Fix some lgtm issues

This commit is contained in:
Ingo Weyrich
2019-10-30 14:07:49 +01:00
parent d7ec033829
commit 1d51016bdd
8 changed files with 18 additions and 18 deletions

View File

@@ -583,10 +583,10 @@ BENCHFUN
} else {
if (sigmaCornerOffset != 0.0) {
const float distance = sqrt(rtengine::SQR(i + tileSize / 2 - H / 2) + rtengine::SQR(j + tileSize / 2 - W / 2));
const float sigmaTile = sigma + distanceFactor * distance;
const float sigmaTile = static_cast<float>(sigma) + distanceFactor * distance;
if (sigmaTile >= 0.4f) {
float lkernel7[7][7];
compute7x7kernel(sigma + distanceFactor * distance, lkernel7);
compute7x7kernel(static_cast<float>(sigma) + distanceFactor * distance, lkernel7);
for (int k = 0; k < iterations - 1; ++k) {
// apply 7x7 gaussian blur and divide luminance by result of gaussian blur
gauss7x7div(tmpIThr, tmpThr, lumThr, fullTileSize, fullTileSize, lkernel7);