Formatted all .cc and .h code in rtengine, rtexif and rtgui using astyle
This commit is contained in:
@@ -7,7 +7,7 @@
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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*
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* RawTherapee is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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@@ -23,7 +23,8 @@
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CursorManager cursorManager;
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void CursorManager::init (Glib::RefPtr<Gdk::Window> mainWin) {
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void CursorManager::init (Glib::RefPtr<Gdk::Window> mainWin)
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{
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cResizeWidth = new Gdk::Cursor (Gdk::SB_H_DOUBLE_ARROW);
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cResizeHeight = new Gdk::Cursor (Gdk::SB_V_DOUBLE_ARROW);
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@@ -62,59 +63,63 @@ void CursorManager::init (Glib::RefPtr<Gdk::Window> mainWin) {
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}
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/* Set the cursor of the given window */
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void CursorManager::setCursor (Glib::RefPtr<Gdk::Window> window, CursorShape shape) {
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void CursorManager::setCursor (Glib::RefPtr<Gdk::Window> window, CursorShape shape)
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{
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if (shape==CSArrow)
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// set_cursor without any arguments to select system default
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if (shape == CSArrow)
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// set_cursor without any arguments to select system default
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{
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window->set_cursor ();
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else if (shape==CSOpenHand)
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} else if (shape == CSOpenHand) {
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window->set_cursor (*cHand);
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else if (shape==CSClosedHand)
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} else if (shape == CSClosedHand) {
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window->set_cursor (*cClosedHand);
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else if (shape==CSMove)
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} else if (shape == CSMove) {
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window->set_cursor (*cCropMove);
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else if (shape==CSResizeWidth)
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} else if (shape == CSResizeWidth) {
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window->set_cursor (*cResizeWidth);
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else if (shape==CSResizeHeight)
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} else if (shape == CSResizeHeight) {
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window->set_cursor (*cResizeHeight);
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else if (shape==CSResizeDiagonal)
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} else if (shape == CSResizeDiagonal) {
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window->set_cursor (*cResizeDiag);
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else if (shape==CSResizeTopLeft)
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} else if (shape == CSResizeTopLeft) {
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window->set_cursor (*cResizeTopLeft);
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else if (shape==CSResizeTopRight)
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} else if (shape == CSResizeTopRight) {
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window->set_cursor (*cResizeTopRight);
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else if (shape==CSResizeBottomLeft)
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} else if (shape == CSResizeBottomLeft) {
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window->set_cursor (*cResizeBottomLeft);
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else if (shape==CSResizeBottomRight)
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} else if (shape == CSResizeBottomRight) {
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window->set_cursor (*cResizeBottomRight);
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else if (shape==CSMove2D)
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} else if (shape == CSMove2D) {
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window->set_cursor (*cMove2D);
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else if (shape==CSMove1DH)
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} else if (shape == CSMove1DH) {
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window->set_cursor (*cMove1DH);
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else if (shape==CSMove1DV)
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} else if (shape == CSMove1DV) {
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window->set_cursor (*cMove1DV);
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else if (shape==CSMoveRotate)
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} else if (shape == CSMoveRotate) {
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window->set_cursor (*cMoveRotate);
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else if (shape==CSSpotWB)
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} else if (shape == CSSpotWB) {
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window->set_cursor (*cWB);
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else if (shape==CSCropSelect)
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} else if (shape == CSCropSelect) {
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window->set_cursor (*cHand);
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else if (shape==CSMoveLeft)
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} else if (shape == CSMoveLeft) {
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window->set_cursor (*cLeftTanMove);
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else if (shape==CSMoveRight)
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} else if (shape == CSMoveRight) {
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window->set_cursor (*cRightTanMove);
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else if (shape==CSStraighten)
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} else if (shape == CSStraighten) {
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window->set_cursor (*cHand);
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else if (shape==CSWait)
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} else if (shape == CSWait) {
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window->set_cursor (*cWait);
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else if (shape==CSPlus)
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} else if (shape == CSPlus) {
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window->set_cursor (*cAdd);
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else if (shape==CSEmpty)
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} else if (shape == CSEmpty) {
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window->set_cursor (*cHidden);
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}
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}
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/* Set the cursor of the main window */
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void CursorManager::setCursor (CursorShape shape) {
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setCursor(mainWindow, shape);
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void CursorManager::setCursor (CursorShape shape)
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{
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setCursor(mainWindow, shape);
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}
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