Added a threshold slider to the impulse NR tool. Large values can cause cratering, but otherwise this should be a good precursor to pyramid denoising.
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@@ -106,6 +106,10 @@ TRANSFORM, // EvPerspCorr
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EQUALIZER, // EvEqualizer
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EQUALIZER, // EvEqlEnabled
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IMPULSEDENOISE, // EvIDNEnabled,
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<<<<<<< local
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IMPULSEDENOISE, // EvIDNThresh,
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=======
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>>>>>>> other
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DIRPYRDENOISE, // EvDPDNEnabled,
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DIRPYRDENOISE, // EvDPDNLuma,
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DIRPYRDENOISE // EvDPDNChroma,
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