Update all language files for translation

This commit is contained in:
DrSlony
2015-07-19 21:37:12 +02:00
parent 3628f8982a
commit 196db6ee67
30 changed files with 2056 additions and 942 deletions

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@@ -1173,9 +1173,9 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
!HISTORY_MSG_303;NR - Chroma method
!HISTORY_MSG_304;W - Contrast levels
!HISTORY_MSG_305;Wavelet Levels
!HISTORY_MSG_306;W - Preview
!HISTORY_MSG_307;W - Preview
!HISTORY_MSG_308;W - Preview direction
!HISTORY_MSG_306;W - Process
!HISTORY_MSG_307;W - Process
!HISTORY_MSG_308;W - Process direction
!HISTORY_MSG_309;W - ES - Detail
!HISTORY_MSG_310;W - Residual - Sky tar/prot
!HISTORY_MSG_311;W - Wavelet levels
@@ -1238,6 +1238,38 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
!HISTORY_MSG_368;W - Final - Contrast balance
!HISTORY_MSG_369;W - Final - Balance method
!HISTORY_MSG_370;W - Final - Local contrast curve
!HISTORY_MSG_371;Post-Resize Sharpening
!HISTORY_MSG_372;PRS USM - Radius
!HISTORY_MSG_373;PRS USM - Amount
!HISTORY_MSG_374;PRS USM - Threshold
!HISTORY_MSG_375;PRS USM - Sharpen only edges
!HISTORY_MSG_376;PRS USM - Edge detection radius
!HISTORY_MSG_377;PRS USM - Edge tolerance
!HISTORY_MSG_378;PRS USM - Halo control
!HISTORY_MSG_379;PRS USM - Halo control amount
!HISTORY_MSG_380;PRS - Method
!HISTORY_MSG_381;PRS RLD - Radius
!HISTORY_MSG_382;PRS RLD - Amount
!HISTORY_MSG_383;PRS RLD - Damping
!HISTORY_MSG_384;PRS RLD - Iterations
!HISTORY_MSG_385;W - Residual - Color Balance
!HISTORY_MSG_386;W - Residual - CB green high
!HISTORY_MSG_387;W - Residual - CB blue high
!HISTORY_MSG_388;W - Residual - CB green mid
!HISTORY_MSG_389;W - Residual - CB blue mid
!HISTORY_MSG_390;W - Residual - CB green low
!HISTORY_MSG_391;W - Residual - CB blue low
!HISTORY_MSG_392;W - Residual - CB Reset
!HISTORY_MSG_393;DCP - Look table
!HISTORY_MSG_394;DCP - Baseline exposure
!HISTORY_MSG_395;DCP - Base table
!HISTORY_MSG_396;W - Contrast sub-tool
!HISTORY_MSG_397;W - Chroma sub-tool
!HISTORY_MSG_398;W - ES sub-tool
!HISTORY_MSG_399;W - Residual sub-tool
!HISTORY_MSG_400;W - Final sub-tool
!HISTORY_MSG_401;W - Toning sub-tool
!HISTORY_MSG_402;W - Denoise sub-tool
!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
!MAIN_BUTTON_NAVNEXT_TOOLTIP;Navigate to the next image relative to image opened in the Editor.\nShortcut: <b>Shift-F4</b>\n\nTo navigate to the next image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F4</b>
!MAIN_BUTTON_NAVPREV_TOOLTIP;Navigate to the previous image relative to image opened in the Editor.\nShortcut: <b>Shift-F3</b>\n\nTo navigate to the previous image relative to the currently selected thumbnail in the File Browser or Filmstrip:\nShortcut: <b>F3</b>
@@ -1259,18 +1291,18 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
!NAVIGATOR_R;R:
!NAVIGATOR_S;S:
!NAVIGATOR_V;V:
!PARTIALPASTE_CHANNELMIXERBW;Black-and-White
!PARTIALPASTE_CHANNELMIXERBW;Black-and-white
!PARTIALPASTE_COLORAPP;CIECAM02
!PARTIALPASTE_COLORTONING;Color Toning
!PARTIALPASTE_EQUALIZER;Wavelet Equalizer
!PARTIALPASTE_FILMSIMULATION;Film Simulation
!PARTIALPASTE_COLORTONING;Color toning
!PARTIALPASTE_EQUALIZER;Wavelet levels
!PARTIALPASTE_FILMSIMULATION;Film simulation
!PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control
!PARTIALPASTE_GRADIENT;Graduated filter
!PARTIALPASTE_PCVIGNETTE;Vignette filter
!PARTIALPASTE_PREPROCESS_DEADPIXFILT;Dead pixel filter
!PARTIALPASTE_PREPROCESS_HOTPIXFILT;Hot pixel filter
!PARTIALPASTE_RAW_LMMSEITERATIONS;LMMSE enhancement steps
!PARTIALPASTE_WAVELETGROUP;Wavelet processing
!PARTIALPASTE_WAVELETGROUP;Wavelet Levels
!PREFERENCES_AUTLISLOW;Low
!PREFERENCES_AUTLISMAX;Max - Average of all tiles
!PREFERENCES_AUTLISSTD;High
@@ -1632,6 +1664,12 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
!TP_GRADIENT_STRENGTH;Strength
!TP_GRADIENT_STRENGTH_TOOLTIP;Filter strength in stops.
!TP_HLREC_ENA_TOOLTIP;Could be activated by Auto Levels.
!TP_ICM_APPLYBASELINEEXPOSUREOFFSET;Baseline exposure
!TP_ICM_APPLYBASELINEEXPOSUREOFFSET_TOOLTIP;Employ the embedded DCP baseline exposure offset. The setting is only enabled if the selected DCP has any.
!TP_ICM_APPLYHUESATMAP;Base table
!TP_ICM_APPLYHUESATMAP_TOOLTIP;Employ the embedded DCP base table (HueSatMap). The setting is only enabled if the selected DCP has one.
!TP_ICM_APPLYLOOKTABLE;Look table
!TP_ICM_APPLYLOOKTABLE_TOOLTIP;Employ the embedded DCP look table. The setting is only enabled if the selected DCP has one.
!TP_ICM_DCPILLUMINANT;Illuminant
!TP_ICM_DCPILLUMINANT_INTERPOLATED;Interpolated
!TP_ICM_DCPILLUMINANT_TOOLTIP;Select which embedded DCP illuminant to employ. Default is "interpolated" which is a mix between the two based on white balance. The setting is only enabled if a Dual-Illuminant DCP with interpolation support is selected.
@@ -1658,6 +1696,8 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
!TP_PREPROCESS_DEADPIXFILT_TOOLTIP;Tries to suppress dead pixels.
!TP_PREPROCESS_HOTPIXFILT;Hot pixel filter
!TP_PREPROCESS_HOTPIXFILT_TOOLTIP;Tries to suppress hot pixels.
!TP_PRSHARPENING_LABEL;Post-Resize Sharpening
!TP_PRSHARPENING_TOOLTIP;Sharpens the image after resizing. Only works when the "Lanczos" resizing method is used. It is impossible to preview the effects of this tool. See RawPedia for usage instructions.
!TP_RAWEXPOS_BLACK_0;Green 1 (lead)
!TP_RAWEXPOS_BLACK_1;Red
!TP_RAWEXPOS_BLACK_2;Blue
@@ -1690,12 +1730,12 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
!TP_WAVELET_7;Level 7
!TP_WAVELET_8;Level 8
!TP_WAVELET_9;Level 9
!TP_WAVELET_ALL;All levels in all directions
!TP_WAVELET_APPLYTO;Apply To
!TP_WAVELET_AVOID;Avoid color shift
!TP_WAVELET_B0;Black
!TP_WAVELET_B1;Grey
!TP_WAVELET_B2;Residual
!TP_WAVELET_BACKGROUND;Background
!TP_WAVELET_BACUR;Curve
!TP_WAVELET_BALANCE;Contrast balance d/v-h
!TP_WAVELET_BALANCE_TOOLTIP;Alters the balance between the wavelet directions: vertical-horizontal and diagonal.\nIf contrast, chromaticity or residual tone mapping are activated, the effect due to balance is amplified.
@@ -1704,6 +1744,9 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
!TP_WAVELET_BANONE;None
!TP_WAVELET_BASLI;Slider
!TP_WAVELET_BATYPE;Contrast balance method
!TP_WAVELET_CBENAB;Toning and Color Balance
!TP_WAVELET_CBTYPE;Toning and Color Balance
!TP_WAVELET_CB_TOOLTIP;For strong values product color-toning by combining it or not with levels decomposition 'toning'\nFor low values you can change the white balance of the background (sky, ...) without changing that of the front plane, generally more contrasted
!TP_WAVELET_CCURVE;Local contrast
!TP_WAVELET_CH1;Whole chromaticity range
!TP_WAVELET_CH2;Saturated/pastel
@@ -1719,10 +1762,8 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
!TP_WAVELET_COMBOTH;Both
!TP_WAVELET_COMPCONT;Contrast
!TP_WAVELET_COMPGAMMA;Compression gamma
!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjusting the gamma of the residual image allow you to equilibrate the data and histogram.
!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjust gamma for residual image and compression.\nAllow to equilibrate data and histogram
!TP_WAVELET_COMPGAMMA_TOOLTIP;Adjusting the gamma of the residual image allows you to equilibrate the data and histogram.
!TP_WAVELET_COMPTM;Tone mapping
!TP_WAVELET_CONTEDIT;'After' Contrast curve
!TP_WAVELET_CONTEDIT;'After' contrast curve
!TP_WAVELET_CONTRAST_MINUS;Contrast -
!TP_WAVELET_CONTRAST_PLUS;Contrast +
@@ -1735,13 +1776,16 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modifies each level's contrast as a function oh hue.\nTake care not to overwrite changes made with the Gamut Hue controls.\nThe curve will only have an effect when wavelet contrast level sliders are non-zero.
!TP_WAVELET_CURVEEDITOR_CL;L
!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Applies a final contrast luminance curve at the end of the wavelet treatment.
!TP_WAVELET_CURVEEDITOR_CL_TOOLTIP;Apply a contrast luminance curve at the end of wavelet level threatment
!TP_WAVELET_CURVEEDITOR_HH;HH
!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modifies the residual image's hue as a function of hue.
!TP_WAVELET_DALL;All directions
!TP_WAVELET_DAUB2;D2 - low
!TP_WAVELET_DAUB4;D4 - standard
!TP_WAVELET_DAUB6;D6 - standard plus
!TP_WAVELET_DAUB10;D10 - medium
!TP_WAVELET_DAUB14;D14 - high
!TP_WAVELET_DAUB;Edge performance
!TP_WAVELET_DAUB_TOOLTIP;Changes Daubechies coefficients:\nD4 = Standard,\nD14 = Often best performance, 10% more time-intensive.\n\nAffects edge detection as well as the general quality of the firsts levels. However the quality is not strictly related to this coefficient and can vary with images and uses.
!TP_WAVELET_DISP;Preview Settings
!TP_WAVELET_DONE;Vertical
!TP_WAVELET_DTHR;Diagonal
!TP_WAVELET_DTWO;Horizontal
@@ -1771,12 +1815,15 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
!TP_WAVELET_HUESKIN_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the <b>white balance is incorrect</b>.
!TP_WAVELET_HUESKY;Sky hue
!TP_WAVELET_HUESKY_TOOLTIP;The bottom points set the beginning of the transition zone, and the upper points the end of it, where the effect is at its maximum.\n\nIf you need to move the area significantly, or if there are artifacts, then the <b>white balance is incorrect</b>.
!TP_WAVELET_INF;Below or equal the level
!TP_WAVELET_ITER;Delta balance levels
!TP_WAVELET_ITER_TOOLTIP;Left: increase low levels and reduce high levels,\nRight: reduce low levels and increase high levels.
!TP_WAVELET_LABEL;Wavelet levels
!TP_WAVELET_LABEL;Wavelet Levels
!TP_WAVELET_LARGEST;Coarsest
!TP_WAVELET_LEVCH;Chromaticity
!TP_WAVELET_LEVDIR_ALL;All levels in all directions
!TP_WAVELET_LEVDIR_INF;Below or equal the level
!TP_WAVELET_LEVDIR_ONE;One level
!TP_WAVELET_LEVDIR_SUP;Above the level
!TP_WAVELET_LEVELS;Wavelet levels
!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time.
!TP_WAVELET_LEVF;Contrast
@@ -1794,22 +1841,19 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
!TP_WAVELET_NEUTRAL;Neutral
!TP_WAVELET_NOISE;Denoise and Refine
!TP_WAVELET_NOIS;Denoise
!TP_WAVELET_ONE;One level
!TP_WAVELET_OPACITYWL;Final local contrast
!TP_WAVELET_OPACITYWL_TOOLTIP;Modify final local contrast in function of last local contrast (absciss) for all levels decomposition\nTake into account: \na)contrast levels \nb)edge sharpness \nc)contrast balance\nd)decomposition-recomposition\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 200..1000)\n66% absciss represents standard deviation of local contrast (real value about 1000..2000)\n100% represents maximum (real value about 5000..13000)
!TP_WAVELET_OPACITYWL_TOOLTIP;Modify the final local contrast at the end of the wavelet treatment.\n\nThe left side represents the smallest local contrast, progressing to the largest local contrast on the right.
!TP_WAVELET_OPACITYW;Contrast balance d/v-h curve
!TP_WAVELET_OPACITY;Opacity Blue-Yellow
!TP_WAVELET_PASTEL;Pastel chromaticity
!TP_WAVELET_PREVIEWBACK;Background
!TP_WAVELET_PREVIEWLEVELS;Preview
!TP_WAVELET_PROC;Process
!TP_WAVELET_RE1;Reinforced
!TP_WAVELET_RE2;Unchanged
!TP_WAVELET_RE3;Reduced
!TP_WAVELET_RESCHRO;Chromaticity
!TP_WAVELET_RESCONH;Highlights
!TP_WAVELET_RESCON;Shadows
!TP_WAVELET_RESID;Residual image
!TP_WAVELET_RESID;Residual Image
!TP_WAVELET_SAT;Saturated chromaticity
!TP_WAVELET_SETTINGS;Wavelet Settings
!TP_WAVELET_SKIN;Skin targetting/protection
@@ -1819,7 +1863,6 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
!TP_WAVELET_STRENGTH;Strength
!TP_WAVELET_STREN;Strength
!TP_WAVELET_SUPE;Extra
!TP_WAVELET_SUP;Above the level
!TP_WAVELET_THRESHOLD2;Shadow levels
!TP_WAVELET_THRESHOLD2_TOOLTIP;Only levels between 9 and 9 minus the value will be affected by the shadow luminance range. Other levels will be fully treated. The highest level possible is limited by the highlight level value (9 minus highlight level value).
!TP_WAVELET_THRESHOLD;Highlight levels
@@ -1839,11 +1882,6 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
!TP_WAVELET_TMSTRENGTH_TOOLTIP;Control the strength of tone mapping or contrast compression of the residual image. When the value is different from 0, the Strength and Gamma sliders of the Tone Mapping tool in the Exposure tab will become grayed out.
!TP_WAVELET_TMTYPE;Compression method
!TP_WAVELET_TON;Toning
!TP_WAVELET_daub2;D2 - low
!TP_WAVELET_daub4;D4 - standard
!TP_WAVELET_daub6;D6 - standard plus
!TP_WAVELET_daub10;D10 - medium
!TP_WAVELET_daub14;D14 - high
!TP_WBALANCE_EQBLUERED;Blue/Red equalizer
!TP_WBALANCE_EQBLUERED_TOOLTIP;Allows to deviate from the normal behavior of "white balance" by modulating the blue/red balance.\nThis can be useful when shooting conditions:\na) are far from the standard illuminant (e.g. underwater),\nb) are far from conditions where calibrations were performed,\nc) where the matrices or ICC profiles are unsuitable.
!TP_WBALANCE_WATER1;UnderWater 1