8af2198684
* Move structs to header * roll mbedtls into loclass * Picopass with scene for reading card * Picopass: fix memory leak * Lib: return mbedtls back * Picopass: rename symbols to match naming guide Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
46 lines
1.1 KiB
C
Executable File
46 lines
1.1 KiB
C
Executable File
#pragma once
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#include "picopass_device.h"
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typedef struct PicopassWorker PicopassWorker;
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typedef enum {
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// Init states
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PicopassWorkerStateNone,
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PicopassWorkerStateBroken,
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PicopassWorkerStateReady,
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// Main worker states
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PicopassWorkerStateDetect,
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// Transition
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PicopassWorkerStateStop,
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} PicopassWorkerState;
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typedef enum {
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// Reserve first 50 events for application events
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PicopassWorkerEventReserved = 50,
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// Picopass worker common events
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PicopassWorkerEventSuccess,
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PicopassWorkerEventFail,
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PicopassWorkerEventNoCardDetected,
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PicopassWorkerEventStartReading,
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} PicopassWorkerEvent;
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typedef void (*PicopassWorkerCallback)(PicopassWorkerEvent event, void* context);
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PicopassWorker* picopass_worker_alloc();
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PicopassWorkerState picopass_worker_get_state(PicopassWorker* picopass_worker);
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void picopass_worker_free(PicopassWorker* picopass_worker);
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void picopass_worker_start(
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PicopassWorker* picopass_worker,
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PicopassWorkerState state,
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PicopassDeviceData* dev_data,
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PicopassWorkerCallback callback,
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void* context);
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void picopass_worker_stop(PicopassWorker* picopass_worker);
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