Interface translation files updated
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@@ -128,12 +128,12 @@ FILEBROWSER_POPUPCOLORLABEL3;Etykieta: Zielona
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FILEBROWSER_POPUPCOLORLABEL4;Etykieta: Niebieska
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FILEBROWSER_POPUPCOLORLABEL5;Etykieta: Purpurowa
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FILEBROWSER_POPUPCOLORLABEL;Kolorowa etykieta
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FILEBROWSER_POPUPOPENINEDITOR;Otwórz w edytorze
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FILEBROWSER_POPUPCOPYTO;Skopiuj do...
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FILEBROWSER_POPUPFILEOPERATIONS;Operacje na plikach
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FILEBROWSER_POPUPMOVEEND;Przenieś na koniec kolejki
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FILEBROWSER_POPUPMOVEHEAD;Przenieś na początek kolejki
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FILEBROWSER_POPUPMOVETO;Przenieś do...
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FILEBROWSER_POPUPOPENINEDITOR;Otwórz w edytorze
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FILEBROWSER_POPUPOPEN;Otwórz
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FILEBROWSER_POPUPPROCESSFAST;Dodaj do kolejki szybkiego eksportu
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FILEBROWSER_POPUPPROCESS;Umieść w kolejce do przetwarzania
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@@ -1539,6 +1539,13 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: <b>-</b>
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!!!!!!!!!!!!!!!!!!!!!!!!!
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!EXPORT_BYPASS_EQUALIZER;Bypass Wavelet Levels
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!FILECHOOSER_FILTER_ANY;All files
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!FILECHOOSER_FILTER_COLPROF;Color profiles
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!FILECHOOSER_FILTER_CURVE;Curve files
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!FILECHOOSER_FILTER_LCP;Lens correction profiles
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!FILECHOOSER_FILTER_PP;Processing profiles
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!FILECHOOSER_FILTER_SAME;Same format as current photo
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!FILECHOOSER_FILTER_TIFF;TIFF files
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!HISTORY_MSG_299;NR - Chrominance curve
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!HISTORY_MSG_300;-
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!HISTORY_MSG_301;NR - Luma control
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@@ -1563,7 +1570,7 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: <b>-</b>
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!HISTORY_MSG_320;Wavelet Shadow range
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!HISTORY_MSG_321;Wavelet Shadow levels
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!HISTORY_MSG_322;Wavelet Avoid color shift
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!HISTORY_MSG_323;Wavelet Chroma level
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!HISTORY_MSG_323;Wavelet Contrast curve
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!HISTORY_MSG_324;Wavelet Chroma pastel
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!HISTORY_MSG_325;Wavelet Chroma saturated
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!HISTORY_MSG_326;Wavelet Chroma method
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@@ -1581,9 +1588,28 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: <b>-</b>
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!HISTORY_MSG_338;Wavelet Edge Radius
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!HISTORY_MSG_339;Wavelet Edge Value
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!HISTORY_MSG_340;Wavelet Strength
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!HISTORY_MSG_341;Wavelet Daubechies
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!HISTORY_MSG_342;Wavelet Reinforce first level
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!HISTORY_MSG_343;Wavelet level chroma
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!HISTORY_MSG_344;Wavelet Meth chroma sl/cur
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!HISTORY_MSG_345;Wavelet Local contrast
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!HISTORY_MSG_346;Wavelet Local contrast Meth
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!HISTORY_MSG_347;Wavelet Level0 + denoise
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!HISTORY_MSG_348;Wavelet Level1 + denoise
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!HISTORY_MSG_349;Wavelet Level2 + denoise
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!HISTORY_MSG_350;Wavelet edgedetect
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!HISTORY_MSG_351;Wavelet Curve Hue
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!HISTORY_MSG_352;Wavelet Background
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!HISTORY_MSG_353;Wavelet edgedetect value
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!HISTORY_MSG_354;Wavelet edgedetect enhance
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!HISTORY_MSG_355;Wavelet edgedetect thresholdLow
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!HISTORY_MSG_356;Wavelet edgedetect thresholdHi
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!HISTORY_MSG_357;Wavelet Denoise link
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!HISTORY_MSG_358;Wavelet Contrast Hue curve
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!HISTORY_MSG_359;Hot/Dead - Threshold
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!HISTORY_MSG_360;TM Gamma
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!MAIN_TAB_INSPECT; Inspect
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!PARTIALPASTE_EQUALIZER;Wavelet Equalizer
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!PREFERENCES_APPLNEXTRELOAD;image reload required
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!PREFERENCES_AUTLISLOW;Low
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!PREFERENCES_AUTLISMAX;Max - Average of all tiles
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!PREFERENCES_AUTLISSTD;High
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@@ -1593,6 +1619,11 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: <b>-</b>
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!PREFERENCES_CIEART_FRAME;CIECAM02-Specific Settings
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!PREFERENCES_CLUTSCACHE;HaldCLUT Cache
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!PREFERENCES_CLUTSCACHE_LABEL;Maximum number of cached CLUTs
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!PREFERENCES_CURVEBBOXPOS;Position of curve copypasta buttons
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!PREFERENCES_CURVEBBOXPOS_ABOVE;Above
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!PREFERENCES_CURVEBBOXPOS_BELOW;Below
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!PREFERENCES_CURVEBBOXPOS_LEFT;Left
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!PREFERENCES_CURVEBBOXPOS_RIGHT;Right
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!PREFERENCES_DAUB_LABEL;Use Daubechies D6 wavelets instead of D4
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!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
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!PREFERENCES_EXPAUT;Expert
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@@ -1611,12 +1642,18 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: <b>-</b>
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!PREFERENCES_MAX;Maxi (Tile)
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!PREFERENCES_MED;Medium (Tile/2)
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!PREFERENCES_MIN;Mini (100x115)
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!PREFERENCES_NAVIGATIONFRAME;Navigation
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!PREFERENCES_NOISE;Noise Reduction
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!PREFERENCES_OVERLAY_FILENAMES_FILMSTRIP;Overlay filenames on thumbnails in the editor pannel
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!PREFERENCES_PREVDEMO;Preview Demosaic Method
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!PREFERENCES_PREVDEMO_FAST;Fast
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!PREFERENCES_PREVDEMO_LABEL;Demosaicing method used for the preview at <100% zoom:
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!PREFERENCES_PREVDEMO_SIDECAR;As in PP3
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!PREFERENCES_REMEMBERZOOMPAN;Remember zoom % and pan offset
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!PREFERENCES_REMEMBERZOOMPAN_TOOLTIP;Remember the zoom % and pan offset of the current image when opening a new image.\n\nThis option only works in "Single Editor Tab Mode" and when "Demosaicing method used for the preview at <100% zoom" is set to "As in PP3".
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!PREFERENCES_SERIALIZE_TIFF_READ;Tiff Read Settings
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!PREFERENCES_SERIALIZE_TIFF_READ_LABEL;Serialize read of tiff files
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!PREFERENCES_SERIALIZE_TIFF_READ_TOOLTIP;When working with folders full of uncompressed tiff files enabling this option can increase performance of thumb generation.
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!PREFERENCES_SHOWFILMSTRIPTOOLBAR;Show filmstrip toolbar
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!PREFERENCES_SIMPLAUT;Tool mode
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!PREFERENCES_SMA;Small (250x287)
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@@ -1628,6 +1665,8 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: <b>-</b>
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!PREFERENCES_WLONE;One level
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!PREFERENCES_WLTWO;Two levels
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!PREFERENCES_WLZER;No
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!TP_CROP_GTTRIANGLE1;Golden Triangles 1
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!TP_CROP_GTTRIANGLE2;Golden Triangles 2
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!TP_DIRPYRDENOISE_99;9x9 (very slow)
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!TP_DIRPYRDENOISE_ABM;Chroma only
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!TP_DIRPYRDENOISE_AUTO;Automatic global
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@@ -1655,6 +1694,11 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: <b>-</b>
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!TP_DIRPYRDENOISE_PRE;Preview multi-zones
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!TP_DIRPYRDENOISE_SLI;Slider
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!TP_DIRPYRDENOISE_TILELABEL;Tile size=%1, Center: Tx=%2 Ty=%3
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!TP_DIRPYREQUALIZER_ARTIF;Reduce artifacts
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!TP_EPD_GAMMA;Gamma
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!TP_ICM_SAVEREFERENCE_APPLYWB;Apply white balance
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!TP_RAW_HD;Threshold
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!TP_RAW_HD_TOOLTIP;Lower values make hot/dead pixel detection more aggressive, but false positives may lead to artifacts. If you notice any artifacts appearing when enabling the Hot/Dead Pixel Filters, gradually increase the threshold value until they disappear.
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!TP_WAVELET_1;Level 1
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!TP_WAVELET_2;Level 2
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!TP_WAVELET_3;Level 3
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@@ -1667,36 +1711,58 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: <b>-</b>
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!TP_WAVELET_ALL;All levels in all directions
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!TP_WAVELET_APPLYTO;Apply To
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!TP_WAVELET_AVOID;Avoid color shift
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!TP_WAVELET_B0;Black
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!TP_WAVELET_B1;Grey
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!TP_WAVELET_B2;Residual
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!TP_WAVELET_CCURVE;Local contrast
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!TP_WAVELET_CH1;All chroma
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!TP_WAVELET_CH2;Pastel - Saturated
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!TP_WAVELET_CH3;Link contrast levels
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!TP_WAVELET_CHCU;Curve
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!TP_WAVELET_CHRO;Saturated - Pastel
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!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel
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!TP_WAVELET_CHR;Chroma link
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!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength
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!TP_WAVELET_CLVCURVE;Chrominance - Levels
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!TP_WAVELET_CHSL;Sliders
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!TP_WAVELET_CHTYPE;Chrominance type
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!TP_WAVELET_COLORT;Opacity Red-Green Levels
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!TP_WAVELET_CONTRAST_MINUS;Contrast -
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!TP_WAVELET_CONTRAST_PLUS;Contrast +
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!TP_WAVELET_CONTRA;Contrast
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!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels
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!TP_WAVELET_CONTR;Gamut - controls
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!TP_WAVELET_CURVEEDITOR_CLV_TOOLTIP;Give chroma in function of levels (absciss)\nLevels are discrets values
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!TP_WAVELET_CTYPE;Chrominance control
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!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modify local contral in fonction of original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000)
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!TP_WAVELET_CURVEEDITOR_CH;Contrast levels /Hue
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!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modify each level contrast in function oh hue\nCareful not to overwrite changes made with skin-tone hue (red)\nOnly active for contrast levels
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!TP_WAVELET_CURVEEDITOR_HH;HH
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!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modify Hue in function of Hue, only for residual image
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!TP_WAVELET_DALL;All directions
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!TP_WAVELET_DISPLAYCHRO;Chromaticity and Toning
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!TP_WAVELET_DISPLAYGAM;Gamut and Control
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!TP_WAVELET_DISPLAY;Levels and Utilities
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!TP_WAVELET_DAUB;Edge Quality
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!TP_WAVELET_DAUB_TOOLTIP;Change Daubechies coefficients\nD4=standard quality\nD14=best quality, more discriminant, increase slightly time treatment about 10%\nThese factors affect the detection of edges, but also general quality for firsts levels
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!TP_WAVELET_DISP;Preview Settings
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!TP_WAVELET_DONE;Vertical
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!TP_WAVELET_DTHR;Diagonal
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!TP_WAVELET_DTWO;Horizontal
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!TP_WAVELET_EDCU;Curve
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!TP_WAVELET_EDGCONT;Local contrast
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!TP_WAVELET_EDGCONT_TOOLTIP;If you move sliders to the left contrast decrease...and to the right..increase
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!TP_WAVELET_EDGEDETECTTHR2;Threshold High (detection)
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!TP_WAVELET_EDGEDETECTTHR;Threshold Low (noise)
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!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;You can adjust threshold to avoid apply edge sharpness to thin details (noise in sky...)
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!TP_WAVELET_EDGEDETECT;Gradient sensitivity
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!TP_WAVELET_EDGEDETECT_TOOLTIP;Algorithm detect edge\nMore the slider is moved to the right, more edge gradient with high level are take into account\nThis has an incidence on local contrast, on edge settings and also on noise
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!TP_WAVELET_EDGE;Edge Sharpness (Luminance)
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!TP_WAVELET_EDGTHRESH;Threshold
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!TP_WAVELET_EDGREINF_TOOLTIP;For low radius value, increase/decrease the action of the first level, and decrease/increase the action of second level then the others
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!TP_WAVELET_EDGTHRESH;Detail
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!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others\nThe more threshold is high, the more the action is centred on the first levels\nBe carefull to negatives values, they increase the action of high levels and can bring artifacts
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!TP_WAVELET_EDRAD;Radius
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!TP_WAVELET_EDVAL;Value
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!TP_WAVELET_EDRAD_TOOLTIP;Radius is very different from others sharpening tools\nIts value is compared to each level, through a complex function\nIn this sense, a zero radius value produce an effect
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!TP_WAVELET_EDSL;Threshold Sliders
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!TP_WAVELET_EDTYPE;Local contrast control
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!TP_WAVELET_EDVAL;Strength
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!TP_WAVELET_FINEST;Finest
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!TP_WAVELET_HIGHLIGHT;Highlight luminance range
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!TP_WAVELET_HIGHSHA;Highlight Shadows
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!TP_WAVELET_HS1;Whole luminance range
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!TP_WAVELET_HS2;Shadows/Highlights
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!TP_WAVELET_HUESKIN;Hue Range (skin)
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@@ -1711,15 +1777,27 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: <b>-</b>
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!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time.
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!TP_WAVELET_LEVF;Contrast
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!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1
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!TP_WAVELET_LEVONE;Level 2
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!TP_WAVELET_LEVTWO;Level 3
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!TP_WAVELET_LEVZERO;Level 1
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!TP_WAVELET_LINKEDG;Link with Edge-sharpness (strength)
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!TP_WAVELET_LIPST;Enhanced algorithm
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!TP_WAVELET_LIPST_TOOLTIP;This algorithme use Lipschitz regularity\nIt increases the processing time and memory requirements, but it is better at detecting edges.
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!TP_WAVELET_LOWLIGHT;Shadow luminance range
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!TP_WAVELET_MAX;max
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!TP_WAVELET_MEDGREINF;First level
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!TP_WAVELET_MEDILEV;Edge detection
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!TP_WAVELET_MEDI;Reduce artifacts in blue sky
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!TP_WAVELET_MIN;min
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!TP_WAVELET_NEUTRAL;Neutral
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!TP_WAVELET_NOISE;Denoise and refine
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!TP_WAVELET_NOIS;Denoise
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!TP_WAVELET_ONE;One level
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!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels
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!TP_WAVELET_PASTEL;Pastel chromacity
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!TP_WAVELET_PREVIEWBACK;Background
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!TP_WAVELET_PREVIEWLEVELS;Preview
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!TP_WAVELET_RE1;Reinforced
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!TP_WAVELET_RE2;Unchanged
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!TP_WAVELET_RE3;Reduced
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!TP_WAVELET_RESCHRO;Chromaticity
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!TP_WAVELET_RESCONH;Highlights
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!TP_WAVELET_RESCON;Shadows
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@@ -1731,6 +1809,7 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: <b>-</b>
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!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection
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!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,...
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!TP_WAVELET_STRENGTH;Strength
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!TP_WAVELET_STREN;Strength
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!TP_WAVELET_SUPE;Extra
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!TP_WAVELET_SUP;Above the level
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!TP_WAVELET_THRESHOLD2;Shadow Levels
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@@ -1745,4 +1824,8 @@ ZOOMPANEL_ZOOMOUT;Oddal\nSkrót: <b>-</b>
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!TP_WAVELET_TILESLIT;Little tiles
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!TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements.
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!TP_WAVELET_TON;Toning
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!TP_WAVELET_UTIL;Utilities
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!TP_WAVELET_daub2;D2 - low
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!TP_WAVELET_daub4;D4 - standard
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!TP_WAVELET_daub6;D6 - standard plus
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!TP_WAVELET_daub10;D10 - medium
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!TP_WAVELET_daub14;D14 - high
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