converting DCB and vng4 to float.
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@@ -175,19 +175,19 @@ class RawImageSource : public ImageSource {
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void ahd_demosaic(int winx, int winy, int winw, int winh);
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void border_interpolate(int border, float (*image)[4], int start = 0, int end = 0);
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void dcb_initTileLimits(int &colMin, int &rowMin, int &colMax, int &rowMax, int x0, int y0, int border);
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void fill_raw( ushort (*cache )[4], int x0, int y0, float** rawData);
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void fill_border( ushort (*cache )[4], int border, int x0, int y0);
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void copy_to_buffer(ushort (*image2)[3], ushort (*image)[4]);
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void dcb_hid(ushort (*image)[4], ushort (*bufferH)[3], ushort (*bufferV)[3], int x0, int y0);
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void dcb_color(ushort (*image)[4], int x0, int y0);
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void dcb_hid2(ushort (*image)[4], int x0, int y0);
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void dcb_map(ushort (*image)[4], int x0, int y0);
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void dcb_correction(ushort (*image)[4], int x0, int y0);
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void dcb_pp(ushort (*image)[4], int x0, int y0);
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void dcb_correction2(ushort (*image)[4], int x0, int y0);
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void restore_from_buffer(ushort (*image)[4], ushort (*image2)[3]);
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void dcb_refinement(ushort (*image)[4], int x0, int y0);
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void dcb_color_full(ushort (*image)[4], int x0, int y0, float (*chroma)[2]);
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void fill_raw( float (*cache )[4], int x0, int y0, float** rawData);
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void fill_border( float (*cache )[4], int border, int x0, int y0);
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void copy_to_buffer(float (*image2)[3], float (*image)[4]);
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void dcb_hid(float (*image)[4], float (*bufferH)[3], float (*bufferV)[3], int x0, int y0);
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void dcb_color(float (*image)[4], int x0, int y0);
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void dcb_hid2(float (*image)[4], int x0, int y0);
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void dcb_map(float (*image)[4], int x0, int y0);
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void dcb_correction(float (*image)[4], int x0, int y0);
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void dcb_pp(float (*image)[4], int x0, int y0);
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void dcb_correction2(float (*image)[4], int x0, int y0);
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void restore_from_buffer(float (*image)[4], float (*image2)[3]);
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void dcb_refinement(float (*image)[4], int x0, int y0);
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void dcb_color_full(float (*image)[4], int x0, int y0, float (*chroma)[2]);
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void transLine (float* red, float* green, float* blue, int i, Imagefloat* image, int tran, int imw, int imh, int fw);
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void hflip (Imagefloat* im);
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