Speedup for high quality S/H.
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@@ -122,16 +122,17 @@ IImage16* processImage (ProcessingJob* pjob, int& errorCode, ProgressListener* p
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}
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// update blurmap
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int** buffer = new int*[fh];
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float** buffer = new float*[fh];
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for (int i=0; i<fh; i++)
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buffer[i] = new int[fw];
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buffer[i] = new float[fw];
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SHMap* shmap = NULL;
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if (params.sh.enabled) {
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shmap = new SHMap (fw, fh, true);
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double radius = sqrt (double(fw*fw+fh*fh)) / 2.0;
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double shradius = radius / 1800.0 * params.sh.radius;
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shmap->update (baseImg, (float**)buffer, shradius, ipf.lumimul, params.sh.hq);
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double shradius = params.sh.radius;
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if (!params.sh.hq) shradius *= radius / 1800.0;
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shmap->update (baseImg, buffer, shradius, ipf.lumimul, params.sh.hq, 1);
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}
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// RGB processing
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//!!!// auto exposure!!!
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@@ -190,7 +191,7 @@ IImage16* processImage (ProcessingJob* pjob, int& errorCode, ProgressListener* p
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//ipf.waveletEqualizer (labView, true, true);
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// directional pyramid equalizer
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ipf.dirpyrequalizer (labView);
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ipf.dirpyrequalizer (labView);//TODO: this is the luminance tonecurve, not the RGB one
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for (int i=0; i<fh; i++)
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delete [] buffer[i];
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