Use _WIN32
instead of WIN32
to detect Windows
`WIN32` is not defined when building a 64-bit executable on Windows with Clang. `_WIN32` is the more appropriate option here. http://web.archive.org/web/20191012035921/http://nadeausoftware.com/articles/2012/01/c_c_tip_how_use_compiler_predefined_macros_detect_operating_system contains a handy table/matrix of the options and why this is best.
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@@ -55,7 +55,7 @@ Glib::ustring getExtension (const Glib::ustring& filename)
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// so we're using Glib::filename_to_utf8 for Linux/Apple and Glib::locale_to_utf8 for Windows.
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Glib::ustring fname_to_utf8(const std::string &fname)
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{
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#ifdef WIN32
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#ifdef _WIN32
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try {
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return Glib::locale_to_utf8(fname);
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