Adding softproofing. Now the output profile and the new rendering intent
profile for the output profile will only be shown when the new softproof toggle button (bottom of the preview in the Editor panel) will be on.
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@@ -91,6 +91,7 @@ public:
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// Main monitors standard profile name, from OS
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void findDefaultMonitorProfile ();
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cmsHPROFILE getDefaultMonitorProfile () const;
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Glib::ustring getDefaultMonitorProfileStr () const;
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cmsHPROFILE workingSpace (const Glib::ustring& name) const;
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cmsHPROFILE workingSpaceGamma (const Glib::ustring& name) const;
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@@ -134,6 +135,11 @@ inline cmsHPROFILE ICCStore::getDefaultMonitorProfile () const
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return getProfile (defaultMonitorProfile);
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}
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inline Glib::ustring ICCStore::getDefaultMonitorProfileStr () const
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{
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return defaultMonitorProfile;
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}
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inline std::uint8_t ICCStore::getInputIntents (const Glib::ustring &name) const
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{
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return getInputIntents (getProfile (name));
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