f52e9fc578
* [FL-2051] BadUsb: new GUI * add missing assets * skip empty lines and leading spaces * SubGhz: add alignment check to keystore mess with iv routine Co-authored-by: あく <alleteam@gmail.com>
37 lines
1010 B
C
37 lines
1010 B
C
#include "../bad_usb_app_i.h"
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#include "furi-hal-power.h"
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static bool bad_usb_file_select(BadUsbApp* bad_usb) {
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furi_assert(bad_usb);
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// Input events and views are managed by file_select
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bool res = dialog_file_select_show(
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bad_usb->dialogs,
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BAD_USB_APP_PATH_FOLDER,
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BAD_USB_APP_EXTENSION,
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bad_usb->file_name,
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sizeof(bad_usb->file_name),
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NULL);
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return res;
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}
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void bad_usb_scene_file_select_on_enter(void* context) {
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BadUsbApp* bad_usb = context;
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if(bad_usb_file_select(bad_usb)) {
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scene_manager_next_scene(bad_usb->scene_manager, BadUsbAppViewWork);
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} else {
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//scene_manager_previous_scene(bad_usb->scene_manager);
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view_dispatcher_stop(bad_usb->view_dispatcher);
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}
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}
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bool bad_usb_scene_file_select_on_event(void* context, SceneManagerEvent event) {
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// BadUsbApp* bad_usb = context;
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return false;
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}
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void bad_usb_scene_file_select_on_exit(void* context) {
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// BadUsbApp* bad_usb = context;
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}
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