7017fa4f9e
* [FL-2515] Keep backlight on for updater ops * Notification: Renamed backlight sequences to more obvious names Co-authored-by: あく <alleteam@gmail.com>
136 lines
4.2 KiB
C
136 lines
4.2 KiB
C
#include "scenes/updater_scene.h"
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#include "updater_i.h"
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#include <storage/storage.h>
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#include <gui/view_dispatcher.h>
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#include <furi.h>
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#include <furi_hal.h>
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#include <portmacro.h>
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#include <stdint.h>
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static bool updater_custom_event_callback(void* context, uint32_t event) {
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furi_assert(context);
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Updater* updater = (Updater*)context;
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return scene_manager_handle_custom_event(updater->scene_manager, event);
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}
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static void updater_tick_event_callback(void* context) {
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furi_assert(context);
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Updater* app = context;
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scene_manager_handle_tick_event(app->scene_manager);
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}
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static bool updater_back_event_callback(void* context) {
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furi_assert(context);
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Updater* updater = (Updater*)context;
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return scene_manager_handle_back_event(updater->scene_manager);
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}
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static void status_update_cb(
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const char* message,
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const uint8_t progress,
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const uint8_t idx_stage,
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const uint8_t total_stages,
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bool failed,
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void* context) {
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UpdaterMainView* main_view = context;
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updater_main_model_set_state(main_view, message, progress, idx_stage, total_stages, failed);
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}
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Updater* updater_alloc(const char* arg) {
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Updater* updater = malloc(sizeof(Updater));
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if(arg) {
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string_init_set_str(updater->startup_arg, arg);
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string_replace_str(updater->startup_arg, "/any/", "/ext/");
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} else {
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string_init(updater->startup_arg);
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}
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updater->storage = furi_record_open("storage");
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updater->notification = furi_record_open("notification");
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updater->gui = furi_record_open("gui");
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updater->view_dispatcher = view_dispatcher_alloc();
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updater->scene_manager = scene_manager_alloc(&updater_scene_handlers, updater);
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view_dispatcher_enable_queue(updater->view_dispatcher);
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view_dispatcher_set_event_callback_context(updater->view_dispatcher, updater);
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view_dispatcher_set_custom_event_callback(
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updater->view_dispatcher, updater_custom_event_callback);
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view_dispatcher_set_navigation_event_callback(
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updater->view_dispatcher, updater_back_event_callback);
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view_dispatcher_set_tick_event_callback(
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updater->view_dispatcher, updater_tick_event_callback, UPDATER_APP_TICK);
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view_dispatcher_attach_to_gui(
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updater->view_dispatcher,
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updater->gui,
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arg ? ViewDispatcherTypeFullscreen : ViewDispatcherTypeWindow);
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updater->main_view = updater_main_alloc();
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view_dispatcher_add_view(
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updater->view_dispatcher, UpdaterViewMain, updater_main_get_view(updater->main_view));
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#ifndef FURI_RAM_EXEC
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updater->widget = widget_alloc();
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view_dispatcher_add_view(
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updater->view_dispatcher, UpdaterViewWidget, widget_get_view(updater->widget));
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#endif
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#ifdef FURI_RAM_EXEC
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if(true) {
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#else
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FuriHalRtcBootMode boot_mode = furi_hal_rtc_get_boot_mode();
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if(!arg && ((boot_mode == FuriHalRtcBootModePreUpdate) ||
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(boot_mode == FuriHalRtcBootModePostUpdate))) {
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#endif
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updater->update_task = update_task_alloc();
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update_task_set_progress_cb(updater->update_task, status_update_cb, updater->main_view);
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scene_manager_next_scene(updater->scene_manager, UpdaterSceneMain);
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} else {
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#ifndef FURI_RAM_EXEC
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scene_manager_next_scene(updater->scene_manager, UpdaterSceneLoadCfg);
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#endif
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}
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return updater;
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}
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void updater_free(Updater* updater) {
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furi_assert(updater);
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string_clear(updater->startup_arg);
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if(updater->update_task) {
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update_task_set_progress_cb(updater->update_task, NULL, NULL);
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update_task_free(updater->update_task);
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}
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view_dispatcher_remove_view(updater->view_dispatcher, UpdaterViewMain);
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updater_main_free(updater->main_view);
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#ifndef FURI_RAM_EXEC
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view_dispatcher_remove_view(updater->view_dispatcher, UpdaterViewWidget);
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widget_free(updater->widget);
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#endif
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view_dispatcher_free(updater->view_dispatcher);
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scene_manager_free(updater->scene_manager);
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furi_record_close("gui");
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furi_record_close("storage");
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furi_record_close("notification");
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free(updater);
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}
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int32_t updater_srv(void* p) {
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const char* cfgpath = p;
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Updater* updater = updater_alloc(cfgpath);
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view_dispatcher_run(updater->view_dispatcher);
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updater_free(updater);
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return 0;
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} |