flipperzero-firmware/applications/applications.c
SG 46bc515c6a
Low frequency RFID app [Read stage] (#385)
* App Lfrfid: init
* HAL-resources: add external gpios
* HAL-pwm: fix frequency calculation
* App LFRFID: generic manchester decoder
* App LFRFID: em-marine decoder
* App iButton: fix dwt timing acquire
* App LFRFID: rfid reader
* App LFRFID: temporary read keys on read scene
* App LFRFID: remove atomic bool init.
* App LFRFID: add *.c to build
* App LFRFID: unstable HID decoder
* App LFRFID: HID-26 reading
* HAL OS: disable sleep
* App LFRFID: HID-26 reader: remove debug
* App LFRFID: static data decoder-analyzer
* App LFRFID: very raw Indala decoder
* App LFRFID: multiprotocol reader
* App LFRFID: more reliable HID decoder
* App LFRFID: syntax fix
* App LFRFID: simple read scene
* Gui: force redraw on screen stream connect
* HAL-OS: allow sleep
* App LFRFID: notify api, tune view, tune scene
* App LFRFID: simple rfid emulator
* App LFRFID: more scenes, more reliable EM decoder.
* App LFRFID: format fix
* App LFRFID: warning fix
* Api-hal-resources: add rfid pins, rename external pins
* App LFRFID: remove unused emulator
* App LFRFID: use new gpio hal api
* App accessor: use new ext gpio name
* App LFRFID: remove unused emulator
* App LFRFID: remove debug gpio
* Api-hal-resources: alternate functions init
* Api-hal-rfid: new api
* Api-hal-ibutton: new api
* Api-hal: new headers
* App LFRFID: use new api in reader subroutines
* App LFRFID: use new api in emulator subroutines
* App LFRFID: remove old app
* App LFRFID, App iButton: fix memleak
* Api-hal-rfid: comments
* App LFRFID: pulse joiner helper, it combines pulses of different polarity into one pulse suitable for a timer
* App LFRFID: pulse joiner, now can accept only ne pulse
* App LFRFID: pulse joiner, fixes
* App LFRFID: EM encoder and emulation
* App LFRFID: format fixes
* App LFRFID: emmarine encoder cleanup
* App LFRFID: HID Encoder blank
* App LFRFID: Indala Encoder blank
2021-05-04 16:21:16 +03:00

253 lines
7.3 KiB
C

#include "applications.h"
int32_t flipper_test_app(void* p);
int32_t application_blink(void* p);
int32_t application_uart_write(void* p);
int32_t application_input_dump(void* p);
int32_t u8g2_example(void* p);
int32_t input_task(void* p);
int32_t menu_task(void* p);
int32_t coreglitch_demo_0(void* p);
int32_t u8g2_qrcode(void* p);
int32_t gui_task(void* p);
int32_t backlight_control(void* p);
int32_t irda(void* p);
int32_t app_loader(void* p);
int32_t app_lfrfid(void* p);
int32_t nfc_task(void* p);
int32_t dolphin_task(void* p);
int32_t power_task(void* p);
int32_t bt_task(void* p);
int32_t sd_card_test(void* p);
int32_t application_vibro(void* p);
int32_t app_gpio_test(void* p);
int32_t app_ibutton(void* p);
int32_t cli_task(void* p);
int32_t music_player(void* p);
int32_t sdnfc(void* p);
int32_t floopper_bloopper(void* p);
int32_t sd_filesystem(void* p);
int32_t subghz_app(void* p);
int32_t gui_test(void* p);
int32_t keypad_test(void* p);
int32_t scene_app(void* p);
int32_t passport(void* p);
int32_t app_accessor(void* p);
const FlipperApplication FLIPPER_SERVICES[] = {
#ifdef SRV_CLI
{.app = cli_task, .name = "cli_task", .stack_size = 2048, .icon = A_Plugins_14},
#endif
#ifdef SRV_EXAMPLE_BLINK
{.app = application_blink, .name = "blink", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef SRV_INPUT
{.app = input_task, .name = "input_task", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef SRV_EXAMPLE_INPUT_DUMP
{.app = application_input_dump, .name = "input dump", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef SRV_GUI
{.app = backlight_control,
.name = "backlight_control",
.stack_size = 1024,
.icon = A_Plugins_14},
// TODO: fix stack size when sd api will be in separate thread
{.app = gui_task, .name = "gui_task", .stack_size = 8192, .icon = A_Plugins_14},
#endif
#ifdef SRV_MENU
{.app = menu_task, .name = "menu_task", .stack_size = 1024, .icon = A_Plugins_14},
{.app = app_loader, .name = "app_loader", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef SRV_SD_FILESYSTEM
{.app = sd_filesystem, .name = "sd_filesystem", .stack_size = 4096, .icon = A_Plugins_14},
#endif
#ifdef SRV_DOLPHIN
{.app = dolphin_task, .name = "dolphin_task", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef SRV_POWER
{.app = power_task, .name = "power_task", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef SRV_BT
{.app = bt_task, .name = "bt_task", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef SRV_LF_RFID
{.app = app_lfrfid, .name = "125 kHz RFID", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef SRV_IRDA
{.app = irda, .name = "irda", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef SRV_NFC
{.app = nfc_task, .name = "nfc_task", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef SRV_EXAMPLE_QRCODE
{.app = u8g2_qrcode, .name = "u8g2_qrcode", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef SRV_EXAMPLE_DISPLAY
{.app = u8g2_example, .name = "u8g2_example", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef SRV_SPEAKER_DEMO
{.app = coreglitch_demo_0,
.name = "coreglitch_demo_0",
.stack_size = 1024,
.icon = A_Plugins_14},
#endif
#ifdef SRV_SD_TEST
{.app = sd_card_test, .name = "sd_card_test", .stack_size = 4096, .icon = A_Plugins_14},
#endif
#ifdef SRV_MUSIC_PLAYER
{.app = music_player, .name = "music player", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef SRV_IBUTTON
{.app = app_ibutton, .name = "ibutton", .stack_size = 4096, .icon = A_Plugins_14},
#endif
#ifdef SRV_GPIO_DEMO
{.app = app_gpio_test, .name = "gpio test", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef SRV_FLOOPPER_BLOOPPER
{.app = floopper_bloopper, .name = "Floopper Bloopper", .stack_size = 1024, .icon = A_Games_14},
#endif
#ifdef SRV_SDNFC
{.app = sdnfc, .name = "sdnfc", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef SRV_GUI_TEST
{.app = gui_test, .name = "gui_test", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef SRV_KEYPAD_TEST
{.app = keypad_test, .name = "keypad_test", .icon = A_Plugins_14},
#endif
#ifdef SRV_ACCESSOR
{.app = app_accessor, .name = "accessor", .stack_size = 4096, .icon = A_Plugins_14},
#endif
};
const size_t FLIPPER_SERVICES_COUNT = sizeof(FLIPPER_SERVICES) / sizeof(FlipperApplication);
// Main menu APP
const FlipperApplication FLIPPER_APPS[] = {
#ifdef APP_SUBGHZ
{.app = subghz_app, .name = "Sub-1 GHz", .stack_size = 1024, .icon = A_Sub1ghz_14},
#endif
#ifdef APP_LF_RFID
{.app = app_lfrfid, .name = "125 kHz RFID", .stack_size = 1024, .icon = A_125khz_14},
#endif
#ifdef APP_IRDA
{.app = irda, .name = "Infrared", .stack_size = 1024, .icon = A_Infrared_14},
#endif
#ifdef APP_IBUTTON
{.app = app_ibutton, .name = "iButton", .stack_size = 4096, .icon = A_iButton_14},
#endif
#ifdef APP_GPIO_DEMO
{.app = app_gpio_test, .name = "GPIO", .stack_size = 1024, .icon = A_GPIO_14},
#endif
};
const size_t FLIPPER_APPS_COUNT = sizeof(FLIPPER_APPS) / sizeof(FlipperApplication);
// Plugin menu
const FlipperApplication FLIPPER_PLUGINS[] = {
#ifdef APP_MUSIC_PLAYER
{.app = music_player, .name = "music player", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef APP_FLOOPPER_BLOOPPER
{.app = floopper_bloopper, .name = "Floopper Bloopper", .stack_size = 1024, .icon = A_Games_14},
#endif
#ifdef APP_SPEAKER_DEMO
{.app = coreglitch_demo_0,
.name = "coreglitch_demo_0",
.stack_size = 1024,
.icon = A_Plugins_14},
#endif
};
const size_t FLIPPER_PLUGINS_COUNT = sizeof(FLIPPER_PLUGINS) / sizeof(FlipperApplication);
// Plugin menu
const FlipperApplication FLIPPER_DEBUG_APPS[] = {
#ifdef APP_EXAMPLE_BLINK
{.app = application_blink, .name = "blink", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef APP_EXAMPLE_INPUT_DUMP
{.app = application_input_dump, .name = "input dump", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef APP_SD_TEST
{.app = sd_card_test, .name = "sd_card_test", .stack_size = 4096, .icon = A_Plugins_14},
#endif
#ifdef APP_VIBRO_DEMO
{.app = application_vibro, .name = "vibro", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef APP_SDNFC
{.app = sdnfc, .name = "sdnfc", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef APP_GUI_TEST
{.app = gui_test, .name = "gui_test", .stack_size = 1024, .icon = A_Plugins_14},
#endif
#ifdef APP_KEYPAD_TEST
{.app = keypad_test, .name = "keypad_test", .icon = A_Plugins_14},
#endif
#ifdef APP_ACCESSOR
{.app = app_accessor, .name = "accessor", .stack_size = 4096, .icon = A_Plugins_14},
#endif
#ifdef APP_UNIT_TESTS
{.app = flipper_test_app, .name = "Unit Tests", .stack_size = 1024, .icon = A_Plugins_14},
#endif
};
const size_t FLIPPER_DEBUG_APPS_COUNT = sizeof(FLIPPER_DEBUG_APPS) / sizeof(FlipperApplication);
#ifdef SRV_DOLPHIN
const FlipperApplication FLIPPER_SCENE =
{.app = scene_app, .name = "Scenes", .stack_size = 1024, .icon = A_Games_14};
const FlipperApplication FLIPPER_SCENE_APPS[] = {
{.app = passport, .name = "Passport", .stack_size = 1024, .icon = A_Games_14},
{.app = music_player, .name = "Music player", .stack_size = 1024, .icon = A_Plugins_14},
{.app = floopper_bloopper, .name = "Floopper Bloopper", .stack_size = 1024, .icon = A_Games_14},
};
const size_t FLIPPER_SCENE_APPS_COUNT = sizeof(FLIPPER_SCENE_APPS) / sizeof(FlipperApplication);
#endif