Add rgb curve to color and light
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@@ -1755,6 +1755,7 @@ inline void StandardToneCurve::Apply(float& r, float& g, float& b) const
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curves::setLutVal(lutToneCurve, r, g, b);
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}
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inline void StandardToneCurve::BatchApply(
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const size_t start, const size_t end,
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float *r, float *g, float *b) const
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