Applied clang-tidy on rtengine/FTblockDN.cc

- Applied `clang-tidy` 3.8 with these checks and `-fix`:
  google-readability-casting,modernize-redundant-void-arg,
  modernize-use-bool-literals,modernize-use-nullptr,
  modernize-use-override,readability-braces-around-statements,
  readability-container-size-empty,
  readability-inconsistent-declaration-parameter-name,
  readability-redundant-control-flow,readability-redundant-string-cstr,
  readability-redundant-string-init,readability-simplify-boolean-expr,
  readability-static-definition-in-anonymous-namespace
- Renamed last occurrences of `ULIM` to `median`
- Removed double include of `median.h` from `rtengine/rawimagesource.cc`
  (found by Ingo)
This commit is contained in:
Flössie
2016-07-09 12:52:59 +02:00
parent 7f66eb5ec4
commit 2e9f3fb9dc
6 changed files with 177 additions and 178 deletions

View File

@@ -319,11 +319,11 @@ public:
void Median_Denoise( float **src, float **dst, int width, int height, Median medianType, int iterations, int numThreads, float **buffer = NULL);
void RGB_denoise(int kall, Imagefloat * src, Imagefloat * dst, Imagefloat * calclum, float * ch_M, float *max_r, float *max_b, bool isRAW, const procparams::DirPyrDenoiseParams & dnparams, const double expcomp, const NoiseCurve & ctNoisCurve , const NoiseCurve & ctNoisCCcurve , float &chaut, float &redaut, float &blueaut, float &maxredaut, float & maxblueaut, float &nresi, float &highresi);
void RGB_denoise(int kall, Imagefloat * src, Imagefloat * dst, Imagefloat * calclum, float * ch_M, float *max_r, float *max_b, bool isRAW, const procparams::DirPyrDenoiseParams & dnparams, const double expcomp, const NoiseCurve & noiseLCurve , const NoiseCurve & noiseCCurve , float &chaut, float &redaut, float &blueaut, float &maxredaut, float & maxblueaut, float &nresi, float &highresi);
void RGB_denoise_infoGamCurve(const procparams::DirPyrDenoiseParams & dnparams, const bool isRAW, LUTf &gamcurve, float &gam, float &gamthresh, float &gamslope);
void RGB_denoise_info(Imagefloat * src, Imagefloat * calclum, bool isRAW, LUTf &gamcurve, float gam, float gamthresh, float gamslope, const procparams::DirPyrDenoiseParams & dnparams, const double expcomp, float &chaut, int &Nb, float &redaut, float &blueaut, float &maxredaut, float & maxblueaut, float &minredaut, float & minblueaut, float &nresi, float &highresi, float &chromina, float &sigma, float &lumema, float &sigma_L, float &redyel, float &skinc, float &nsknc, bool multiThread = false);
void RGBtile_denoise (float * fLblox, int hblproc, float noisevar_L, float * nbrwt, float * blurbuffer ); //for DCT
void RGBoutput_tile_row (float *Lbloxrow, float ** Ldetail, float ** tilemask_out, int height, int width, int top );
void RGB_denoise_info(Imagefloat * src, Imagefloat * provicalc, bool isRAW, LUTf &gamcurve, float gam, float gamthresh, float gamslope, const procparams::DirPyrDenoiseParams & dnparams, const double expcomp, float &chaut, int &Nb, float &redaut, float &blueaut, float &maxredaut, float & maxblueaut, float &minredaut, float & minblueaut, float &nresi, float &highresi, float &chromina, float &sigma, float &lumema, float &sigma_L, float &redyel, float &skinc, float &nsknc, bool multiThread = false);
void RGBtile_denoise (float * fLblox, int hblproc, float noisevar_Ldetail, float * nbrwt, float * blurbuffer ); //for DCT
void RGBoutput_tile_row (float *bloxrow_L, float ** Ldetail, float ** tilemask_out, int height, int width, int top );
bool WaveletDenoiseAllL(wavelet_decomposition &WaveletCoeffs_L, float *noisevarlum, float madL[8][3], float * vari, int edge);
bool WaveletDenoiseAllAB(wavelet_decomposition &WaveletCoeffs_L, wavelet_decomposition &WaveletCoeffs_ab, float *noisevarchrom, float madL[8][3], float noisevar_ab, const bool useNoiseCCurve, bool autoch, bool denoiseMethodRgb);
void WaveletDenoiseAll_info(int levwav, wavelet_decomposition &WaveletCoeffs_a,
@@ -333,7 +333,7 @@ public:
bool WaveletDenoiseAll_BiShrinkL(wavelet_decomposition &WaveletCoeffs_L, float *noisevarlum, float madL[8][3]);
bool WaveletDenoiseAll_BiShrinkAB(wavelet_decomposition &WaveletCoeffs_L, wavelet_decomposition &WaveletCoeffs_ab, float *noisevarchrom, float madL[8][3], float noisevar_ab,
const bool useNoiseCCurve, bool autoch, bool denoiseMethodRgb);
void ShrinkAllL(wavelet_decomposition &WaveletCoeffs_L, float **buffer, int level, int dir, float *noisevarlum, float * madaL, float * vari, int edge);
void ShrinkAllL(wavelet_decomposition &WaveletCoeffs_L, float **buffer, int level, int dir, float *noisevarlum, float * madL, float * vari, int edge);
void ShrinkAllAB(wavelet_decomposition &WaveletCoeffs_L, wavelet_decomposition &WaveletCoeffs_ab, float **buffer, int level, int dir,
float *noisevarchrom, float noisevar_ab, const bool useNoiseCCurve, bool autoch, bool denoiseMethodRgb, float * madL, float * madaab = NULL, bool madCalculated = false);
void ShrinkAll_info(float ** WavCoeffs_a, float ** WavCoeffs_b, int level,
@@ -341,7 +341,7 @@ public:
float &maxchred, float &maxchblue, float &minchred, float &minchblue, int &nb, float &chau, float &chred, float &chblue, bool denoiseMethodRgb, bool multiThread);
void Noise_residualAB(wavelet_decomposition &WaveletCoeffs_ab, float &chresid, float &chmaxresid, bool denoiseMethodRgb);
void calcautodn_info (float &chaut, float &delta, int Nb, int levaut, float maxmax, float lumema, float chromina, int mode, int lissage, float redyel, float skinc, float nsknc);
float MadMax(float * HH_Coeffs, int &max, int datalen);
float MadMax(float * DataList, int &max, int datalen);
float Mad(float * DataList, const int datalen);
float MadRgb(float * DataList, const int datalen);