Local adjustments denoise - Removes the need to have luminance denoise curve activates to activate Nlmeans
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@ -8165,7 +8165,7 @@ void ImProcFunctions::calc_ref(int sp, LabImage * original, LabImage * transform
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deltasobelL = new LabImage(spotSi, spotSi);
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bool isdenoise = false;
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if ((lp.noiself > 0.f || lp.noiself0 > 0.f || lp.noiself2 > 0.f || lp.wavcurvedenoi || lp.noiselc > 0.f || lp.noisecf > 0.f || lp.noisecc > 0.f) && lp.denoiena) {
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if ((lp.noiself > 0.f || lp.noiself0 > 0.f || lp.noiself2 > 0.f || lp.wavcurvedenoi || lp.nlstr > 0 || lp.noiselc > 0.f || lp.noisecf > 0.f || lp.noisecc > 0.f) && lp.denoiena) {
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isdenoise = true;
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}
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@ -13025,7 +13025,6 @@ void ImProcFunctions::NLMeans(float **img, int strength, int detail_thresh, int
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if(scale > 5.f) {//avoid to small values - leads to crash - but enough to evaluate noise
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return;
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}
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BENCHFUN
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const int W = bfw;
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const int H = bfh;
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@ -13666,7 +13665,7 @@ void ImProcFunctions::Lab_Local(
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//Prepare mask for Blur and noise and Denoise
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bool denoiz = false;
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if ((lp.noiself > 0.f || lp.noiself0 > 0.f || lp.noiself2 > 0.f || lp.noiselc > 0.f || lp.wavcurvedenoi || lp.noisecf > 0.f || lp.noisecc > 0.f || lp.bilat > 0.f) && lp.denoiena) {
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if ((lp.noiself > 0.f || lp.noiself0 > 0.f || lp.noiself2 > 0.f || lp.noiselc > 0.f || lp.wavcurvedenoi || lp.nlstr > 0 || lp.noisecf > 0.f || lp.noisecc > 0.f || lp.bilat > 0.f) && lp.denoiena) {
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denoiz = true;
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}
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@ -14410,7 +14409,7 @@ void ImProcFunctions::Lab_Local(
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}
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//local denoise
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if (lp.activspot && lp.denoiena && (lp.noiself > 0.f || lp.noiself0 > 0.f || lp.noiself2 > 0.f || lp.wavcurvedenoi || lp.noiselc > 0.f || lp.noisecf > 0.f || lp.noisecc > 0.f )) {//disable denoise if not used
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if (lp.activspot && lp.denoiena && (lp.noiself > 0.f || lp.noiself0 > 0.f || lp.noiself2 > 0.f || lp.wavcurvedenoi ||lp.nlstr > 0 || lp.noiselc > 0.f || lp.noisecf > 0.f || lp.noisecc > 0.f )) {//disable denoise if not used
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float slidL[8] = {0.f, 0.f, 0.f, 0.f, 0.f, 0.f, 0.f, 0.f};
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float slida[8] = {0.f, 0.f, 0.f, 0.f, 0.f, 0.f, 0.f, 0.f};
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float slidb[8] = {0.f, 0.f, 0.f, 0.f, 0.f, 0.f, 0.f, 0.f};
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