9d952ed855
* File_Worker: getting the name of a new file with an index * SubGhz: add decoder RAW protocol * SubGhz: add view Save RAW * SubGhz: refactoring subghz custom event * SubGhz: fix syntax * SubGhz: fix error build * SubGhz: test build * SubGhz: refactoring subghz, add rename, delete, start and emulate RAW signal * SubGhz: fix triangle glitch in save raw view * SubGhz: fix receiver config scene * SubGhz: fix transfer after returning from save scene * Canvas: add font rotation * SubGhz: raw protocol encoder * SubGhz: fix error completion of transfer raw encoder * SubGhz: increased the speed of reading RAW data from a flash drive, displaying the name of the saved file in the Save RAW scene * Canvas: fix font rotation * SubGhz: fix navigation save RAW scene * SubGhz: add decode came atomo * Git: renormalize * Cleanup sources and enums * Gui: add font direction to canvas reset, canvas init sequence cleanup. * SubGhz: reorder menu. * Gui: correct canvas_set_font_direction signature Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
166 lines
5.9 KiB
C
166 lines
5.9 KiB
C
#include "../subghz_i.h"
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#define PRESET_COUNT 4
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const char* const preset_text[PRESET_COUNT] = {
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"AM270",
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"AM650",
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"FM238",
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"FM476",
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};
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const uint32_t preset_value[PRESET_COUNT] = {
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FuriHalSubGhzPresetOok270Async, /** OOK, bandwidth 270kHz, asynchronous */
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FuriHalSubGhzPresetOok650Async, /** OOK, bandwidth 650kHz, asynchronous */
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FuriHalSubGhzPreset2FSKDev238Async, /** FM, deviation 2.380371 kHz, asynchronous */
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FuriHalSubGhzPreset2FSKDev476Async, /** FM, deviation 4.760742 kHz, asynchronous */
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};
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#define HOPPING_COUNT 2
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const char* const hopping_text[HOPPING_COUNT] = {
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"OFF",
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"ON",
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};
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const uint32_t hopping_value[HOPPING_COUNT] = {
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SubGhzHopperStateOFF,
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SubGhzHopperStateRunnig,
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};
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uint8_t subghz_scene_receiver_config_uint32_value_index(
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const uint32_t value,
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const uint32_t values[],
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uint8_t values_count) {
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int64_t last_value = INT64_MIN;
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uint8_t index = 0;
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for(uint8_t i = 0; i < values_count; i++) {
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if((value >= last_value) && (value <= values[i])) {
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index = i;
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break;
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}
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last_value = values[i];
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}
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return index;
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}
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uint8_t subghz_scene_receiver_config_hopper_value_index(
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const uint32_t value,
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const uint32_t values[],
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uint8_t values_count,
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void* context) {
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furi_assert(context);
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SubGhz* subghz = context;
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if(value == values[0]) {
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return 0;
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} else {
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variable_item_set_current_value_text(
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(VariableItem*)scene_manager_get_scene_state(
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subghz->scene_manager, SubGhzSceneReceiverConfig),
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" -----");
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return 1;
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}
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}
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static void subghz_scene_receiver_config_set_frequency(VariableItem* item) {
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SubGhz* subghz = variable_item_get_context(item);
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uint8_t index = variable_item_get_current_value_index(item);
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if(subghz->txrx->hopper_state == SubGhzHopperStateOFF) {
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variable_item_set_current_value_text(item, subghz_frequencies_text[index]);
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subghz->txrx->frequency = subghz_frequencies[index];
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} else {
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variable_item_set_current_value_index(item, subghz_frequencies_433_92);
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}
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}
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static void subghz_scene_receiver_config_set_preset(VariableItem* item) {
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SubGhz* subghz = variable_item_get_context(item);
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uint8_t index = variable_item_get_current_value_index(item);
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variable_item_set_current_value_text(item, preset_text[index]);
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subghz->txrx->preset = preset_value[index];
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}
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static void subghz_scene_receiver_config_set_hopping_runing(VariableItem* item) {
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SubGhz* subghz = variable_item_get_context(item);
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uint8_t index = variable_item_get_current_value_index(item);
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variable_item_set_current_value_text(item, hopping_text[index]);
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if(hopping_value[index] == SubGhzHopperStateOFF) {
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variable_item_set_current_value_text(
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(VariableItem*)scene_manager_get_scene_state(
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subghz->scene_manager, SubGhzSceneReceiverConfig),
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subghz_frequencies_text[subghz_frequencies_433_92]);
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subghz->txrx->frequency = subghz_frequencies[subghz_frequencies_433_92];
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variable_item_set_current_value_index(
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(VariableItem*)scene_manager_get_scene_state(
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subghz->scene_manager, SubGhzSceneReceiverConfig),
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subghz_frequencies_433_92);
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} else {
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variable_item_set_current_value_text(
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(VariableItem*)scene_manager_get_scene_state(
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subghz->scene_manager, SubGhzSceneReceiverConfig),
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" -----");
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variable_item_set_current_value_index(
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(VariableItem*)scene_manager_get_scene_state(
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subghz->scene_manager, SubGhzSceneReceiverConfig),
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subghz_frequencies_433_92);
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}
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subghz->txrx->hopper_state = hopping_value[index];
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}
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void subghz_scene_receiver_config_on_enter(void* context) {
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SubGhz* subghz = context;
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VariableItem* item;
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uint8_t value_index;
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item = variable_item_list_add(
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subghz->variable_item_list,
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"Frequency:",
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subghz_frequencies_count,
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subghz_scene_receiver_config_set_frequency,
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subghz);
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value_index = subghz_scene_receiver_config_uint32_value_index(
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subghz->txrx->frequency, subghz_frequencies, subghz_frequencies_count);
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scene_manager_set_scene_state(
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subghz->scene_manager, SubGhzSceneReceiverConfig, (uint32_t)item);
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variable_item_set_current_value_index(item, value_index);
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variable_item_set_current_value_text(item, subghz_frequencies_text[value_index]);
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if(!scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneSaveRAW)) {
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item = variable_item_list_add(
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subghz->variable_item_list,
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"Hopping:",
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HOPPING_COUNT,
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subghz_scene_receiver_config_set_hopping_runing,
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subghz);
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value_index = subghz_scene_receiver_config_hopper_value_index(
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subghz->txrx->hopper_state, hopping_value, HOPPING_COUNT, subghz);
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variable_item_set_current_value_index(item, value_index);
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variable_item_set_current_value_text(item, hopping_text[value_index]);
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}
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item = variable_item_list_add(
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subghz->variable_item_list,
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"Modulation:",
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PRESET_COUNT,
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subghz_scene_receiver_config_set_preset,
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subghz);
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value_index = subghz_scene_receiver_config_uint32_value_index(
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subghz->txrx->preset, preset_value, PRESET_COUNT);
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variable_item_set_current_value_index(item, value_index);
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variable_item_set_current_value_text(item, preset_text[value_index]);
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view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewVariableItemList);
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}
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bool subghz_scene_receiver_config_on_event(void* context, SceneManagerEvent event) {
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//SubGhz* subghz = context;
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return false;
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}
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void subghz_scene_receiver_config_on_exit(void* context) {
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SubGhz* subghz = context;
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variable_item_list_clean(subghz->variable_item_list);
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scene_manager_set_scene_state(subghz->scene_manager, SubGhzSceneSaveRAW, 0);
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}
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