Suppress clarity which seems to lead crash in some cases
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@@ -27,6 +27,7 @@
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#define RANGEFN(i) ((1000.0f / (i + 1000.0f)))
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#define DIRWT(i1,j1,i,j) ( domker[(i1-i)/scale+halfwin][(j1-j)/scale+halfwin] * RANGEFN(fabsf((data_fine[i1][j1]-data_fine[i][j]))) )
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#define CLIPLL(x) LIM(x,0.f,32768.f) // limit L to about L=120 probably engh ?
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namespace rtengine
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{
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@@ -251,7 +252,7 @@ void ImProcFunctions :: dirpyr_equalizer(float ** src, float ** dst, int srcwidt
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}
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void ImProcFunctions::cbdl_local_temp(float ** src, float ** loctemp, int srcwidth, int srcheight, const float * mult, float kchro, const double dirpyrThreshold, const float mergeL, const double skinprot, const bool gamutlab, float b_l, float t_l, float t_r, float b_r, int choice, int scaleprev)
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void ImProcFunctions::cbdl_local_temp(float ** src, float ** loctemp, int srcwidth, int srcheight, const float * mult, float kchro, const double dirpyrThreshold, const float mergeL, const float contres, const double skinprot, const bool gamutlab, float b_l, float t_l, float t_r, float b_r, int choice, int scaleprev)
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{
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int lastlevel = maxlevelloc;
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@@ -354,37 +355,75 @@ void ImProcFunctions::cbdl_local_temp(float ** src, float ** loctemp, int srcwid
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// with the current implementation of idirpyr_eq_channel we can safely use the buffer from last level as buffer, saves some memory
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float ** buffer = dirpyrlo[lastlevel - 1];
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array2D<float> resid5(srcwidth, srcheight);
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/*
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// array2D<float> resid5(srcwidth, srcheight);
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array2D<float> residbuff(srcwidth, srcheight);
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#pragma omp parallel for
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for (int i = 0; i < srcheight; i++) {
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for (int j = 0; j < srcwidth; j++) {
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resid5[i][j] = buffer[i][j];
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// resid5[i][j] = dirpyrlo[lastlevel - 1][i][j]; //CLIPLL(buffer[i][j]);
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residbuff[i][j] = buffer[i][j];
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}
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}
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double avg = 0.f;
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if(contres != 0.f) {
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int ng = 0;
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for (int i = 0; i < srcheight; i++) {
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for (int j = 0; j < srcwidth; j++) {
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avg += residbuff[i][j];
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ng++;
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}
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}
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avg /= ng;
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avg /= 32768.f;
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avg = LIM01(avg);
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}
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float contreal = 0.3f * contres;
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DiagonalCurve resid_contrast({
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DCT_NURBS,
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0, 0,
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avg - avg * (0.6 - contreal / 250.0), avg - avg * (0.6 + contreal / 250.0),
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avg + (1 - avg) * (0.6 - contreal / 250.0), avg + (1 - avg) * (0.6 + contreal / 250.0),
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1, 1
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});
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if(contres != 0.f) {
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#pragma omp parallel for
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for (int i = 0; i < srcheight; i++)
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for (int j = 0; j < srcwidth; j++) {
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float buf = LIM01(residbuff[i][j] / 32768.f);
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buf = resid_contrast.getVal(buf);
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buf *= 32768.f;
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residbuff[i][j] = buf;
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}
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}
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*/
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for (int level = lastlevel - 1; level > 0; level--) {
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idirpyr_eq_channel_loc(dirpyrlo[level], dirpyrlo[level - 1], buffer, srcwidth, srcheight, level, multi, dirpyrThreshold, nullptr, nullptr, skinprot, gamutlab, b_l, t_l, t_r, b_r, choice);
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idirpyr_eq_channel_loc(dirpyrlo[level], dirpyrlo[level - 1], buffer /*residbuff*/, srcwidth, srcheight, level, multi, dirpyrThreshold, nullptr, nullptr, skinprot, gamutlab, b_l, t_l, t_r, b_r, choice);
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}
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scale = scalesloc[0];
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idirpyr_eq_channel_loc(dirpyrlo[0], src, buffer, srcwidth, srcheight, 0, multi, dirpyrThreshold, nullptr, nullptr, skinprot, gamutlab, b_l, t_l, t_r, b_r, choice);
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idirpyr_eq_channel_loc(dirpyrlo[0], src, buffer/*residbuff*/, srcwidth, srcheight, 0, multi, dirpyrThreshold, nullptr, nullptr, skinprot, gamutlab, b_l, t_l, t_r, b_r, choice);
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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array2D<float> loct(srcwidth, srcheight);
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#pragma omp parallel for
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for (int i = 0; i < srcheight; i++)
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for (int j = 0; j < srcwidth; j++) {
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loct[i][j] = CLIP(buffer[i][j]); // TODO: Really a clip necessary?
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}
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float clar = 0.01f * mergeL;
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// array2D<float> loct(srcwidth, srcheight);
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// #pragma omp parallel for
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// for (int i = 0; i < srcheight; i++)
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// for (int j = 0; j < srcwidth; j++) {
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// loct[i][j] = CLIPLL(residbuff[i][j]); // TODO: Really a clip necessary?
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// }
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// float clar = 0.01f * mergeL;
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#pragma omp parallel for
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for (int i = 0; i < srcheight; i++)
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for (int j = 0; j < srcwidth; j++) {
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loctemp[i][j] = (1.f + clar) * loct[i][j] - clar * resid5[i][j];
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}
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// loctemp[i][j] = CLIPLL((1.f + clar) * loct[i][j] - clar * resid5[i][j]);//there is a bug ==> leads to crash in some cases but where ??
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loctemp[i][j] = CLIPLL(buffer[i][j]);
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}
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}
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