Interface translation files updated

This commit is contained in:
DrSlony
2015-04-30 11:47:31 +02:00
parent c184b59de6
commit 354337047a
28 changed files with 2760 additions and 532 deletions

View File

@@ -124,12 +124,12 @@ FILEBROWSER_POPUPCOLORLABEL3;Пометка: Зеленым
FILEBROWSER_POPUPCOLORLABEL4;Пометка: Синим
FILEBROWSER_POPUPCOLORLABEL5;Пометка: Фиолетовым
FILEBROWSER_POPUPCOLORLABEL;Цветовая пометка
FILEBROWSER_POPUPOPENINEDITOR;Открыть в редакторе
FILEBROWSER_POPUPCOPYTO;Скопировать в...
FILEBROWSER_POPUPFILEOPERATIONS;Действия с файлами
FILEBROWSER_POPUPMOVEEND;Переместить в конец очереди
FILEBROWSER_POPUPMOVEHEAD;Переместить в начало очереди
FILEBROWSER_POPUPMOVETO;Переместить в...
FILEBROWSER_POPUPOPENINEDITOR;Открыть в редакторе
FILEBROWSER_POPUPOPEN;Открыть
FILEBROWSER_POPUPPROCESSFAST;Поставить в очередь (Быстрый экспорт)
FILEBROWSER_POPUPPROCESS;Поместить в очередь на обработку
@@ -1360,6 +1360,13 @@ ZOOMPANEL_ZOOMOUT;Удалить <b>-</b>
!EDIT_PIPETTE_TOOLTIP;To add an adjustment point to the curve, hold the Ctrl key while left-clicking the desired spot in the image preview.\nTo adjust the point, hold the Ctrl key while left-clicking the corresponding area in the preview, then let go of Ctrl (unless you desire fine control) and while still holding the left mouse button move the mouse up or down to move that point up or down in the curve.
!EXPORT_BYPASS_EQUALIZER;Bypass Wavelet Levels
!FILEBROWSER_POPUPRANK0;Unrank
!FILECHOOSER_FILTER_ANY;All files
!FILECHOOSER_FILTER_COLPROF;Color profiles
!FILECHOOSER_FILTER_CURVE;Curve files
!FILECHOOSER_FILTER_LCP;Lens correction profiles
!FILECHOOSER_FILTER_PP;Processing profiles
!FILECHOOSER_FILTER_SAME;Same format as current photo
!FILECHOOSER_FILTER_TIFF;TIFF files
!HISTORY_MSG_252;CbDL - Skin-tones
!HISTORY_MSG_253;CbDL - Reduce artifacts
!HISTORY_MSG_254;CbDL - Skin hue
@@ -1431,7 +1438,7 @@ ZOOMPANEL_ZOOMOUT;Удалить <b>-</b>
!HISTORY_MSG_320;Wavelet Shadow range
!HISTORY_MSG_321;Wavelet Shadow levels
!HISTORY_MSG_322;Wavelet Avoid color shift
!HISTORY_MSG_323;Wavelet Chroma level
!HISTORY_MSG_323;Wavelet Contrast curve
!HISTORY_MSG_324;Wavelet Chroma pastel
!HISTORY_MSG_325;Wavelet Chroma saturated
!HISTORY_MSG_326;Wavelet Chroma method
@@ -1449,6 +1456,26 @@ ZOOMPANEL_ZOOMOUT;Удалить <b>-</b>
!HISTORY_MSG_338;Wavelet Edge Radius
!HISTORY_MSG_339;Wavelet Edge Value
!HISTORY_MSG_340;Wavelet Strength
!HISTORY_MSG_341;Wavelet Daubechies
!HISTORY_MSG_342;Wavelet Reinforce first level
!HISTORY_MSG_343;Wavelet level chroma
!HISTORY_MSG_344;Wavelet Meth chroma sl/cur
!HISTORY_MSG_345;Wavelet Local contrast
!HISTORY_MSG_346;Wavelet Local contrast Meth
!HISTORY_MSG_347;Wavelet Level0 + denoise
!HISTORY_MSG_348;Wavelet Level1 + denoise
!HISTORY_MSG_349;Wavelet Level2 + denoise
!HISTORY_MSG_350;Wavelet edgedetect
!HISTORY_MSG_351;Wavelet Curve Hue
!HISTORY_MSG_352;Wavelet Background
!HISTORY_MSG_353;Wavelet edgedetect value
!HISTORY_MSG_354;Wavelet edgedetect enhance
!HISTORY_MSG_355;Wavelet edgedetect thresholdLow
!HISTORY_MSG_356;Wavelet edgedetect thresholdHi
!HISTORY_MSG_357;Wavelet Denoise link
!HISTORY_MSG_358;Wavelet Contrast Hue curve
!HISTORY_MSG_359;Hot/Dead - Threshold
!HISTORY_MSG_360;TM Gamma
!MAIN_TAB_INSPECT; Inspect
!MAIN_TOOLTIP_HIDEHP;Show/Hide the left panel (including the history).\nShortcut: <b>l</b>
!NAVIGATOR_NA; --
@@ -1458,7 +1485,6 @@ ZOOMPANEL_ZOOMOUT;Удалить <b>-</b>
!PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control
!PARTIALPASTE_PREPROCESS_DEADPIXFILT;Dead pixel filter
!PARTIALPASTE_PREPROCESS_HOTPIXFILT;Hot pixel filter
!PREFERENCES_APPLNEXTRELOAD;image reload required
!PREFERENCES_AUTLISLOW;Low
!PREFERENCES_AUTLISMAX;Max - Average of all tiles
!PREFERENCES_AUTLISSTD;High
@@ -1469,6 +1495,11 @@ ZOOMPANEL_ZOOMOUT;Удалить <b>-</b>
!PREFERENCES_CLUTSCACHE;HaldCLUT Cache
!PREFERENCES_CLUTSCACHE_LABEL;Maximum number of cached CLUTs
!PREFERENCES_CLUTSDIR;HaldCLUT directory
!PREFERENCES_CURVEBBOXPOS;Position of curve copypasta buttons
!PREFERENCES_CURVEBBOXPOS_ABOVE;Above
!PREFERENCES_CURVEBBOXPOS_BELOW;Below
!PREFERENCES_CURVEBBOXPOS_LEFT;Left
!PREFERENCES_CURVEBBOXPOS_RIGHT;Right
!PREFERENCES_DAUB_LABEL;Use Daubechies D6 wavelets instead of D4
!PREFERENCES_DAUB_TOOLTIP;The Noise Reduction and Wavelet Levels tools use a Debauchies mother wavelet. If you choose D6 instead of D4 you increase the number of orthogonal Daubechies coefficients and probably increase quality of small-scale levels. There is no memory or processing time difference between the two.
!PREFERENCES_EXPAUT;Expert
@@ -1491,12 +1522,18 @@ ZOOMPANEL_ZOOMOUT;Удалить <b>-</b>
!PREFERENCES_MED;Medium (Tile/2)
!PREFERENCES_MIN;Mini (100x115)
!PREFERENCES_NAVGUIDEBRUSH;Navigator guide color
!PREFERENCES_NAVIGATIONFRAME;Navigation
!PREFERENCES_NOISE;Noise Reduction
!PREFERENCES_OVERLAY_FILENAMES_FILMSTRIP;Overlay filenames on thumbnails in the editor pannel
!PREFERENCES_PREVDEMO;Preview Demosaic Method
!PREFERENCES_PREVDEMO_FAST;Fast
!PREFERENCES_PREVDEMO_LABEL;Demosaicing method used for the preview at <100% zoom:
!PREFERENCES_PREVDEMO_SIDECAR;As in PP3
!PREFERENCES_REMEMBERZOOMPAN;Remember zoom % and pan offset
!PREFERENCES_REMEMBERZOOMPAN_TOOLTIP;Remember the zoom % and pan offset of the current image when opening a new image.\n\nThis option only works in "Single Editor Tab Mode" and when "Demosaicing method used for the preview at <100% zoom" is set to "As in PP3".
!PREFERENCES_SERIALIZE_TIFF_READ;Tiff Read Settings
!PREFERENCES_SERIALIZE_TIFF_READ_LABEL;Serialize read of tiff files
!PREFERENCES_SERIALIZE_TIFF_READ_TOOLTIP;When working with folders full of uncompressed tiff files enabling this option can increase performance of thumb generation.
!PREFERENCES_SHOWFILMSTRIPTOOLBAR;Show filmstrip toolbar
!PREFERENCES_SIMPLAUT;Tool mode
!PREFERENCES_SMA;Small (250x287)
@@ -1581,6 +1618,8 @@ ZOOMPANEL_ZOOMOUT;Удалить <b>-</b>
!TP_COLORTONING_TWOBY;Special a* and b*
!TP_COLORTONING_TWOCOLOR_TOOLTIP;Standard chroma:\nLinear response, a* = b*.\n\nSpecial chroma:\nLinear response, a* = b*, but unbound - try under the diagonal.\n\nSpecial a* and b*:\nLinear response unbound with separate curves for a* and b*. Intended for special effects.\n\nSpecial chroma 2 colors:\nMore predictable.
!TP_COLORTONING_TWOSTD;Standard chroma
!TP_CROP_GTTRIANGLE1;Golden Triangles 1
!TP_CROP_GTTRIANGLE2;Golden Triangles 2
!TP_DIRPYRDENOISE_33;3×3 strong
!TP_DIRPYRDENOISE_55SOFT;5×5
!TP_DIRPYRDENOISE_55;5×5 strong
@@ -1633,12 +1672,13 @@ ZOOMPANEL_ZOOMOUT;Удалить <b>-</b>
!TP_DIRPYRDENOISE_TILELABEL;Tile size=%1, Center: Tx=%2 Ty=%3
!TP_DIRPYREQUALIZER_ALGO;Skin Color Range
!TP_DIRPYREQUALIZER_ALGO_TOOLTIP;Fine: closer to the colors of the skin, minimizing the action on other colors\nLarge: avoid more artifacts.
!TP_DIRPYREQUALIZER_GAMUT;Reduce artifacts
!TP_DIRPYREQUALIZER_ARTIF;Reduce artifacts
!TP_DIRPYREQUALIZER_HUESKIN;Skin hue
!TP_DIRPYREQUALIZER_HUESKIN_TOOLTIP;This pyramid is for the upper part, so far as the algorithm at its maximum efficiency.\nTo the lower part, the transition zones.\nIf you need to move the area significantly to the left or right - or if there are artifacts: the <b>white balance is incorrect</b>\nYou can slightly reduce the zone to prevent the rest of the image is affected.
!TP_DIRPYREQUALIZER_SKIN;Skin-tones targetting/protection
!TP_DIRPYREQUALIZER_SKIN_TOOLTIP;At -100 skin-tones are targetted.\nAt 0 all tones are treated equally.\nAt +100 skin-tones are protected while all other tones are affected.
!TP_DIRPYREQUALIZER_TOOLTIP;Attempts to reduce artifacts in the transitions between skin colors (hue, chroma, luma) and the rest of the image.
!TP_EPD_GAMMA;Gamma
!TP_EXPOS_BLACKPOINT_LABEL;Raw Black Points
!TP_EXPOS_WHITEPOINT_LABEL;Raw White Points
!TP_FILMSIMULATION_LABEL;Film Simulation
@@ -1646,10 +1686,8 @@ ZOOMPANEL_ZOOMOUT;Удалить <b>-</b>
!TP_FILMSIMULATION_ZEROCLUTSFOUND;Set HaldCLUT directory in Preferences
!TP_FLATFIELD_CLIPCONTROL;Clip control
!TP_FLATFIELD_CLIPCONTROL_TOOLTIP;Clip control avoids clipped highlights caused by applying the flat field. If there are already clipped highlights before applying the flat field, clip control can lead to color cast.
!TP_FLATFIELD_FILEDLGFILTERANY;Any files
!TP_FLATFIELD_FILEDLGFILTERFF;Same format as current photo
!TP_ICM_DCPILLUMINANT_TOOLTIP;Select which embedded DCP illuminant to employ. Default is "interpolated" which is a mix between the two based on white balance. The setting is only enabled if a Dual-Illuminant DCP with interpolation support is selected.
!TP_ICM_FILEDLGFILTERICMDNG;Color profiles + DNG
!TP_ICM_SAVEREFERENCE_APPLYWB;Apply white balance
!TP_PREPROCESS_DEADPIXFILT;Dead pixel filter
!TP_PREPROCESS_DEADPIXFILT_TOOLTIP;Tries to suppress dead pixels.
!TP_PREPROCESS_HOTPIXFILT;Hot pixel filter
@@ -1662,6 +1700,8 @@ ZOOMPANEL_ZOOMOUT;Удалить <b>-</b>
!TP_RAWEXPOS_BLACK_GREEN;Green
!TP_RAWEXPOS_BLACK_RED;Red
!TP_RAWEXPOS_RGB;Red, Green, Blue
!TP_RAW_HD;Threshold
!TP_RAW_HD_TOOLTIP;Lower values make hot/dead pixel detection more aggressive, but false positives may lead to artifacts. If you notice any artifacts appearing when enabling the Hot/Dead Pixel Filters, gradually increase the threshold value until they disappear.
!TP_RAW_SENSOR_BAYER_LABEL;Sensor with Bayer Matrix
!TP_RAW_SENSOR_XTRANS_DMETHOD_TOOLTIP;3-pass gives best results (recommended for low ISO images).\n1-pass is almost undistinguishable from 3-pass for high ISO images and is faster.
!TP_RAW_SENSOR_XTRANS_LABEL;Sensor with X-Trans Matrix
@@ -1677,36 +1717,58 @@ ZOOMPANEL_ZOOMOUT;Удалить <b>-</b>
!TP_WAVELET_ALL;All levels in all directions
!TP_WAVELET_APPLYTO;Apply To
!TP_WAVELET_AVOID;Avoid color shift
!TP_WAVELET_B0;Black
!TP_WAVELET_B1;Grey
!TP_WAVELET_B2;Residual
!TP_WAVELET_CCURVE;Local contrast
!TP_WAVELET_CH1;All chroma
!TP_WAVELET_CH2;Pastel - Saturated
!TP_WAVELET_CH3;Link contrast levels
!TP_WAVELET_CHCU;Curve
!TP_WAVELET_CHRO;Saturated - Pastel
!TP_WAVELET_CHRO_TOOLTIP;Limit between pastel and saturated\n 1-x level saturated \n x-9 level pastel
!TP_WAVELET_CHR;Chroma link
!TP_WAVELET_CHR_TOOLTIP;Adjust chroma in function of:\na-levels contrasts\nb-Chroma link slider strength
!TP_WAVELET_CLVCURVE;Chrominance - Levels
!TP_WAVELET_CHSL;Sliders
!TP_WAVELET_CHTYPE;Chrominance type
!TP_WAVELET_COLORT;Opacity Red-Green Levels
!TP_WAVELET_CONTRAST_MINUS;Contrast -
!TP_WAVELET_CONTRAST_PLUS;Contrast +
!TP_WAVELET_CONTRA;Contrast
!TP_WAVELET_CONTRA_TOOLTIP;Change contrast residual image\nFunction of Max Levels
!TP_WAVELET_CONTR;Gamut - controls
!TP_WAVELET_CURVEEDITOR_CLV_TOOLTIP;Give chroma in function of levels (absciss)\nLevels are discrets values
!TP_WAVELET_CTYPE;Chrominance control
!TP_WAVELET_CURVEEDITOR_CC_TOOLTIP;Modify local contral in fonction of original local contrast (absciss)\nLow absciss represents small local contrast (real values about 10..20)\n50% absciss represents average of local contrast (real value about 100..300)\n66% absciss represents standard deviation of local contrast (real value about 300..800)\n100% represents maximum (real value about 3000..8000)
!TP_WAVELET_CURVEEDITOR_CH;Contrast levels /Hue
!TP_WAVELET_CURVEEDITOR_CH_TOOLTIP;Modify each level contrast in function oh hue\nCareful not to overwrite changes made with skin-tone hue (red)\nOnly active for contrast levels
!TP_WAVELET_CURVEEDITOR_HH;HH
!TP_WAVELET_CURVEEDITOR_HH_TOOLTIP;Modify Hue in function of Hue, only for residual image
!TP_WAVELET_DALL;All directions
!TP_WAVELET_DISPLAYCHRO;Chromaticity and Toning
!TP_WAVELET_DISPLAYGAM;Gamut and Control
!TP_WAVELET_DISPLAY;Levels and Utilities
!TP_WAVELET_DAUB;Edge Quality
!TP_WAVELET_DAUB_TOOLTIP;Change Daubechies coefficients\nD4=standard quality\nD14=best quality, more discriminant, increase slightly time treatment about 10%\nThese factors affect the detection of edges, but also general quality for firsts levels
!TP_WAVELET_DISP;Preview Settings
!TP_WAVELET_DONE;Vertical
!TP_WAVELET_DTHR;Diagonal
!TP_WAVELET_DTWO;Horizontal
!TP_WAVELET_EDCU;Curve
!TP_WAVELET_EDGCONT;Local contrast
!TP_WAVELET_EDGCONT_TOOLTIP;If you move sliders to the left contrast decrease...and to the right..increase
!TP_WAVELET_EDGEDETECTTHR2;Threshold High (detection)
!TP_WAVELET_EDGEDETECTTHR;Threshold Low (noise)
!TP_WAVELET_EDGEDETECTTHR_TOOLTIP;You can adjust threshold to avoid apply edge sharpness to thin details (noise in sky...)
!TP_WAVELET_EDGEDETECT;Gradient sensitivity
!TP_WAVELET_EDGEDETECT_TOOLTIP;Algorithm detect edge\nMore the slider is moved to the right, more edge gradient with high level are take into account\nThis has an incidence on local contrast, on edge settings and also on noise
!TP_WAVELET_EDGE;Edge Sharpness (Luminance)
!TP_WAVELET_EDGTHRESH;Threshold
!TP_WAVELET_EDGREINF_TOOLTIP;For low radius value, increase/decrease the action of the first level, and decrease/increase the action of second level then the others
!TP_WAVELET_EDGTHRESH;Detail
!TP_WAVELET_EDGTHRESH_TOOLTIP;Change the repartition between the first levels and the others\nThe more threshold is high, the more the action is centred on the first levels\nBe carefull to negatives values, they increase the action of high levels and can bring artifacts
!TP_WAVELET_EDRAD;Radius
!TP_WAVELET_EDVAL;Value
!TP_WAVELET_EDRAD_TOOLTIP;Radius is very different from others sharpening tools\nIts value is compared to each level, through a complex function\nIn this sense, a zero radius value produce an effect
!TP_WAVELET_EDSL;Threshold Sliders
!TP_WAVELET_EDTYPE;Local contrast control
!TP_WAVELET_EDVAL;Strength
!TP_WAVELET_FINEST;Finest
!TP_WAVELET_HIGHLIGHT;Highlight luminance range
!TP_WAVELET_HIGHSHA;Highlight Shadows
!TP_WAVELET_HS1;Whole luminance range
!TP_WAVELET_HS2;Shadows/Highlights
!TP_WAVELET_HUESKIN;Hue Range (skin)
@@ -1721,15 +1783,27 @@ ZOOMPANEL_ZOOMOUT;Удалить <b>-</b>
!TP_WAVELET_LEVELS_TOOLTIP;Choose the number of detail levels the image is to be decomposed into. More levels require more RAM and require a longer processing time.
!TP_WAVELET_LEVF;Contrast
!TP_WAVELET_LEVLABEL;Preview maximum possible levels=%1
!TP_WAVELET_LEVONE;Level 2
!TP_WAVELET_LEVTWO;Level 3
!TP_WAVELET_LEVZERO;Level 1
!TP_WAVELET_LINKEDG;Link with Edge-sharpness (strength)
!TP_WAVELET_LIPST;Enhanced algorithm
!TP_WAVELET_LIPST_TOOLTIP;This algorithme use Lipschitz regularity\nIt increases the processing time and memory requirements, but it is better at detecting edges.
!TP_WAVELET_LOWLIGHT;Shadow luminance range
!TP_WAVELET_MAX;max
!TP_WAVELET_MEDGREINF;First level
!TP_WAVELET_MEDILEV;Edge detection
!TP_WAVELET_MEDI;Reduce artifacts in blue sky
!TP_WAVELET_MIN;min
!TP_WAVELET_NEUTRAL;Neutral
!TP_WAVELET_NOISE;Denoise and refine
!TP_WAVELET_NOIS;Denoise
!TP_WAVELET_ONE;One level
!TP_WAVELET_OPACITY;Opacity Blue-Yellow Levels
!TP_WAVELET_PASTEL;Pastel chromacity
!TP_WAVELET_PREVIEWBACK;Background
!TP_WAVELET_PREVIEWLEVELS;Preview
!TP_WAVELET_RE1;Reinforced
!TP_WAVELET_RE2;Unchanged
!TP_WAVELET_RE3;Reduced
!TP_WAVELET_RESCHRO;Chromaticity
!TP_WAVELET_RESCONH;Highlights
!TP_WAVELET_RESCON;Shadows
@@ -1741,6 +1815,7 @@ ZOOMPANEL_ZOOMOUT;Удалить <b>-</b>
!TP_WAVELET_SKY;Hue-tones (sky) targetting/protection
!TP_WAVELET_SKY_TOOLTIP;Increase/reduce chrominance in/out hue range\nAvoid artifacts in blue sky - due to micro-contrast, micro-chroma,...
!TP_WAVELET_STRENGTH;Strength
!TP_WAVELET_STREN;Strength
!TP_WAVELET_SUPE;Extra
!TP_WAVELET_SUP;Above the level
!TP_WAVELET_THRESHOLD2;Shadow Levels
@@ -1755,4 +1830,9 @@ ZOOMPANEL_ZOOMOUT;Удалить <b>-</b>
!TP_WAVELET_TILESLIT;Little tiles
!TP_WAVELET_TILES_TOOLTIP;Processing the full image leads to better quality and is the recommended option, while using tiles is a fall-back solution for users with little RAM. Refer to RawPedia for memory requirements.
!TP_WAVELET_TON;Toning
!TP_WAVELET_UTIL;Utilities
!TP_WAVELET_daub2;D2 - low
!TP_WAVELET_daub4;D4 - standard
!TP_WAVELET_daub6;D6 - standard plus
!TP_WAVELET_daub10;D10 - medium
!TP_WAVELET_daub14;D14 - high
!ZOOMPANEL_ZOOMFITCROPSCREEN;Fit crop to screen\nShortcut: <b>Alt</b>-<b>f</b>