Add Mask Structure to mask Color and Light

This commit is contained in:
Desmis
2019-11-11 11:26:24 +01:00
parent cbba21294d
commit 3a6cd9ed15
11 changed files with 79 additions and 9 deletions

View File

@@ -216,6 +216,7 @@ public:
int pitch, int scale, const int luma, const int chroma/*, LUTf & Lcurve, LUTf & abcurve*/);
//locallab
void maskcalccol(bool invmask, bool pde, int bfw, int bfh, int xstart, int ystart, int sk, int cx, int cy, LabImage* bufcolorig, LabImage* bufmaskblurcol, LabImage* originalmaskcol, LabImage* original, int inv, const struct local_params & lp,
float strumask,
const LocCCmaskCurve & locccmasCurve, bool & lcmasutili,
const LocLLmaskCurve & locllmasCurve, bool & llmasutili,
const LocHHmaskCurve & lochhmasCurve, bool &lhmasutili,