Add forgotten invershap with deltaE
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@@ -313,7 +313,7 @@ public:
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void Sharp_Local(int call, float **loctemp, int senstype, const float hueref, const float chromaref, const float lumaref, const local_params & lp, LabImage * original, LabImage * transformed, int cx, int cy, int sk);
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// void Sharp_Local(int call, float **loctemp, int senstype, const float hueplus, const float huemoins, const float hueref, const float dhue, const float chromaref, const local_params& lp, LabImage* original, LabImage* transformed, int cx, int cy, int sk);
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void InverseSharp_Local(float **loctemp, const float hueplus, const float huemoins, const float hueref, const float dhue, const float chromaref, const local_params& lp, LabImage* original, LabImage* transformed, int cx, int cy, int sk);
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void InverseSharp_Local(float **loctemp, const float hueref, const float lumaref, const float chromaref, const local_params& lp, LabImage* original, LabImage* transformed, int cx, int cy, int sk);
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void Tile_calc(int tilesize, int overlap, int kall, int imwidth, int imheight, int &numtiles_W, int &numtiles_H, int &tilewidth, int &tileheight, int &tileWskip, int &tileHskip);
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