Use _WIN32 instead of WIN32 to detect Windows

`WIN32` is not defined when building a 64-bit executable on Windows with Clang. `_WIN32` is the more appropriate option here.
http://web.archive.org/web/20191012035921/http://nadeausoftware.com/articles/2012/01/c_c_tip_how_use_compiler_predefined_macros_detect_operating_system contains a handy table/matrix of the options and why this is best.
This commit is contained in:
Stephen Shkardoon
2023-08-13 14:11:41 +12:00
parent 9ae8c79c3a
commit 23f2a2fc9f
44 changed files with 128 additions and 128 deletions

View File

@@ -18,7 +18,7 @@
*/
#pragma once
#ifdef WIN32
#ifdef _WIN32
#include <profileapi.h>
#elif defined __APPLE__
#include <sys/time.h>
@@ -30,7 +30,7 @@ class MyTime
{
public:
#ifndef WIN32
#ifndef _WIN32
timespec t;
#else
LONGLONG t;
@@ -47,7 +47,7 @@ public:
void set ()
{
#ifdef WIN32
#ifdef _WIN32
LARGE_INTEGER ulf;
QueryPerformanceCounter(&ulf);
t = ulf.QuadPart;
@@ -63,7 +63,7 @@ public:
int etime (const MyTime &a) const
{
#ifndef WIN32
#ifndef _WIN32
return (t.tv_sec - a.t.tv_sec) * 1000000 + (t.tv_nsec - a.t.tv_nsec) / 1000;
#else
return (t - a.t) * 1000 / (baseFrequency / 1000);