0b14db4fb3
* C++ apps: templated scene controller * templated app: fix type names * templated app: text store component * Applications: add "Templated Scene" application * templated app: refractoring * Gui module byte input: fix docs * templated app: new byte input scene * templated app: dialog ex view module * templated app: popup view module * templated app: dialog-ex view module, fix docs * templated app: text input view module * Gui module text input: fix docs * Furi: duplicated include * templated app: record holder (controller) class * templated app: view modules can now be accessed via cast * templated app: remove unused includes * templated app: fix return code
76 lines
1.7 KiB
C
76 lines
1.7 KiB
C
#pragma once
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#include <gui/view.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* @brief Byte input anonymous structure
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*
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*/
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typedef struct ByteInput ByteInput;
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/**
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* @brief callback that is executed on save button press
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*
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*/
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typedef void (*ByteInputCallback)(void* context, uint8_t* bytes, uint8_t bytes_count);
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/**
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* @brief callback that is executed when byte buffer is changed
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*
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*/
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typedef void (*ByteChangedCallback)(void* context, uint8_t* bytes, uint8_t bytes_count);
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/**
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* @brief Allocate and initialize byte input. This byte input is used to enter bytes.
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*
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* @return ByteInput instance pointer
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*/
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ByteInput* byte_input_alloc();
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/**
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* @brief Deinitialize and free byte input
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*
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* @param byte_input Byte input instance
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*/
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void byte_input_free(ByteInput* byte_input);
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/**
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* @brief Get byte input view
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*
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* @param byte_input byte input instance
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* @return View instance that can be used for embedding
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*/
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View* byte_input_get_view(ByteInput* byte_input);
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/**
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* @brief Set byte input result callback
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*
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* @param byte_input byte input instance
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* @param input_callback input callback fn
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* @param changed_callback changed callback fn
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* @param callback_context callback context
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* @param bytes buffer to use
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* @param bytes_count buffer length
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*/
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void byte_input_set_result_callback(
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ByteInput* byte_input,
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ByteInputCallback input_callback,
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ByteChangedCallback changed_callback,
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void* callback_context,
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uint8_t* bytes,
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uint8_t bytes_count);
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/**
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* @brief Set byte input header text
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*
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* @param byte_input byte input instance
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* @param text text to be shown
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*/
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void byte_input_set_header_text(ByteInput* byte_input, const char* text);
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#ifdef __cplusplus
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}
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#endif |