1b78418f9f
* GUI: view. Flooper-blooper fix compilation error. * GUI: view and viewdispatcher bones * GUI: view implementation, view models, view dispatcher * GUI: view navigation, model refinement. Power: use view, view dispatcher. * HAL Flash: proper page write. Dolphin: views. Power: views * Dolphin: transition idle scree to Views * Dolphin: input events on stats view. Format sources. * HAL: flash erase. Dolphin: permanent state storage. * Dolphin: first start welcome. HAL: flash operation status, errata 2.2.9 crutch.
37 lines
869 B
C
37 lines
869 B
C
#pragma once
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#include "view.h"
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#include "view_dispatcher_i.h"
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#include <flipper_v2.h>
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typedef struct {
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void* data;
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osMutexId_t mutex;
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} ViewModelLocking;
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struct View {
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ViewDispatcher* dispatcher;
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ViewDrawCallback draw_callback;
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ViewInputCallback input_callback;
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ViewModelType model_type;
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ViewNavigationCallback previous_callback;
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ViewNavigationCallback next_callback;
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void* model;
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void* context;
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};
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/* Set View dispatcher */
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void view_set_dispatcher(View* view, ViewDispatcher* view_dispatcher);
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/* Draw Callback for View dispatcher */
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void view_draw(View* view, Canvas* canvas);
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/* Input Callback for View dispatcher */
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bool view_input(View* view, InputEvent* event);
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/* Previous Callback for View dispatcher */
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uint32_t view_previous(View* view);
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/* Next Callback for View dispatcher */
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uint32_t view_next(View* view);
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