Suppress comment printf in TM
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@@ -920,7 +920,7 @@ void EdgePreservingDecomposition::CompressDynamicRange(float *Source, float Scal
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float temp;
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if(DetailBoost > 0.f) {
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float betemp = expf(-(2.f - DetailBoost + 0.694f)) - 1.f; //0.694 = log(2)
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float betemp = expf(-(2.f - DetailBoost + 0.693147f)) - 1.f; //0.694 = log(2)
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temp = 1.2f * xlogf( -betemp);
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} else {
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temp = CompressionExponent - 1.0f;
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