App notificaton: ignore reset flag * App strobe: removed * Lib irda decoder: fix nec decoding * App irda: fix assert, use notifications * Apps: use notifications * Fix IRDA tests * Cli: better var naming * App notification: readable sources Co-authored-by: Albert Kharisov <albert@flipperdevices.com> Co-authored-by: あく <alleteam@gmail.com>
304 lines
8.7 KiB
C
304 lines
8.7 KiB
C
#include "applications.h"
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// Services and apps decalartion
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int32_t application_vertical_screen(void* p);
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int32_t irda_monitor_app(void* p);
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int32_t flipper_test_app(void* p);
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int32_t application_blink(void* p);
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int32_t application_uart_write(void* p);
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int32_t application_input_dump(void* p);
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int32_t u8g2_example(void* p);
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int32_t input_task(void* p);
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int32_t menu_task(void* p);
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int32_t coreglitch_demo_0(void* p);
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int32_t u8g2_qrcode(void* p);
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int32_t gui_task(void* p);
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int32_t backlight_control(void* p);
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int32_t irda(void* p);
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int32_t app_loader(void* p);
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int32_t app_lfrfid(void* p);
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int32_t nfc_task(void* p);
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int32_t dolphin_task(void* p);
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int32_t power_task(void* p);
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int32_t bt_task(void* p);
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int32_t sd_card_test(void* p);
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int32_t application_vibro(void* p);
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int32_t app_gpio_test(void* p);
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int32_t app_ibutton(void* p);
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int32_t cli_task(void* p);
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int32_t music_player(void* p);
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int32_t sdnfc(void* p);
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int32_t floopper_bloopper(void* p);
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int32_t sd_filesystem(void* p);
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int32_t subghz_app(void* p);
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int32_t gui_test(void* p);
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int32_t keypad_test(void* p);
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int32_t scene_app(void* p);
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int32_t passport(void* p);
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int32_t app_accessor(void* p);
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int32_t internal_storage_task(void* p);
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int32_t app_archive(void* p);
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int32_t notification_app(void* p);
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// On system start hooks declaration
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void nfc_cli_init();
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const FlipperApplication FLIPPER_SERVICES[] = {
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#ifdef SRV_CLI
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{.app = cli_task, .name = "cli_task", .stack_size = 2048, .icon = A_Plugins_14},
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#endif
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#ifdef SRV_EXAMPLE_BLINK
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{.app = application_blink, .name = "blink", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef SRV_INPUT
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{.app = input_task, .name = "input_task", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef SRV_EXAMPLE_INPUT_DUMP
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{.app = application_input_dump, .name = "input dump", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef SRV_GUI
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{.app = backlight_control,
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.name = "backlight_control",
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.stack_size = 1024,
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.icon = A_Plugins_14},
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// TODO: fix stack size when sd api will be in separate thread
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{.app = gui_task, .name = "gui_task", .stack_size = 8192, .icon = A_Plugins_14},
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#endif
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#ifdef SRV_MENU
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{.app = menu_task, .name = "menu_task", .stack_size = 1024, .icon = A_Plugins_14},
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{.app = app_loader, .name = "app_loader", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef SRV_SD_FILESYSTEM
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{.app = sd_filesystem, .name = "sd_filesystem", .stack_size = 4096, .icon = A_Plugins_14},
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#endif
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#ifdef SRV_INTERNAL_STORAGE
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{.app = internal_storage_task,
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.name = "internal_storage",
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.stack_size = 2048,
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.icon = A_Plugins_14},
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#endif
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#ifdef SRV_DOLPHIN
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{.app = dolphin_task, .name = "dolphin_task", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef SRV_POWER
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{.app = power_task, .name = "power_task", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef SRV_BT
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{.app = bt_task, .name = "bt_task", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef SRV_LF_RFID
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{.app = app_lfrfid, .name = "125 kHz RFID", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef SRV_IRDA
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{.app = irda, .name = "irda", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef SRV_EXAMPLE_QRCODE
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{.app = u8g2_qrcode, .name = "u8g2_qrcode", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef SRV_EXAMPLE_DISPLAY
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{.app = u8g2_example, .name = "u8g2_example", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef SRV_SPEAKER_DEMO
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{.app = coreglitch_demo_0,
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.name = "coreglitch_demo_0",
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.stack_size = 1024,
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.icon = A_Plugins_14},
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#endif
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#ifdef SRV_SD_TEST
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{.app = sd_card_test, .name = "sd_card_test", .stack_size = 4096, .icon = A_Plugins_14},
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#endif
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#ifdef SRV_MUSIC_PLAYER
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{.app = music_player, .name = "music player", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef SRV_IBUTTON
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{.app = app_ibutton, .name = "ibutton", .stack_size = 4096, .icon = A_Plugins_14},
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#endif
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#ifdef SRV_GPIO_DEMO
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{.app = app_gpio_test, .name = "gpio test", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef SRV_FLOOPPER_BLOOPPER
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{.app = floopper_bloopper, .name = "Floopper Bloopper", .stack_size = 1024, .icon = A_Games_14},
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#endif
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#ifdef SRV_SDNFC
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{.app = sdnfc, .name = "sdnfc", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef SRV_GUI_TEST
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{.app = gui_test, .name = "gui_test", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef SRV_KEYPAD_TEST
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{.app = keypad_test, .name = "keypad_test", .icon = A_Plugins_14},
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#endif
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#ifdef SRV_ACCESSOR
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{.app = app_accessor, .name = "accessor", .stack_size = 4096, .icon = A_Plugins_14},
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#endif
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#ifdef SRV_NOTIFICATION
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{.app = notification_app, .name = "notification", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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};
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const size_t FLIPPER_SERVICES_COUNT = sizeof(FLIPPER_SERVICES) / sizeof(FlipperApplication);
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// Main menu APP
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const FlipperApplication FLIPPER_APPS[] = {
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#ifdef APP_IBUTTON
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{.app = app_ibutton, .name = "iButton", .stack_size = 4096, .icon = A_iButton_14},
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#endif
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#ifdef APP_NFC
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{.app = nfc_task, .name = "NFC", .stack_size = 1024, .icon = A_NFC_14},
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#endif
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#ifdef APP_SUBGHZ
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{.app = subghz_app, .name = "Sub-1 GHz", .stack_size = 1024, .icon = A_Sub1ghz_14},
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#endif
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#ifdef APP_LF_RFID
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{.app = app_lfrfid, .name = "125 kHz RFID", .stack_size = 1024, .icon = A_125khz_14},
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#endif
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#ifdef APP_IRDA
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{.app = irda, .name = "Infrared", .stack_size = 1024, .icon = A_Infrared_14},
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#endif
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#ifdef APP_GPIO_DEMO
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{.app = app_gpio_test, .name = "GPIO", .stack_size = 1024, .icon = A_GPIO_14},
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#endif
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#ifdef APP_ARCHIVE
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{.app = app_archive, .name = "Archive", .stack_size = 4096, .icon = A_FileManager_14},
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#endif
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};
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const size_t FLIPPER_APPS_COUNT = sizeof(FLIPPER_APPS) / sizeof(FlipperApplication);
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// On system start hooks
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const FlipperOnStartHook FLIPPER_ON_SYSTEM_START[] = {
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#ifdef APP_NFC
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nfc_cli_init,
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#endif
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};
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const size_t FLIPPER_ON_SYSTEM_START_COUNT =
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sizeof(FLIPPER_ON_SYSTEM_START_COUNT) / sizeof(FlipperOnStartHook);
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// Plugin menu
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const FlipperApplication FLIPPER_PLUGINS[] = {
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#ifdef APP_MUSIC_PLAYER
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{.app = music_player, .name = "music player", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef APP_FLOOPPER_BLOOPPER
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{.app = floopper_bloopper, .name = "Floopper Bloopper", .stack_size = 1024, .icon = A_Games_14},
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#endif
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#ifdef APP_SPEAKER_DEMO
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{.app = coreglitch_demo_0,
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.name = "coreglitch_demo_0",
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.stack_size = 1024,
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.icon = A_Plugins_14},
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#endif
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};
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const size_t FLIPPER_PLUGINS_COUNT = sizeof(FLIPPER_PLUGINS) / sizeof(FlipperApplication);
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// Plugin menu
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const FlipperApplication FLIPPER_DEBUG_APPS[] = {
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#ifdef APP_EXAMPLE_BLINK
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{.app = application_blink, .name = "blink", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef APP_EXAMPLE_INPUT_DUMP
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{.app = application_input_dump, .name = "input dump", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef APP_SD_TEST
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{.app = sd_card_test, .name = "sd_card_test", .stack_size = 4096, .icon = A_Plugins_14},
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#endif
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#ifdef APP_VIBRO_DEMO
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{.app = application_vibro, .name = "vibro", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef APP_SDNFC
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{.app = sdnfc, .name = "sdnfc", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef APP_GUI_TEST
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{.app = gui_test, .name = "gui_test", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef APP_KEYPAD_TEST
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{.app = keypad_test, .name = "keypad_test", .icon = A_Plugins_14},
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#endif
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#ifdef APP_ACCESSOR
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{.app = app_accessor, .name = "accessor", .stack_size = 4096, .icon = A_Plugins_14},
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#endif
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#ifdef APP_UNIT_TESTS
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{.app = flipper_test_app, .name = "Unit Tests", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef APP_IRDA_MONITOR
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{.app = irda_monitor_app, .name = "Irda Monitor", .stack_size = 1024, .icon = A_Plugins_14},
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#endif
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#ifdef APP_VERTICAL_SCREEN
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{.app = application_vertical_screen,
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.name = "Vertical Screen",
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.stack_size = 1024,
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.icon = A_Plugins_14},
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#endif
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};
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const size_t FLIPPER_DEBUG_APPS_COUNT = sizeof(FLIPPER_DEBUG_APPS) / sizeof(FlipperApplication);
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#ifdef APP_ARCHIVE
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const FlipperApplication FLIPPER_ARCHIVE =
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{.app = app_archive, .name = "Archive", .stack_size = 4096, .icon = A_FileManager_14};
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#endif
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#ifdef SRV_DOLPHIN
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const FlipperApplication FLIPPER_SCENE =
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{.app = scene_app, .name = "Scenes", .stack_size = 1024, .icon = A_Games_14};
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const FlipperApplication FLIPPER_SCENE_APPS[] = {
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{.app = passport, .name = "Passport", .stack_size = 1024, .icon = A_Games_14},
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{.app = music_player, .name = "Music player", .stack_size = 1024, .icon = A_Plugins_14},
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{.app = floopper_bloopper, .name = "Floopper Bloopper", .stack_size = 1024, .icon = A_Games_14},
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};
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const size_t FLIPPER_SCENE_APPS_COUNT = sizeof(FLIPPER_SCENE_APPS) / sizeof(FlipperApplication);
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#endif
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