Code cleanup for min/max functions. Committed on behalf of lebedev.ri (thanks!).
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@@ -18,19 +18,18 @@
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*
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*/
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//#include "rtengine.h"
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#include <cstddef>
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#include <cmath>
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#include "curves.h"
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#include "labimage.h"
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#include "improcfun.h"
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#include "array2D.h"
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#include "rt_math.h"
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#ifdef _OPENMP
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#include <omp.h>
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#endif
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#define SQR(x) ((x)*(x))
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#define CLIPTO(a,b,c) ((a)>(b)?((a)<(c)?(a):(c)):(b))
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#define CLIPC(a) ((a)>-32000?((a)<32000?(a):32000):-32000)
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#define CLIP(a) (CLIPTO(a,0,65535))
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@@ -103,7 +102,7 @@ namespace rtengine {
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void ImProcFunctions :: dirpyrLab_denoise(LabImage * src, LabImage * dst, const procparams::DirPyrDenoiseParams & dnparams )
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{
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float gam = dnparams.gamma/3.0;
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//float gam = 2.0;//MIN(3.0, 0.1*fabs(c[4])/3.0+0.001);
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//float gam = 2.0;//min(3.0, 0.1*fabs(c[4])/3.0+0.001);
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float gamthresh = 0.03;
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float gamslope = exp(log((double)gamthresh)/gam)/gamthresh;
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@@ -300,7 +299,7 @@ namespace rtengine {
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int height = data_fine->H;
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//generate domain kernel
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int halfwin = 3;//MIN(ceil(2*sig),3);
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int halfwin = 3;//min(ceil(2*sig),3);
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int scalewin = halfwin*scale;
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#ifdef _OPENMP
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@@ -455,8 +454,8 @@ namespace rtengine {
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float nrfctrave=0;
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norm_l = 0;//if we do want to include the input pixel in the sum
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for(int inbr=MAX(0,i-1); inbr<=MIN(height-1,i+1); inbr++) {
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for (int jnbr=MAX(0,j-1); jnbr<=MIN(width-1,j+1); jnbr++) {
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for(int inbr=max(0,i-1); inbr<=min(height-1,i+1); inbr++) {
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for (int jnbr=max(0,j-1); jnbr<=min(width-1,j+1); jnbr++) {
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dirwt_l = DIRWT_L(inbr, jnbr, i, j);
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nrfctrave += dirwt_l*nrfactorL[inbr][jnbr];
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norm_l += dirwt_l;
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@@ -534,8 +533,8 @@ namespace rtengine {
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//do midpoint first
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double norm=0.0,wtdsum[3]={0.0,0.0,0.0};
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//wtdsum[0]=wtdsum[1]=wtdsum[2]=0.0;
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for(int ix=i; ix<MIN(height,i+3); ix+=2)
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for (int jx=j; jx<MIN(width,j+3); jx+=2) {
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for(int ix=i; ix<min(height,i+3); ix+=2)
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for (int jx=j; jx<min(width,j+3); jx+=2) {
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wtdsum[0] += smooth->L[ix][jx];
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wtdsum[1] += smooth->a[ix][jx];
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wtdsum[2] += smooth->b[ix][jx];
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@@ -556,13 +555,13 @@ namespace rtengine {
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if (j+1==width) continue;
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double norm=0.0,wtdsum[3]={0.0,0.0,0.0};
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for (int jx=j; jx<MIN(width,j+3); jx+=2) {
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for (int jx=j; jx<min(width,j+3); jx+=2) {
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wtdsum[0] += smooth->L[i][jx];
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wtdsum[1] += smooth->a[i][jx];
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wtdsum[2] += smooth->b[i][jx];
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norm++;
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}
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for (int ix=MAX(0,i-1); ix<MIN(height,i+2); ix+=2) {
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for (int ix=max(0,i-1); ix<min(height,i+2); ix+=2) {
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wtdsum[0] += smooth->L[ix][j+1];
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wtdsum[1] += smooth->a[ix][j+1];
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wtdsum[2] += smooth->b[ix][j+1];
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@@ -576,13 +575,13 @@ namespace rtengine {
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//now down neighbor
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if (i+1==height) continue;
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norm=0.0;wtdsum[0]=wtdsum[1]=wtdsum[2]=0.0;
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for (int ix=i; ix<MIN(height,i+3); ix+=2) {
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for (int ix=i; ix<min(height,i+3); ix+=2) {
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wtdsum[0] += smooth->L[ix][j];
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wtdsum[1] += smooth->a[ix][j];
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wtdsum[2] += smooth->b[ix][j];
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norm++;
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}
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for (int jx=MAX(0,j-1); jx<MIN(width,j+2); jx+=2) {
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for (int jx=max(0,j-1); jx<min(width,j+2); jx+=2) {
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wtdsum[0] += smooth->L[i+1][jx];
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wtdsum[1] += smooth->a[i+1][jx];
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wtdsum[2] += smooth->b[i+1][jx];
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