Merge branch 'dev' into tone-equalizer
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@@ -60,6 +60,8 @@ class LocLLmaskexpCurve;
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class LocCCmaskexpCurve;
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class LocHHmaskexpCurve;
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enum class StandardObserver;
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enum RenderingIntent : int {
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RI_PERCEPTUAL = INTENT_PERCEPTUAL,
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RI_RELATIVE = INTENT_RELATIVE_COLORIMETRIC,
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@@ -300,6 +302,7 @@ struct ToneCurveParams {
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int shcompr;
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int hlcompr; // Highlight Recovery's compression
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int hlbl; // Highlight Recovery's compression
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double hlth; // Highlight Recovery's threshold
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int hlcomprthresh; // Highlight Recovery's threshold
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bool histmatching; // histogram matching
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bool fromHistMatching;
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@@ -634,11 +637,22 @@ struct WBEntry {
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struct WBParams {
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bool enabled;
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Glib::ustring method;
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int temperature;
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double green;
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double equal;
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double tempBias;
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Glib::ustring method;
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int temperature;
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double green;
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double equal;
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double tempBias;
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StandardObserver observer;
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int itcwb_thres;
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int itcwb_precis;
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int itcwb_size;
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int itcwb_delta;
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int itcwb_fgreen;
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int itcwb_rgreen;
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bool itcwb_nopurple;
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bool itcwb_sorted;
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bool itcwb_forceextra;
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bool itcwb_sampling;
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WBParams();
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