generateTranslationDiffs
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@@ -1322,6 +1322,11 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
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!HISTORY_MSG_491;White Balance
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!HISTORY_MSG_492;RGB Curves
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!HISTORY_MSG_493;L*a*b* Adjustments
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!HISTORY_MSG_LOCALCONTRAST_AMOUNT;Local Contrast - Amount
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!HISTORY_MSG_LOCALCONTRAST_DARKNESS;Local Contrast - Darkness
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!HISTORY_MSG_LOCALCONTRAST_ENABLED;Local Contrast
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!HISTORY_MSG_LOCALCONTRAST_LIGHTNESS;Local Contrast - Lightness
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!HISTORY_MSG_LOCALCONTRAST_RADIUS;Local Contrast - Radius
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!HISTORY_NEWSNAPSHOT_TOOLTIP;Shortcut: <b>Alt-s</b>
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!IPTCPANEL_CATEGORYHINT;Identifies the subject of the image in the opinion of the provider.
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!IPTCPANEL_CITYHINT;Enter the name of the city pictured in this image.
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@@ -1383,6 +1388,7 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
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!PARTIALPASTE_FILMSIMULATION;Film simulation
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!PARTIALPASTE_FLATFIELDCLIPCONTROL;Flat-field clip control
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!PARTIALPASTE_GRADIENT;Graduated filter
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!PARTIALPASTE_LOCALCONTRAST;Local contrast
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!PARTIALPASTE_PCVIGNETTE;Vignette filter
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!PARTIALPASTE_PREPROCESS_DEADPIXFILT;Dead pixel filter
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!PARTIALPASTE_PREPROCESS_HOTPIXFILT;Hot pixel filter
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@@ -1826,6 +1832,11 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
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!TP_LABCURVE_CURVEEDITOR_LH;LH
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!TP_LABCURVE_CURVEEDITOR_LH_TOOLTIP;Luminance according to hue L=f(H)
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!TP_LABCURVE_CURVEEDITOR_LL_TOOLTIP;Luminance according to luminance L=f(L)
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!TP_LOCALCONTRAST_AMOUNT;Amount
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!TP_LOCALCONTRAST_DARKNESS;Darkness level
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!TP_LOCALCONTRAST_LABEL;Local Contrast
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!TP_LOCALCONTRAST_LIGHTNESS;Lightness level
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!TP_LOCALCONTRAST_RADIUS;Radius
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!TP_NEUTRAL;Reset
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!TP_PCVIGNETTE_FEATHER;Feather
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!TP_PCVIGNETTE_FEATHER_TOOLTIP;Feathering:\n0 = corners only,\n50 = halfway to center,\n100 = to center.
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@@ -1858,7 +1869,7 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
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!TP_RAW_DCB;DCB
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!TP_RAW_DMETHOD_PROGRESSBAR;%1 demosaicing...
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!TP_RAW_DMETHOD_PROGRESSBAR_REFINE;Demosaicing refinement...
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!TP_RAW_DMETHOD_TOOLTIP;Note: IGV and LMMSE are dedicated to high ISO images to aid in noise reduction without leading to maze patterns, posterization or a washed-out look.\nPixel Shift is for Pentax Pixel Shift files. It falls back to AMaZE for non-Pixel Shift files.
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!TP_RAW_DMETHOD_TOOLTIP;Note: IGV and LMMSE are dedicated to high ISO images to aid in noise reduction without leading to maze patterns, posterization or a washed-out look.\nPixel Shift is for Pentax/Sony Pixel Shift files. It falls back to AMaZE for non-Pixel Shift files.
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!TP_RAW_EAHD;EAHD
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!TP_RAW_FAST;Fast
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!TP_RAW_HD;Threshold
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@@ -1866,7 +1877,7 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
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!TP_RAW_HPHD;HPHD
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!TP_RAW_IGV;IGV
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!TP_RAW_IMAGENUM;Sub-image
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!TP_RAW_IMAGENUM_TOOLTIP;Some raw files consist of several sub-images (Pentax Pixel Shift, Pentax 3-in-1 HDR, Canon Dual Pixel).\n\nWhen using any demosaicing method other than Pixel Shift, this selects which sub-image is used.\n\nWhen using the Pixel Shift demosaicing method on a Pixel Shift raw, all sub-images are used, and this selects which sub-image should be used for moving parts.
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!TP_RAW_IMAGENUM_TOOLTIP;Some raw files consist of several sub-images (Pentax/Sony Pixel Shift, Pentax 3-in-1 HDR, Canon Dual Pixel).\n\nWhen using any demosaicing method other than Pixel Shift, this selects which sub-image is used.\n\nWhen using the Pixel Shift demosaicing method on a Pixel Shift raw, all sub-images are used, and this selects which sub-image should be used for moving parts.
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!TP_RAW_LMMSE;LMMSE
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!TP_RAW_LMMSEITERATIONS;LMMSE enhancement steps
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!TP_RAW_LMMSE_TOOLTIP;Adds gamma (step 1), median (steps 2-4) and refinement (steps 5-6) to reduce artifacts and improve the signal-to-noise ratio.
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@@ -1905,6 +1916,8 @@ ZOOMPANEL_ZOOMOUT;Allunya\nDrecera: <b>-</b>
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!TP_RAW_PIXELSHIFTNONGREENHORIZONTAL;Check red/blue horizontal
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!TP_RAW_PIXELSHIFTNONGREENVERTICAL;Check red/blue vertical
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!TP_RAW_PIXELSHIFTNREADISO;nRead
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!TP_RAW_PIXELSHIFTONEGREEN;Use one green instead of average
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!TP_RAW_PIXELSHIFTONEGREEN_TOOLTIP;Use one green instead of averaging two greens for regions without motion.
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!TP_RAW_PIXELSHIFTPRNU;PRNU (%)
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!TP_RAW_PIXELSHIFTREDBLUEWEIGHT;Red&Blue weight
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!TP_RAW_PIXELSHIFTSHOWMOTION;Show motion mask
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