Updated Japanese interface translation thanks to firefly (issue 2562), and re-generated the other language files.

This commit is contained in:
DrSlony
2014-11-07 08:49:16 +01:00
parent 55815038b4
commit 31f6f2d3fd
30 changed files with 2064 additions and 213 deletions

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@@ -1449,17 +1449,52 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: <b>-</b>
!HISTORY_MSG_296;NR - Modulate luminance
!HISTORY_MSG_297;NR - Quality
!HISTORY_MSG_298;Dead pixel filter
!HISTORY_MSG_299;NR - Chrominance curve
!HISTORY_MSG_300;-
!HISTORY_MSG_301;NR - Luma control
!HISTORY_MSG_302;NR - Chroma method
!HISTORY_MSG_303;-
!NAVIGATOR_NA; --
!PARTIALPASTE_COLORTONING;Color Toning
!PARTIALPASTE_FILMSIMULATION;Film Simulation
!PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control
!PARTIALPASTE_PREPROCESS_DEADPIXFILT;Dead pixel filter
!PARTIALPASTE_PREPROCESS_HOTPIXFILT;Hot pixel filter
!PREFERENCES_AUTLISLOW;Low
!PREFERENCES_AUTLISMAX;Max - Average of all tiles
!PREFERENCES_AUTLISSTD;High
!PREFERENCES_AUTLISVLOW;None
!PREFERENCES_AUTLOW;Low
!PREFERENCES_AUTSTD;Standard
!PREFERENCES_CLUTSDIR;HaldCLUT directory
!PREFERENCES_EXPAUT;Expert
!PREFERENCES_FILMSIMULATION;Film Simulation
!PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT;Same thumbnail height between the Editor's panel and the File Browser
!PREFERENCES_FSTRIP_SAME_THUMB_HEIGHT_HINT;Having separate thumbnail size will require more processing time each time you'll switch between the single Editor tab and the File Browser.
!PREFERENCES_GREYSC18;Yb=18 CIE L#50
!PREFERENCES_GREYSCA;Automatic
!PREFERENCES_GREYSC;Scene Yb luminance (%)
!PREFERENCES_HISTOGRAMWORKING;Use working profile for main histogram and Navigator
!PREFERENCES_HISTOGRAM_TOOLTIP;If enabled, the working profile is used for rendering the main histogram and the Navigator panel, otherwise the gamma-corrected output profile is used.
!PREFERENCES_LEVAUTDN;Denoising level
!PREFERENCES_LEVDN;Cell size
!PREFERENCES_LISS;Auto multi-zone smoothing
!PREFERENCES_MAX;Maxi (Tile)
!PREFERENCES_MED;Medium (Tile/2)
!PREFERENCES_MIN;Mini (100x115)
!PREFERENCES_NAVGUIDEBRUSH;Navigator guide color
!PREFERENCES_NOISE;Noise Reduction
!PREFERENCES_OVERLAY_FILENAMES_FILMSTRIP;Overlay filenames on thumbnails in the editor pannel
!PREFERENCES_SIMPLAUT;Tool mode
!PREFERENCES_SMA;Small (250x287)
!PREFERENCES_STDAUT;Standard
!PREFERENCES_TIMAX;High
!PREFERENCES_TINB;Number of tiles
!PREFERENCES_TISTD;Standard
!PREFERENCES_WAVLEV;Increase wavelet level in quality 'high'
!PREFERENCES_WLONE;One level
!PREFERENCES_WLTWO;Two levels
!PREFERENCES_WLZER;No
!TP_COLORTONING_AB;o C/L
!TP_COLORTONING_AUTOSAT;Automatic
!TP_COLORTONING_BALANCE;Balance
@@ -1500,24 +1535,53 @@ ZOOMPANEL_ZOOMOUT;Förminska.\nKortkommando: <b>-</b>
!TP_DIRPYRDENOISE_55SOFT;5×5
!TP_DIRPYRDENOISE_55;5×5 strong
!TP_DIRPYRDENOISE_77;7×7 (slow)
!TP_DIRPYRDENOISE_99;9x9 (very slow)
!TP_DIRPYRDENOISE_ABM;Chroma only
!TP_DIRPYRDENOISE_AUTO;Automatic global
!TP_DIRPYRDENOISE_AUTO;Auto chroma
!TP_DIRPYRDENOISE_AUTO_TOOLTIP;Try to evaluate chroma noise\nBe careful, this calculation is average, and is quite subjective !
!TP_DIRPYRDENOISE_AUT;Automatic global
!TP_DIRPYRDENOISE_C2TYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CCCURVE;Chrominance curve
!TP_DIRPYRDENOISE_CHROMAFR;Chrominance
!TP_DIRPYRDENOISE_CTYPE;Auto method
!TP_DIRPYRDENOISE_CTYPE_TOOLTIP;Manual\nActs on the full image.\nYou control the noise reduction settings manually.\n\nAutomatic global\nActs on the full image.\n9 zones are used to calculate a global chrominance noise reduction setting.\n\nAutomatic multi-zones\nNo preview - works only during saving, but using the "Preview" method by matching the tile size and center to the preview size and center you can get an idea of the expected results.\nThe image is divided into tiles (about 10 to 70 depending on image size) and each tile receives its own chrominance noise reduction settings.\n\nPreview\nActs on the whole image.\nThe part of the image visible in the preview is used to calculate global chrominance noise reduction settings.
!TP_DIRPYRDENOISE_CURVEEDITOR_CC;Chroma
!TP_DIRPYRDENOISE_CURVEEDITOR_CC_TOOLTIP;Increase (multiply) the value of all chrominance sliders.\nThis curve lets you adjust the strength of chromatic noise reduction as a function of chromaticity, for instance to increase the action in areas of low saturation and to decrease it in those of high saturation.
!TP_DIRPYRDENOISE_CURVEEDITOR_L_TOOLTIP;Modulates action of 'Luminance' denoise
!TP_DIRPYRDENOISE_CUR;Curve
!TP_DIRPYRDENOISE_LABM;L*a*b*
!TP_DIRPYRDENOISE_LCURVE;Luminance curve
!TP_DIRPYRDENOISE_LM;Luminance only
!TP_DIRPYRDENOISE_LPLABM;Weighted L* (little) + a*b* (normal)
!TP_DIRPYRDENOISE_LTYPE;Luminance type
!TP_DIRPYRDENOISE_LUMAFR;Luminance
!TP_DIRPYRDENOISE_LUMAFR_TOOLTIP;Wavelet on luminance and Fourier transform for luminance detail
!TP_DIRPYRDENOISE_MANU;Manual
!TP_DIRPYRDENOISE_MAN;Manual
!TP_DIRPYRDENOISE_MEDMETHOD;Median method
!TP_DIRPYRDENOISE_MEDTYPE;Median type
!TP_DIRPYRDENOISE_MED;Median
!TP_DIRPYRDENOISE_MED;Median Filter
!TP_DIRPYRDENOISE_MED_TOOLTIP;Enabled median denoising
!TP_DIRPYRDENOISE_METHOD11;Quality
!TP_DIRPYRDENOISE_METHOD11_TOOLTIP;Quality can be adapted to the noise pattern. A setting of "high" increases the noise reduction effect at a cost of extended processing time.
!TP_DIRPYRDENOISE_METM_TOOLTIP;When using the "Luminance only" and "L*a*b*" methods, median filtering will be performed just after the wavelet step in the noise reduction pipeline.\nWhen using the "RGB" mode, it will be performed at the very end of the noise reduction pipeline.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired size. The larger the size, the longer it takes.\n\n3x3 soft: treats 5 pixels in a 1-pixel range.\n3x3: treats 9 pixels in a 1-pixel range.\n5x5 soft: treats 13 pixels in a 2-pixel range.\n5x5: treats 25 pixels in a 2-pixel range.\n7x7: treats 49 pixels in a 3-pixel range.\n\nSometimes it is possible to achieve higher quality running several iterations with a small range than one iteration with a large range.
!TP_DIRPYRDENOISE_MET_TOOLTIP;Apply a median filter of the desired size. The larger the size, the longer it takes.\n\n3x3 soft: treats 5 pixels in a 1-pixel range.\n3x3: treats 9 pixels in a 1-pixel range.\n5x5 soft: treats 13 pixels in a 2-pixel range.\n5x5: treats 25 pixels in a 2-pixel range.\n7x7: treats 49 pixels in a 3-pixel range.\n9x9: treats 81 pixels in a 4-pixel range.\n\nSometimes it is possible to achieve higher quality running several iterations with a small range than one iteration with a large range.
!TP_DIRPYRDENOISE_NOISELABELEMPTY;Preview noise: Mean= - High= -
!TP_DIRPYRDENOISE_NOISELABEL;Preview noise: Mean=%1 High=%2
!TP_DIRPYRDENOISE_NRESID_TOOLTIP;Displays the remaining noise levels of the part of the image visible in the <b>preview</b> after wavelet.\n\n>300 Very noisy\n100-300 Noisy\n50-100 A little noisy\n<50 Very low noise\n\nBeware, the values will differ between RGB and L*a*b* mode. The RGB values are less accurate because the RGB mode does not completely separate luminance and chrominance.
!TP_DIRPYRDENOISE_PASSES;Median iterations
!TP_DIRPYRDENOISE_PASSES_TOOLTIP;Applying a 3x3 median filter with three iterations often leads to better results than applying 7x7 once.
!TP_DIRPYRDENOISE_PON;Auto multi-zones
!TP_DIRPYRDENOISE_PREVLABEL;Preview size=%1, Center: Px=%2 Py=%3
!TP_DIRPYRDENOISE_PREV;Preview
!TP_DIRPYRDENOISE_PRE;Preview multi-zones
!TP_DIRPYRDENOISE_RGBM;RGB
!TP_DIRPYRDENOISE_SHALBI;High
!TP_DIRPYRDENOISE_SHAL;Standard
!TP_DIRPYRDENOISE_SLI;Slider
!TP_DIRPYRDENOISE_SOFT;3x3
!TP_DIRPYRDENOISE_TILELABEL;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points
!TP_EXPOS_WHITEPOINT_LABEL;Raw White Points