Small (~ 4%) speedup for perceptual tone curve
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@@ -868,7 +868,7 @@ private:
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public:
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static void init();
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void initApplyState(PerceptualToneCurveState & state, Glib::ustring workingSpace) const;
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void Apply(float& r, float& g, float& b, PerceptualToneCurveState & state) const;
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void Apply(float& r, float& g, float& b, const PerceptualToneCurveState &state) const;
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};
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// Standard tone curve
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