Amaze+VNG4: created own entry in demosaic combobox, cleaned code

This commit is contained in:
heckflosse
2018-05-29 16:59:29 +02:00
parent 710dd13c2f
commit 2a13d12936
10 changed files with 147 additions and 193 deletions

View File

@@ -25,7 +25,31 @@
#include <omp.h>
#endif
#include "gauss.h"
#include "opthelper.h"
#include "rt_algo.h"
#include "rt_math.h"
#include "sleef.c"
namespace {
float calcBlendFactor(float val, float threshold) {
// sigmoid function
// result is in ]0;1] range
// inflexion point is at (x, y) (threshold, 0.5)
return 1.f / (1.f + xexpf(16.f - 16.f * val / threshold));
}
#ifdef __SSE2__
vfloat calcBlendFactor(vfloat valv, vfloat thresholdv) {
// sigmoid function
// result is in ]0;1] range
// inflexion point is at (x, y) (threshold, 0.5)
const vfloat onev = F2V(1.f);
const vfloat c16v = F2V(16.f);
return onev / (onev + xexpf(c16v - c16v * valv / thresholdv));
}
#endif
}
namespace rtengine
{
@@ -164,4 +188,73 @@ void findMinMaxPercentile(const float* data, size_t size, float minPrct, float&
maxOut += minVal;
}
void buildBlendMask(float** luminance, rtengine::JaggedArray<float> &blend, int W, int H, float contrastThreshold, float amount) {
if(contrastThreshold == 0.f) {
for(int j = 0; j < H; ++j) {
for(int i = 0; i < W; ++i) {
blend[j][i] = 1.f;
}
}
} else {
constexpr float scale = 0.0625f / 327.68f;
#ifdef _OPENMP
#pragma omp parallel
#endif
{
#ifdef __SSE2__
const vfloat contrastThresholdv = F2V(contrastThreshold);
const vfloat scalev = F2V(scale);
const vfloat amountv = F2V(amount);
#endif
#ifdef _OPENMP
#pragma omp for schedule(dynamic,16)
#endif
for(int j = 2; j < H - 2; ++j) {
int i = 2;
#ifdef __SSE2__
for(; i < W - 5; i += 4) {
vfloat contrastv = vsqrtf(SQRV(LVFU(luminance[j][i+1]) - LVFU(luminance[j][i-1])) + SQRV(LVFU(luminance[j+1][i]) - LVFU(luminance[j-1][i])) +
SQRV(LVFU(luminance[j][i+2]) - LVFU(luminance[j][i-2])) + SQRV(LVFU(luminance[j+2][i]) - LVFU(luminance[j-2][i]))) * scalev;
STVFU(blend[j][i], amountv * calcBlendFactor(contrastv, contrastThresholdv));
}
#endif
for(; i < W - 2; ++i) {
float contrast = sqrtf(rtengine::SQR(luminance[j][i+1] - luminance[j][i-1]) + rtengine::SQR(luminance[j+1][i] - luminance[j-1][i]) +
rtengine::SQR(luminance[j][i+2] - luminance[j][i-2]) + rtengine::SQR(luminance[j+2][i] - luminance[j-2][i])) * scale;
blend[j][i] = amount * calcBlendFactor(contrast, contrastThreshold);
}
}
#ifdef _OPENMP
#pragma omp single
#endif
{
// upper border
for(int j = 0; j < 2; ++j) {
for(int i = 2; i < W - 2; ++i) {
blend[j][i] = blend[2][i];
}
}
// lower border
for(int j = H - 2; j < H; ++j) {
for(int i = 2; i < W - 2; ++i) {
blend[j][i] = blend[H-3][i];
}
}
for(int j = 0; j < H; ++j) {
// left border
blend[j][0] = blend[j][1] = blend[j][2];
// right border
blend[j][W - 2] = blend[j][W - 1] = blend[j][W - 3];
}
}
// blur blend mask to smooth transitions
gaussianBlur(blend, blend, W, H, 2.0);
}
}
}
}